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Equipment >> Shields

Chaos Shield is a Standard Shield in Dark Souls 2.

Chaos Shield

Chaos Shield.png
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
10
-
-
-
Durability:
60
Attack Type:
Strike /Parry
Weight:
4.5
Auxiliary:
-
Counter
110
Enchantable?
Yes/No
Special Attack:
No


  • "Shield of darkness and chaos.

  • Navlaan claims to have sealed himself away to prevent tragedy, but how could a sorcery truly possess a will of it's own?

  • Truth can be elusive, and the tales surrounding him are questionable. Only it is clear a strange power possesses this shield."

  • Scholar of the First Sin changed to:

  • "Shield of darkness and chaos.

  • Once a brilliant young sorcerer cast away his earthly desires, devoting himself entirely to the Dark that bewitched him.

  • Nebulous, inky and serene, the Dark holds an allure matched only by the fear it strikes in men's hearts. Could it be nature, holding a mirror to mankind?"

Acquired From

  • Dropped by the Undead Aberration in Aldia's Keep.
  • In Scholar of The First Sin, Can be bought from Felkin The Outcast in Huntman's Corpse.

Hints and Tips:

  • Upgraded with Twinkling Titanite.
  • Has a high resistance to dark; but a dark Transgressor's Leather Shield shield has the highest dark reduction (100%)

Trivia:
  • Like the Chaos Rapier, this shield was originally intended to be used by Felkin the Outcast, as it was portrayed in his original concept art.
  • The crest portrayed on the shield is the Sunset Staff, which is wielded by Felkin.


Attack ValuesBonus

Parameter Bonus
Auxiliary Effects& Damage Reduction%

Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png
icon-wp_cursedef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular
60
-
40
-
-
-
-
-
B
-
-
0
65
0
65
65
65
45
60
60
60
85
45
Regular +5
90
-
60
-
-
-
-
-
B
-
-
0
69.3
0
69.3
69.3
69.3
51.8
65
65
65
86.8
53
Magic
50
11
34
-
-
-
-
C
B
-
-
0
63.7
0
63.7
63.7
63.7
43.7
70
58.7
58.7
83.7
45
Magic +5
76
17
50
-
-
-
-
C
B
-
-
0
68.2
0
68.2
68.2
68.2
50.7
73.7
63.9
63.9
85.7
53
Fire
54
-
44
-
-
-
-
-
B
-
-
0
63.7
0
63.7
63.7
63.7
44.5
59.5
63.3
59.5
84.5
45
Fire +5
81
-
66
-
-
-
-
-
B
-
-
0
68.2
0
68.2
68.2
68.2
51.5
64.6
67.9
64.6
86.5
53
Lightning
50
-
34
11
-
-
-
-
B
C
-
0
63.7
0
63.7
63.7
63.7
43.7
58.7
58.7
70
83.7
45
Lightning +5
76
-
50
17
-
-
-
-
B
C
-
0
68.2
0
68.2
68.2
68.2
51.5
63.9
63.9
73.7
85.7
53
Dark
50
-
34
-
11
-
-
-
B
-
C
0
63.7
0
63.7
63.7
63.7
43.7
58.7
58.7
58.7
95
45
Dark +5
76
-
50
-
17
-
-
-
B
-
C
0
68.2
0
68.2
68.2
68.2
50.7
63.9
63.9
63.9
95.6
53
Poison
52
-
34
-
-
-
-
-
S
-
-
7
83.3
0
62.7
62.7
62.7
42.7
57.7
57.7
57.7
82.7
45
Poison +5
78
-
52
-
-
-
-
-
S
-
-
11
85.4
0
67.3
67.3
67.3
49.8
62.9
62.9
62.9
84.8
53
Bleed
52
-
34
-

-
-
-
S
-
-
0
62.7
7
83.3
62.7
62.7
42.7
57.7
57.7
57.7
82.7
45
Bleed +5
78
-
52
-

-
-
-
S
-
-
0
67.3
11
85.4
67.3
67.3
49.8
62.9
62.9
62.9
84.8
53

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



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