Archdrake%20Mace

Archdrake Mace+10

Stats
icon wp physicalAttack 250 (*175) icon wp counterStrength 100
icon magicbonus 0 (*175) icon wp poiseDamage 60
icon firebonus 0(*175) icon wp stability 30
icon lightningbonus 0(*175) icon durabilitiy 60
icon darkbonus 0(*175) icon weight 6.0
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
20
A (*B)
16
D (*E)
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Great Hammer
Attack Type Strike
Enchantable Yes
Special No
*When infused: 175 physical dmg/175 elemental dmg and B scaling with chosen element. Str scaling changes to B. Dex scaling changes to E.

Archdrake Mace is a Great Hammer and one of the available Weapons in Dark Souls 2Archdrake Mace cannot be infused with Bleed and is upgraded with regular Titanite. Despite being classified as a great hammer, it inherits a high poise damage of 60 while maintaining a relatively light weight of 6.0.

 

A mace normally issued to clerics of the Archdrake sect of Lindelt.

The land of Lindelt is governed by stringent laws, and those who dare defy them are punished without mercy.

It is often the sinful who seek piety, spurred only by a selfish desire for salvation. 

How to get Archdrake Mace in Dark Souls 2

 

DS2 Archdrake Mace Hints and Tips

  • Upgraded with regular Titanite. Cannot be infused with Bleed.
  • Classed as great hammer it inherits the high poise damage of 60, yet weights only 6.0
  • Has the moveset of a halberd, consumes a little less stamina/hit than a halberd and is much easier to get direct hits
  • Deals moderate to above average damage once upgraded
  • Oddly enough, it is used with the sharper side to attack, but is considered strike damage.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wield Tutorial

Required in Build:
((Link to build))

Archdrake Mace Upgrades in Dark Souls II

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 125 - - - - 100
60
B D - - - - - - 45 10 30 30 40
Regular +10 250 - - - - ^ A D - - - - - - 45 10 30 30 40
Magic 87 87 - - - ^ B E C - - - - - 42.9 26.6 27.9 27.9 37.9
Magic +10 175 175 - - - ^ B E B - - - - - 42.9 26.6 27.9 27.9 37.9
Fire 87 - 87 - - ^ B E - C - - - - 42.9 7.9 46.6 27.9 37.9
Fire +10 175 - 175 - - ^ B E - B - - - - 42.9 7.9 46.6 27.9 37.9
Lightning 87 - - 87 - ^ B E - - C - - - 42.9 7.9 27.9 46.6 37.9
Lightning +10 175 - - 175 - ^ B E - - B - - - 42.9 7.9 27.9 46.6 37.9
Dark 87 - - - 87 ^ B E - - - C - - 42.9 7.9 27.9 27.9 56.6
Dark +10 175 - - - 175 ^ B E - -   B - - 42.9 7.9 27.9 27.9 56.6
Poison 87 - - - - ^ B E - - - - 112 - 42.9 7.9 27.9 27.9 37.9
Poison +10 175 - - - - ^ B E - - - - 140 - 42.9 7.9 27.9 27.9 37.9
Bleed (N/A) - - - - - - - - - - - - - - - - - - -
Raw 143 - - - - ^ E E - - - - - - 45 10 30 30 40
Raw +10 287 - - - - ^ E E - - - - - - 40 10 30 30 40
Enchanted 125 - - - - ^ D E D - - - - - 40 10 30 30 40
Enchanted +10 250 - - - - ^ D E C - - - - - 40 10 30 30 40
Mundane 62 - - - - ^ C E - - - - - - 40 10 30 30 40
Mundane+10 125 - - - - ^ C E - - - - - - 40 10 30 30 40

 

DS2 Archdrake Mace Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




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    • Anonymous

      i looked at the poise damage and now i'm starting to understand why those enemies stagger you with each hit of this thing better...

      • Anonymous

        This weapon is perfect for a Dex build that wants the option to deal strike damage but wants more range than a caestus. Highest damage for a Str requirement of only 10 (twohanded) and also very light.

        • Anonymous

          TL;DR Don't use this weapon unless you're going for a cosplay or a challenge run.

