Help
Help

Equipment >> Weapons
Chime of Screams is a weapon in Dark Souls 2.

Chime of Screams.png

Chime of Screams+10

Stats
icon-wp_physicalAttack.png
0
icon-wp_counterStrength.png
110
icon-magicbonus.png
0
icon-wp_poiseDamage.png
15
icon-firebonus.png
0
icon-wp_stability.png
5
icon-lightningbonus.png
190(*218)(*161)
icon-durabilitiy.png
30
icon-darkbonus.png
190(*161)(*218)
icon_weight.png
0.5
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
-
-

26
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
-
-
B
B
Weapon Type
Chime
Attack Type
Spell/Strike
Enchantable
Yes
Special
No



"Sacred chime forged from the soul of Nadalia, Bride of Ash. Nothing appears sacred about the frightful design of this chime, but it does have the benefit of raising one's faith.
The oozing, frozen iron forming the bell seems to anticipate a scream."




Acquired From





Hints and Tips:

  • Reinforced with Petrified Dragon Bone to +5.
  • Balanced B starting scaling on both Lightning and Dark.
  • Increases Faith, the lower the Faith stat, the higher the increase. (5 Faith grants a +8 bonus, 50 Faith grants a +3 bonus).
  • Has a cast speed of only 25 resulting in spells taking about 5 times as long to cast compared to other chimes.
  • Recommended for low faith Cleric (approx 5-20 faith) for simply wielding it while casting miracles with other chimes wielded with another hand along with other faith boosting items.

Youtube relevant videos:
(( Links only please, no embeds, no PvP videos))
Required in Build:
((Link to build))






Chime of Screams Upgrades


Attack ValuesBonus
Parameter Bonus
Auxiliary Effects
Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular
-
-
-
158
158
110
15
-
-
-
-
B
B
5
5
25
20
20
30
20
Regular +5
-
-
-
190
190
^
-
-
-
-
B
B
5
5
25
20
20
30
20
Lightning
-
-
-
181
134
^
-
-
-
-
B
B
4.3
4.3
24.3
19.3
19.3
35
19.3
Lightning +5
-
-
-
218
161
^
-
-
-
-
B
B
4.3
4.3
24.3
19.3
19.3
35
19.3
Dark
-
-
-
134
181
^
-
-
-
-
B
B
4.3
4.3
24.3
19.3
19.3
29.3
25
Dark +5
-
-
-
161
218
^
-
-
-
-
B
B
4.3
4.3
24.3
19.3
19.3
29.3
25



Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



    • Anonymous

      Chime of screams29 Aug 2016 11:00  

      Greetings fellow Dark Souls players I have finally found a use for this terrible chime, ever wanted to look like Gwyn? Now you can, just cast sunlight spear with this chime and imagine epic music playing in the background as you cast it.

      • Anonymous

        Chime of Screams29 Aug 2016 11:00  

        The Faith boost it gives only works in the first slots of the right and left hand, and the faith stat boost is different depending on your faith, because when I was at 20, it gave me 6, and when I was at 35 it gave me 4?

      Load more

      Chat