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Equipment >> Shields

Black Dragon Shield is a Standard Shield in Dark Souls 2.

Black Dragon Shield

Black Dragon Shield.png
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
15
-
-
-
Durability:
70
Attack Type:
Strike /Parry
Weight:
5.5
Auxiliary:
-
Counter
110
Enchantable?
Yes/No
Special Attack:
No


  • "A shield that appears in ancient legends. Strangely shaped, and said to have been crafted from the talons of the black dragon"

  • "The legend of the Pale Dragon is told in various locales, but each account is fragmentary."

  • "Very rarely is the black dragon mentioned, and some say that it is merely an embellishment adopted in later retellings of the story."


Acquired From

  • Can be dropped from the Dragon Knights on the stairs leading up to the ancient dragon.


Hints and Tips:

  • Drakekeeper's Shield offer better defenses, damage, scaling and stability for only 0.5 more weight. The Drakekeeper's Shield also upgrades with titanite, rather than expensive petrified dragon bones.
  • Requires petrified dragon bones to upgrade.


Youtube relevant videos:
((Please link or make the embed small))


Required in Build:
((Link to build))


Attack ValuesBonus

Parameter Bonus
Auxiliary Effects& Damage Reduction%

Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png
icon-wp_cursedef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular
104
-
-
-
-
E
-
-
-
-
-
0
55
0
55
55
55
100
60
60
60
60
51
Regular +5
200
-
-
-
-
E
-
-
-
-
-
0
60.6
0
60.6
60.6
60.6
100
65
65
65
65
58
Magic
50
61
-
-
-
E
-
C
-
-
-
0
52.7
0
52.7
52.7
52.7
97.7
78.3
57.7
57.7
57.7
51
Magic +5
126
154
-
-
-
E
-
B
-
-
-
0
58.6
0
58.6
58.6
58.6
97.9
81
62.9
62.9
62.9
58
Fire
50
-
61
-
-
E
-
-
C
-
-
0
52.7
0
52.7
52.7
52.7
97.7
57.7
78.3
57.7
57.7
51
Fire +5
126
-
154
-
-
E
-
-
B
-
-
0
58.6
0
58.6
58.6
58.6
97.9
62.9
81
62.9
62.9
58
Lightning
50
-
-
61
-
E
-
-
-
C
-
0
52.7
0
52.7
52.7
52.7
97.7
57.7
57.7
78.3
57.7
51
Lightning +5
126
-
-
154
-
E
-
-
-
B
-
0
58.6
0
58.6
58.6
58.6
97.9
62.9
62.9
81
62.9
58
Dark
50
-
-
-
61
E
-
-
-
-
C
0
52.7
0
52.7
52.7
52.7
97.7
57.7
57.7
57.7
78.3
51
Dark +5
126
-
-
-
154
E
-
-
-
-
B
0
58.6
0
58.6
58.6
58.6
97.9
62.9
62.9
62.9
81
58
Poison
50
-
-
-
-
E
-
-
-
-
-
12
73.3
0
52.7
52.7
52.7
97.7
57.7
57.7
57.7
57.7
51
Poison +5
126
-
-
-
-
E
-
-
-
-
-
30
76.6
0
58.6
58.6
58.6
97.9
62.9
62.9
62.9
62.9
58
Bleed
50
-
-
-
-
E
-
-
-
-
-
0
52.7
12
73.3
52.7
52.7
97.7
57.7
57.7
57.7
57.7
51
Bleed +5
126
-
-
-
-
E
-
-
-
-
-
0
58.6
30
76.6
58.6
58.6
97.9
62.9
62.9
62.9
62.9
58

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



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