          After 23 Jan post, I've decided to test the damage effectiveness of ArchMace. I've upgraded halberd (477 ar), archdrake mace (390 ar) and mastodon halberd (551 ar) to +10, at stats 20/18 twohanded, with ring of blades +1 and flynn at 70.0 weight. All hits mentioned here are sweetspot hits. Some may have been counter hits, but I tried to get the lowest value on the first R1 I could get.


          Old knight in Amana (weak to strike): . . . Halberd: 525 . . . ArchMace: 514 . . . Mastodon Halberd: 625 . . .


          Iron Warrior in front of Fume Knight: . . . Halberd: 511 . . . ArchMace: 358 . . . Mastodon: 560 . . .


          Alonne knight in iron keep: . . . Halberd: 506 . . . ArchMace: 396 . . . Mastodon: 598 . . .


          Alonne captain (weak to strike): . . . Halberd: 501 . . . ArchMace: 488 . . . Mastodon: 594


          Amana Priestess (weak to thrust and slash): . . . Halberd: 681 . . . ArchMace: 533 . . . Mastodon: 806 . . .


          For some reason, hitting sweetspot with ArchMace was slightly more difficult when 2h (bit easier when 1h). It honestly underperforms even against enemies weak to strike, has poor sweetspot registration, and very low range. On top of this, ArchMace is obtainable after mastodon, and way after normal halberd. The 20 more poise damage is nice, but I'd much rather kill the enemy on second hit, than stagger them on second, and kill them with third hit. I really wanted to like this weapon, but I struggle to see any use for it.

          • Anonymous

            TL;DR Don't use this weapon unless you're going for a cosplay or a challenge run.


            After 23 Jan post, I've decided to test the damage effectiveness of ArchMace. I've upgraded halberd (477 ar), archdrake mace (390 ar) and mastodon halberd (551 ar) to +10, at stats 20/18 twohanded, with ring of blades +1 and flynn at 70.0 weight. All hits mentioned here are sweetspot hits. Some may have been counter hits, but I tried to get the lowest value on the first R1 I could get.

            Old knight in Amana (weak to strike): . . . Halberd: 525 . . . ArchMace: 514 . . . Mastodon Halberd: 625 . . .

            Iron Warrior in front of Fume Knight: . . . Halberd: 511 . . . ArchMace: 358 . . . Mastodon: 560 . . .

            Alonne knight in iron keep: . . . Halberd: 506 . . . ArchMace: 396 . . . Mastodon: 598 . . .

            Alonne captain (weak to strike): . . . Halberd: 501 . . . ArchMace: 488 . . . Mastodon: 594

            Amana Priestess (weak to thrust and slash): . . . Halberd: 681 . . . ArchMace: 533 . . . Mastodon: 806 . . .

            For some reason, hitting sweetspot with ArchMace was slightly more difficult when 2h (bit easier when 1h). It underperforms even against enemies weak to strike, has poor sweetspot registration, and very low range. On top of this, both normal halberd and mastodon halberd are obtainable earlier. The 20 more poise damage is nice, but I'd much rather kill the enemy on second hit, than stagger on second, and kill on third. I really wanted to like this weapon, but I struggle to see any use for it.

            • Anonymous

              This weapon scales alright with strength compared to some other weapons with halberd moveset. At 20/16, AR for halberd is 459, for archdrake mace its 372, difference of 87. At 60/16, it's 504 and 438 respectively, difference of 66. That being said, at 60/16 mastodon halberd has an AR of 611. I'm not sure if the extra 20 poise damage from ArMace is ever worth a 173 AR loss from mastodons.

              For elemental infusions, at 20/20/10/10 fire archdrake mace clocks at 251/196, while blue knight's halberd has 429/158, difference of 178 / -38, making blue knight halberd a better choice, poise damage notwithstanding.

              • Anonymous

                Amazing weapon! Light weight with good moveset, high poise damage and infuses with good elemental damage! Biggest drawback of this weapon is that it clanks on walls and ceilings so don't get caught in a tight spot, skeleton!

                • Anonymous

                  *****yeah! I was wishing there was a long handled hammer like Yorshka's Spear from DS3, and I just happened to pick this up from an enemy! Too bad it has***** Dex scaling. I'm using the Partizan right now since the R2 uses strike dmg which everyone is weak to in this game.

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