The Company of Champions in Dark Souls 2 is one of two covenants that are available as soon as you get to Majula. Being a member of this covenant substantially increases the game's difficulty level by making every enemy deal more damage (up to 50% in some cases, especially bosses), have more HP, and have approximately 20% damage resistance (tested on bosses under identical circumstances in SotFS), similar to playing in NG+ or using Bonfire Ascetics, while being in NG and without having to use ascetics at every bonfire. In addition, being in this covenant also disables cooperative play, removing the player's ability to summon anybody, including NPCs. Other players are still able to invade your world. This covenant also increases the range at which enemies will notice you. Covenant%20of%20the%20Fittests%20Trophy

 

Covenant leader: Victor's Stone
Where to join: Majula

How to join Company of Champions

In Majula, take the path along the coast to the right of the doorway leading to Heide's Tower of Flame to find the Victor's Stone monument. Pray to it and you will be asked to join the Company of Champions covenant.

Upon joining the covenant, players will also be given the Champion's Tablet. This item can be used to display a leaderboard showing the names of the players who have offered the most Awestones to the Victor's Stone.
While this covenant is strongly focused around PvE, it can be PvP focused as well, because defeating red phantom invaders in your world will drop Awestones, which you will need to acquire higher ranks.
WARNING: If you join this covenant you cannot be summoned or summon other players, NOT EVEN NPCs like Lucatiel etc... so their symbols will not appear. It should be mentioned, however, that you CAN summon red signs still, allowing for some amount of co-op if you have the item Seed of a Tree of Giants activated.

 

Rank


Covenant rank is increased by offering Awestones to the Victor's Stone in Majula. These stones are obtained by defeating invading red phantoms, both players and NPCs, and they are occasionally dropped by enemies as well. Note that it is NOT necessary to defeat player invaders to obtain the required amount of Awestones to reach rank 3 in this covenant. This can easily be done without PvP and without going to NG+ (Check out the Awestone page for information on how to farm them.)
If you focus on defeating invaders as a way of obtaining Awestones, and don't mind getting interrupted, you can use a Token of Spite and/or wear the Delicate String ring to increase your chances of being invaded.

Known Awestone-dropping enemies:

 

Rank Requirement Reward
0 (Initial) Champion's Tablet
1 Offer 10 Awestones Great Magic Weapon
2 Offer 25 Awestones First Dragon Ring
3 Offer 50 Awestones Vanquisher's Seal

 

 

Notes, Hints and Tips

  • This covenant also messes up drop rates of enemies, so be wary about that.
  • Also known as "Hunters" or "Lures" by the online community, as they lure red phantoms to their world for quick Awestones.
  • Bell Keeper invaders (Grey phantoms) do not drop Awestones.
  • Red phantoms summoned by using their Red Soapstone sign do not drop Awestones.
  • Obtain Awestones by killing the red invader Bowman Guthry (appears on NG+) in Doors of Pharros at the first bonfire.
  • Rhoy the Explorer, in the Grave of Saints with Bonfire Intensity 2 or more, will also invade 12 total times (infinite times when you join this covenant). Farm him by going down and up the ladder outside of the second bonfire (his lack of reach can be advantageous) NOTE: Actually you burn the Ascetic by the FIRST bonfire, then teleport to the second bonfire and drop down the ladder & climb up to get Rhoy
  • Releasing Royal Sorcerer Navlaan will grant more opportunities to farm Awestones.
  • Joining this covenant will give all non-special enemies unlimited spawns for the duration you're in the covenant (special enemies such as the Aldia Warlock in Shrine of Amana or the necromancers in Huntsman's Copse will not respawn). Once you leave, all enemies will return to the spawning condition they had before you joined.
  • The enemies at Doors of Pharros have a chance of dropping awestone when you join the covenant.
  • If playing offline (this works online too of course!), and you don't want to use the Rhoy farming method, the invisible Roaming Souls in the Shaded Woods are the next best option as an awestone source.

    Starting at the Shaded Ruins bonfire, you can kill either 4 or 6 of them (dependent on the route you use) in about 4 minutes each run. Additionally, and unlike their buddies in the woods themselves, these ones are lazy, and as such are all sitting down. This means you are guaranteed to get at least one or two attacks on them before they can react at all. If you have the Jester's Robes, put them on to prevent any danger from their infamous backstab attack. Also, see the Item Discovery page for ways to increase the drop chances (also, these guys don't drop anything but awestones, so their loot table is very favorable compared to other options.)

