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Caestus is a weapon in Dark Souls 2.


Caestus.png

Caestus+10

Stats
icon-wp_physicalAttack.png 90(*63) icon-wp_counterStrength.png 130
icon-magicbonus.png 0 (*63) icon-wp_poiseDamage.png 15
icon-firebonus.png 0(*63) icon-wp_stability.png 5
icon-lightningbonus.png 0(*63) icon-durabilitiy.png 60
icon-darkbonus.png 0(*63) icon_weight.png 0.5
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
10
A (*B)
7
A (*C)
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Fist
Attack Type Strike
Enchantable Yes
Special No
*When infused: 63 physical dmg/63 elemental dmg and B scaling with chosen element. Str scaling changes to B. Dex scaling changes to C.



Weapon used to strike with one's fists.

The thick leather covering bears iron studs, and protects the hands while augmenting their striking power.


Attacks with the fists are solely dependent on one's strength. With this weapon, any encounter becomes a brawl. 


Acquired From



Hints and Tips:

  • Upgraded with regular Titanite to +10. Note: Cannot be infused with Bleed Stone.
  • When dual-wielding Caestus holding down the button to wield a weapon with two hands enters power stance mode (requires 15 Strength and 10 Dexterity), which opens up a new move set for the left hand.
  • Players with high Strength and Dexterity stats, that the weapon scales well at, its a weapon that should never be underestimated in capable hands.
  • Though short in range, when equipping two, they deal fast and good damage in Damage Per Second.
  • You can knock back firebombs back when dual-wielding parry at the right time. (It is difficult to time it right but possible.)
  • When used in your left hand with the stats to power stance it, You can use the power stance mode with only a single Caestus in your left hand, and nothing in your right.
  • This is useful if you wish to use the Vanquisher's Seal, but have a better stagger ability with minimal damage loss.


Youtube relevant videos:
((Links only please, no embeds, no PvP videos))

Required in Build:




Caestus Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 45 - - - - 130
15
A B - - - - - - 30 10 20 20 30
Regular +10 90 - - - - ^ A A - - - - - - 30 10 20 20 30
Magic 31 31 - - - ^ B C C - - - - - 27.9 26.6 17.9 17.9 27.9
Magic +10 63 63 - - - ^ B C B - - - - - 27.9 26.6 17.9 17.9 27.9
Fire 31 - 31 - - ^ B C - C - - - - 27.9 7.9 36.6 17.9 27.9
Fire +10 63 - 63 - - ^ B C - B - - - - 27.9 7.9 36.6 17.9 27.9
Lightning 31 - - 31 - ^ B C - - C - - - 27.9 7.9 17.9 36.6 27.9
Lightning +10 63 - - 63 - ^ B C - - B - - - 27.9 7.9 17.9 36.6 27.9
Dark 31 - - - 31 ^ B C - - - C - - 27.9 7.9 17.9 17.9 46.6
Dark +10 63 - - - 63 ^ B C - - - B - - 27.9 7.9 17.9 17.9 46.6
Poison 31 - - - - ^ B C - - - - 112 - 27.9 7.9 17.9 17.9 27.9
Poison +10 63 - - - - ^ B C - - - - 140 - 27.9 7.9 17.9 17.9 27.9
Raw 51 - - - - ^ D E - - - - - - 30 10 20 20 30
Raw +10 103 - - - - ^ D E - - - - - - 30 10 20 20 30
Enchanted 45 - - - - ^ D E D - - - - - 30 10 20 20 30
Enchanted +10 90 - - - - ^ D D C - - - - - 30 10 20 20 30
Mundane 22 - - - - ^ C D - - - - - - 30 10 20 20 30
Mundane +10 45 - - - - ^ C D - - - - - - 30 10 20 20 30

Note: Cannot be infused with Bleed Stone.

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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