Chaos Shield

Chaos%20Shield
icon wp physicaldef
75
icon wp poisondef
65
icon wp magicdef
85
icon wp bleeddef
65
icon wp firedef
60 icon wp petrifydef 65
icon wp lightningdef
85 icon wp cursedef 65
icon wp darkdef
90 icon durabilitiy 60
icon wp stability
30 icon weight 4.5
Requirement & Bonus
icon strength icon dexterity icon intelligence icon faith
10
--
--
--
--
--
--
--
Standard Shields Strike / Parry
Enchantable:
Yes/No
No Special

Chaos Shield is a Standard Shield in Dark Souls 2. 

 

"Shield of darkness and chaos.

Once, a brilliant young sorcerer cast away his
earthly desires, devoting himself entirely to the
Dark that bewitched him.

Nebulous, inky and serene, the Dark holds an
allure matched only by the fear it strikes
in men's hearts. Could it be nature,
holding a mirror to mankind?"

 

Standard Shields can be used not only to block an enemy but to parry their attack as well. This allows a riposte, a free attack by the player for a high amount of damage. Enemy attacks can be interrupted with a parry (pressing the Strong Attack button for the shield) and requires practice to learn the timing.


 

 

Acquired From

 

Hints and Tips:

  • Upgraded with Twinkling Titanite.
  • Has a high resistance to dark; but a dark Transgressor's Leather Shield shield has the highest dark reduction (100%)

 

Trivia:

  • Like the Chaos Rapier, this shield was originally intended to be used by Felkin the Outcast, as it was portrayed in his original concept art.
  • The crest portrayed on the shield is the Sunset Staff, which is wielded by Felkin.
 

Chaos Shield Upgrades

**Note that these are the scalings for the Chaos Shield before Calibration 1.15 changed the base stats

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects& Damage Reduction%
Damage Reduction (%) Other
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp poisondef
icon wp bleed
icon wp bleeddef
icon wp petrifydef icon wp cursedef
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
icon wp stability
Regular 60 - 40 - - - - - B - - 0
65
0
65
65 65 45 60 60 60 85 45
Regular +5 90 - 60 - - - - - B - - 0
69.3
0
69.3
69.3 69.3 51.8 65 65 65 86.8 53
Magic 50 11 34 - - - - C B - - 0
63.7
0
63.7
63.7 63.7 43.7 70 58.7 58.7 83.7 45
Magic +5 76 17 50 - - - - C B - - 0
68.2
0
68.2
68.2 68.2 50.7 73.7 63.9 63.9 85.7 53
Fire 54 - 44 - - - - - B - - 0
63.7
0
63.7
63.7 63.7 44.5 59.5 63.3 59.5 84.5 45
Fire +5 81 - 66 - - - - - B - - 0
68.2
0
68.2
68.2 68.2 51.5 64.6 67.9 64.6 86.5 53
Lightning 50 - 34 11 - - - - B C - 0
63.7
0
63.7
63.7 63.7 43.7 58.7 58.7 70 83.7 45
Lightning +5 76 - 50 17 - - - - B C - 0
68.2
0
68.2
68.2 68.2 51.5 63.9 63.9 73.7 85.7 53
Dark 50 - 34 - 11 - - - B - C 0
63.7
0
63.7
63.7 63.7 43.7 58.7 58.7 58.7 95 45
Dark +5 76 - 50 - 17 - - - B - C 0
68.2
0
68.2
68.2 68.2 50.7 63.9 63.9 63.9 95.6 53
Poison 52 - 34 - - - - - S - - 7
83.3
0
62.7
62.7 62.7 42.7 57.7 57.7 57.7 82.7 45
Poison +5 78 - 52 - - - - - S - - 11
85.4
0
67.3
67.3 67.3 49.8 62.9 62.9 62.9 84.8 53
Bleed 52 - 34 -   - - - S - - 0
62.7
7
83.3
62.7 62.7 42.7 57.7 57.7 57.7 82.7 45
Bleed +5 78 - 52 -   - - - S - - 0
67.3
11
85.4
67.3 67.3 49.8 62.9 62.9 62.9 84.8 53

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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    • Anonymous

      This is outdated. Now it has 75/85/60/85/90 damage reduction (%).

      I don't know about +5 btw... That's what i came looking for

      • Anonymous

        Rebel shield can also hit 100% dark if infused, heck rebel hit 100% in whatever you fuse on it. You can also get it WAY earlier, you can get it in the time it takes you to get from start to Cardinal tower bonfire plus maybe 1 min.

        When you climb down the ladder from the bonfire to the walkway over the fire lizards place.then you just run and jump over the ledge in the direction a lizard is and do a plunge attack on its head, then you need to run fast as hell to a tunnel going down with another lizard standing by the opening looking down to where you need to go (and whatever you do, dont run in a straight line, that will almost certainly get you hit, stunlocked and killed after you're in the clear from those behind you (but dont stop, YOU'RE NOT in the clear) run after the left wall, then you'lk see like a cave opening, sort of coming to the left, run in straight away and quickly take the shiney before the Lizard behind kills you. After that, just die. Also, FYI, doing this you dont have to come back later after killing Iron King to get the key for the dlc to then go back to enter dlc

        • Anonymous

          In SOFTS it will give you 100% dark reduction when imbued!
          This shield is much better than the leather transgressor shield now, plus it has a cool design, really amazing for a dark knight with dark clothes ;)

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