    1. The first one is right in front of the bonfire, on the left hand side of the hallway.
      • The strategy for every one of these guys is to use a weapon that's not too big, not too small, allowing quick damage without the need to lock on. You want to get about 5 paces away from them, ensure your stamina is full, then rush and get those free hits in while they are still standing up. Once they stand, don't stop swinging if possible, as you can easily stunlock them to death. They're only really dangerous if you let them get anywhere near your back. When in melee range, they are coded to fish for backstabs. If you aren't confident in your weapon or method, just return to the bonfire and keep killing this first guy until you have it worked out, and use that same method on every other one we run into. (For me, the most effective method is to blend them to death with a 2 handed R2 into R1 combo with Santier's Spear, though any twinblade is a good option!)

    2. Make a right out of the door, hugging the ruin wall on your right (don't go in the door, we'll do that later) until you come to a little area that juts out, blocking your path. There's one just behind this wall, but there are also 2 curse pots. We want to take care of the pots first. Go around the wall, and immediately roll into the corner, breaking the pots. Because of the roll, we won't get our usual ambush on this Roaming Soul, as he'll be standing up now, but you can still stun lock him to death easily.
      • The curse pots only pose a threat the very first time you do the run through - as long as you don't leave the area, resting on the bonfire will not respawn them! This makes every run after the first even simpler!

    3. From this point, turn your back to the wall, and note the raised ground/hill in front of you with a tree on its left edge and a small, low wall running the length. There is one Roaming Soul (Knife) with his back to that wall, and another one (Crossbow) past him with his back to the cliff, facing the tree. If you approach/attack one of these guys, the other will react, so you can decide to skip this step if you're underleveled or don't think you can take one out quick enough. I highly recommend taking out the one with his back to the wall first, as the crossbow variant is much easier to take out and is less likely to backstab you to death.
    4. If you took those two out, look back towards the area where you rolled into the curse pots. You'll see a doorway on the right of the ruins. Approach it by going back down the hill the same way you came, but don't go inside yet. (If you chose to skip that last part, simply go back around the wall where you rolled into the curse pots, and stop at the doorway on your left.) Once in the doorway, you'll probably realize your quickly getting cursed by the pot right in front of you, but you should also see the small gap separating you from an area with a chest and another Roaming Soul with his back to the wall on the right side of the chest. You can choose to take the pot out with an iron arrow or a Dark Orb, but you should just do what I do: get a running start and jump the small gap, but let your stamina recover after. (He won't get up until you are close to him, so this is safe.) Once you've caught your breath, take him out for Chinese food.
    5. Hop over the wall where the last Roaming Soul was sitting (this works first try most times, but if a "baby jump" comes out, it won't) or, just drop down the little gap you hopped before, heading out the same door we did after we killed the first one. Now, make a left, but get awayand walk evenly between the ruins on your left and the building on your right. Getting too close to either one will cause pots to curse you, and you could break them, but that takes too long. Once you are perpendicular with the end of the building on the right, look behind it to see the final Roaming Soul with his back to a tree, near the rear wall. (He's the most camouflaged out of all these guys, and aggroes a little earlier than the others too) This one can be dangerous to get if you don't have a high enough curse resistance, as ambushing him where he sits will quickly build the curse from pots inside that building. You can hit him once, then retreat to the open area, but he does have a Crossbow, and I find it better to just kill him quick like all the others and run away from the building.
    6. That's it! Return to the bonfire and do it again! You can alter the route as you see fit, but I've included all the Roaming Soul enemies in the area except the one in the basement of that last building, who is not worth the trouble at all as he can't be ambushed without a guaranteed curse. 



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    • Anonymous

      Does this Covenant nerf your drop rates?

      I had found around 8 or 9 Sunlight Metals, then I joined Champions.

      In the next hour, almost nothing dropped. Not even gloves or armor.

      Farming Sunlight Metals with Champion seems brutal. Nothing drops.

      • Anonymous

        please remove the shameless plug in the notes and tips section. its unnecessary and isn't even the next best option as you can just fight the troll enemies spread across the game.

        • Anonymous

          seems like a lot of people are confused on this but to clarify, if you had an area fully despawned, you could join CoC, all enemies come back, then leave CoC, and the area would instantly return to the fully despawned state. You don't have to join before the enemies are despawned and you don't have to worry about having to despawn them again after you leave the covenant.

          • Anonymous

            I think that this covenant has an effect on enemy drops, I joined this covenant to farm Twinkling Titanite at Shrine of Amana, and after a few hours I noticed that I almost never got armor pieces, and the weapons rarely drop, but the radiant gems and Twinkling Titanite became started dropping far more often. The effects of this covenant on item discovery (aside from Awestones) needs to be studied more!

            • Anonymous

              /!\ NOTA BENE /!\
              the boss vertion of the Flexile Sentry can drop Awestone !
              but seams to be realy rare cause, from the 100h+ i got playing with the chapion covenant it apenned to me only once and it was today.

              • Anonymous

                WTF I played with this covenant on the entire time in my first playtrough without knowing and I thought ds2 is the most unbalanced game in the series I hate myself so much.

                • Anonymous

                  Its kick in balls and hell... i could play with this CoC but no man haven is terrible to play, 3 hits to kill mere dead corpses. A lot efford to go far but after 30min you die by agressive massic attack, to do it again and die again. I dont enjoy fun like that. Its nice to use to farming or if you need challenge. But personally for me hard is basic game so i turn off it. Yes i can enjou harder battles with bosses but mostly road to boss is harder then fight in boss with this covenant. Actually i try menage to get better weapon. Using halabard +3 i cant upgrade more becasue i cant find bigger titanium.

                  • Anonymous

                    I thought this wouldn't make enemies that I've made stop respawning, start respawning again.
                    Upon joining the covenant for the first time, I found out I was wrong.
                    (I'm in base DS2 on Steam if that matters)

                    • Anonymous

                      I'm playing on Xbox 360 with an original version of the game (not connected to wifi at all) and the infinite respawn doesn't work. I tested it with my favorite farming spot in the game (Heide's tower of flame) and when I had killed everything there, I decided to go level up and return. To my surprise, I discovered the location entirely empty.

                      • Anonymous

                        Playing on vanilla ds2 on pc here, I'm farming sunlight medals and after killing both groups of enemies (falconers in ng+ things betwixt and the big gronks outside of the mine bonfire in harvest valley) and i stg that the loot pools have diminished. While i would normally get ~1-2 medals every 5-10 mins, I just spent 30-40 minutes grinding and got NOTHING but smooth and silky stones. was wondering if the loot pools on vanilla ds2 deplete even after joining the CoC (as I know they dont on sotfs after 100%ing it), or if im just really unlucky.

                        • Anonymous

                          definitely not my dumbass not knowing all this time the rock was called victor's stone in reference to the fact that victors = winners and not some wildly misplaced reference to dc's r-list hero cyborg

                          • Anonymous

                            You can farm them from dragon knights in dragon shrine too. Its more consistent, and let's you do 2 covenants at once

                            • Anonymous

                              Deadass think the enemies stop having drops after awhile, did the tsolda sun medal farming and at some point the falconers stopped having drops altogether.

                              • Anonymous

                                Jesus christ, FIFTY awestones? Man, the covenant requirements in this game are absurd. Thankfully DS3 requires quantities like 30.

                                • Anonymous

                                  RIP. The respawn function doesnt work on vanilla DS2. Its only Scholar of the First Sin.
                                  Seems they patched it into vanilla in patch 1.10 however, but Im stuck on version 1.01, calibrations 1.05
                                  RIP, no soul farm for me

                                  • Anonymous

                                    So amost everyone here just ignored the three, i repeat, THREE warnings about this covenant and simply pressed x like drooling dumbasses? And then proceed to blame the game for their own fck up? Morons...

                                    • Anonymous

                                      I wish this didn't make enemies more resistant, it makes it a bit of a shore. I just would like for them to be more dangerous not spongy. And as someone who appreciate DS2 ganks, it makes them too much. Though the extra defense makes early bosses better imo.

                                      Overral, I don't think it's as fun to play like No Charm/Demon Bell in Sekiro, which is a bit disappointing since I was looking for a bigger challenge that's not self restricting like SL1. Got an early Great Magic Weapon though, which is nice.

                                      • Anonymous

                                        Just in case anybody wishes to read this comment section wanted to know this answer: no, you don't lose any progress if you leave this covenant. That applies to all covenants that you join. Progress is merely paused until you go back to that specific covenant.

                                        • Anonymous

                                          Hey so quick question. Does enabling this covenant disable completing npc quests? Will I still get pate’s armor even if I can’t summon him?

                                          • Anonymous

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                                            • Anonymous

                                              I joined this covenant but didn’t know it made the game harder, now I abandoned it. Does that mean the game isn’t harder?

                                              • Anonymous

                                                This would be really fun in Dark Souls 1,3 or Bloodborne (games I feel would really benefit from an optional difficulty increase) but for this game? Not that it's necessarily more difficult than Bloodborne or DS3 but the game is nearly entirely composed of ganks in tight corridors with the player being the most physically crippled they've ever been. Namely in regards to iframes, roll distance, lingering animations and overall attack speed. This games becomes a chore with this covenant added, it does however make the majority of the bosses somewhat more interesting in that they will deal a lot more damage. That is a genuine boon for the game as 90% of bosses in this game are easier than O&S

                                                • Anonymous

                                                  Oh, come on. I joined this covenant at the start and had no idea it would make it harder. Anyway, atleast I got gud.

                                                  • Anonymous

                                                    I've been in this covenant my entire playthrough without knowing it made it harder. Ive gone through so much unnecessary suffering ahhhhhhhhh

                                                    • Anonymous

                                                      I have a feeling that it does affect the drop rates of the enemies after you've reached the point where they wouldn't spawn anymore. I've started farming and dropped random pieces until I've killed the enemies around 15 times. Then I have 1 hour and 30mins without drops. Then I've stopped. It doesn't seem like bad RNG.

                                                      Can someone confirm this? Correct me if I'm wrong.

                                                      • I love this covenant, makes the game really exciting to play. Joined by accident and I was holy ds2 is way harder than ds1. Well makes sense if you do 25% less damage and enemies do 50% more, you practically 1 or 2 shot material vs bosses and stamina management is a thing. Elana on ng+ and this covenant was a nightmare.
                                                        Your bastard sword on normal game does literally same damage as your black knight ultra greatsword on that covenant flat (without counter damage included)

                                                        • Anonymous

                                                          people: "damn i can't belive this is why i was dying alot"

                                                          litteral convenant stone monmument thing: "this convenant is only for the bravest and strongest"

                                                          me: Joins and leaves every convenant just so i have them marked down.

                                                          • So this is the covenant of infinite farming? Awesome, I honestly have thrown maybe 600 hours in this game and never knew that, and now I feel like a mad fool...

                                                            • Anonymous

                                                              Sorry if this is a stupid question. But does everything go back to normal if you abandon the covenant? New to DS2.... Just want to farm for a bit so I thought of joining this covenant...

                                                              • Anonymous

                                                                Ah, this is the reason I almost quit the game in my 1st playthough. I just randomly join covenants because I though changing them is easy like DS3. I keep wondering why the enemy hit really hard combine with my shitty knowlegde about ADP (I beat the main game with 3 ADP and still didn't know how I fking do it lol.). Then the DLCs hit me, that was when I know about this covenants and ADP. Almost make me quit the game because I keep getting one shot and couldn't dogde anything when fighting Sin.

                                                                • Anonymous

                                                                  I'm already trying to finish the second time the game on the sl1 with this covenant, because the first time I forgot about her, and then the second time I caught her, and it's really complicated, but I'm almost done

                                                                  • Anonymous

                                                                    >be me
                                                                    >playing dark souls 2 first time
                                                                    >all the time thinking
                                                                    >damn this game is waay harder than the first one
                                                                    >getting two-shotted no matter how much I upgrade health and swap armor by almost anything
                                                                    >lvl 80, still weak af
                                                                    >start thinking I've done something wrong
                                                                    >randomly come across someone mentioning this covenent making the game harder
                                                                    >joined it the very first thing I did when I entered Majula
                                                                    >**** me

                                                                    • Anonymous

                                                                      Alright, I came up with my own method to farm awestones in SOTFS, and it's kinda reliable: go to the shaded ruins bonfire, equip at least the covetous golden serpent ring +1 (+ dragon parma and prisioner's hood in my case, but you might wanna equip the prisioner's tatters or use some coins too, it's up to you). Now, go for the forest warriors in the area (the transparent dudes), there's one just as you come out of the bonfire heading to the ruins, another one to your right (near two curse jars), two on the slope near that hole and when you come back to the bonfire be sure to jump into the roof (where a wooden chest is located) that's the last one.

                                                                      Feel free to use the aged feather, homeward bones or the homeward miracle to go back to the bonfire, these enemies might be a pain in the ass but make sure to stagger them as mush as possible and watch your back (I'm aware that there's another two around, but they are a bit out of this route)

                                                                      • Anonymous

                                                                        Started playing DS2 last week. Now I'm at 20h in the game and I learned that the covenant I joined at SL 5 until now made my game harder.
                                                                        I don't how to feel, maybe I got gud after all.

                                                                        • Anonymous

                                                                          I’m just playing this game for the first time and I got halfway through without realizing what this covenant did. I made the game way harder for myself. No wonder everything killed me in one or two hits.

                                                                          • Anonymous

                                                                            above, it is said,
                                                                            "Once you leave, all enemies will return to the spawning condition they had before you joined."
                                                                            please confirm that those areas i already cleared (no enemies show up in several worlds anymore) will have zero enemies again once i leave the covenant.

                                                                            • Anonymous

                                                                              I was wondering why I couldn't see summon sign or why no one summoned me. Unfortunately I finished 2 playthrough. I guess dark souls 2 really encourage my messing around.

                                                                              • Anonymous

                                                                                Dear lord.. I am new to Dark Souls 2, just recently bought it, and joined this covenant just because I could.. I wish I had known that it buffs enemies.. I was seriously wondering why everything 2 shots me and I played like this for 21 hours

                                                                                • Anonymous

                                                                                  Route that worked for me was do a loop of the shaded ruins. 7 ghost guys there, dropped 1-2 almost everytime for me. Or if you're absolutely hardcore, go to the foggy woods!

                                                                                  • Anonymous

                                                                                    I know what the point of this covenant is. I just do not want to deal with the bullsh*t that comes with belonging to it. I will leave that to all you really hardcore mother f*ckers.

                                                                                    • Anonymous

                                                                                      For farming later in the game, I like to use the Shrine Entrance bonfire at the Dragon Shrine to farm awestones and dragon scales from the Dragon Knights. The Dark Knights can be taken out from afar using a pyromancy flame, then I kite the Dragon Knights down the staircase. I often die a bunch, but I find its a neat way to farm both scales and awestones at the same time. Plus, I can retrieve the souls without much difficulty because the Dragon Knights don't aggro right away.

                                                                                      • Anonymous

                                                                                        I joined this covenant at the start of the game to farm some souls at the Heide's Tower of Flame, but the enemies stopped respawning regardless, anyone know why? Also, the elephant-looking knights in the area where Bowman Guthry appears in Doors of Pharros have infinite respawns wether you're in this covenant or not, but they drop awestones at a good rate if you are. I usually farm them for souls as a hexer from the Royal Rat Vanguard bonfire, and the dwarfs drop titanite chunks and some stones for infusion.

                                                                                        • Anonymous

                                                                                          I joined the Company of Champions, cleared Shrine of Amana about a dozen times (a blast, especially when it's even harder, right?), then enemies stopped respawning, just like in other areas before joining. What gives? Some facts: I joined Champions once before reaching Amana and abandoned it. And before I joined again, I have cleared Amana maybe three-four times. Could that affect anything?

                                                                                          • Anonymous

                                                                                            I think this causes the skeletons at Majula to stop spawning. I'm playing right now after burning a bonfire ascetic and seeing seven skeletons, then I went to go join the covenant to farm them for effigies and they're gone.

                                                                                            • Anonymous

                                                                                              There is a bit of irony in this covenant. After you have been getting your butt kicked and exhausted your enemy respawns (like I have been) you might feel inclined to join. That way they will respawn again and you can spend some time farming those souls. Doing that though is just a double edged sword making it harder for you to git gud. xD

                                                                                              • Anonymous

                                                                                                Pretty sure I despawned all the dragon acolytes in Aldia's keep, then after joining and leaving this covenant they still spawned (SOTFS.) Can anyone else confirm?

                                                                                                • Anonymous

                                                                                                  If this covenant makes it so enemies dont stop spawning when resting at a bonfire, does this mean you could get basically infinite souls/items, if you’re determined?

                                                                                                  • Anonymous

                                                                                                    I have farmed several enemies out at different locations until they stopped spawning, while in a different covenant, and then after switching to the Champion’s covenant, i noticed they all respawned again. Does this always happen when joining Champions or is there some other reason for it?

                                                                                                    • Anonymous

                                                                                                      wooowoowowowwowwoowow im pretty sure i played my first playthrough of this game with this covenant in 2014

                                                                                                      • Anonymous

                                                                                                        So for my first playthrough I found this thing as soon as I entered Majula. No idea what it did. 3 hours later I find out I've been playing on Hard Mode. 10/10 would You Died again.

                                                                                                        • Anonymous

                                                                                                          Fun fact, the grave wardens in the grave of saints by Agdayne drop awestones. Another fun fact, as long as you don't directly target them, you can kill them with poison/toxic mist without aggro-ing them or Agdayne. Ergo, easy awestone farming.

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