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Equipment >> Weapons
Crypt Blacksword is a weapon in Dark Souls 2.

Crypt Blacksword.png

Crypt Blacksword+10

Stats
icon-wp_physicalAttack.png
115 (*80)
icon-wp_counterStrength.png
130
icon-magicbonus.png
0 (*80)
icon-wp_poiseDamage.png
60
icon-firebonus.png
0(*80)
icon-wp_stability.png
45
icon-lightningbonus.png
0(*80)
icon-durabilitiy.png
70
icon-darkbonus.png
0(*80)
icon_weight.png
24.0
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
40
C
10
D
12
12
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
*B
*B
*B
*B
Weapon Type
Ultra Greatsword
Attack Type
Slash / Thrust
Enchantable
Yes
Special
No
*When infused: 80 physical dmg/80 elemental dmg and B scaling with chosen element. Dex scaling changes to C.


Ultra greatsword symbolizing guardianship over the Undead Crypt. The sword has never seen the light of day, and is steeped in dark.



Acquired From




Hints and Tips:

  • Reinforced with Petrified Dragon Bone to +5.
  • Uses the Greataxe moveset.
  • By default it deals Dark damage, it can also be infused with Darknight Stone and buffed with Dark Weapon, best for hexers with high Strength, Intelligence and Faith.
  • Once infused with Dark, it deals an obscene amount of Dark damage provided if you have 65 intelligence + Faith above, a perfect melee weapon for hexers.
  • At 45 str/dex, 45 int, and 63 faith, while infused with Dark and wearing Ring of Blades +2 and Dark Clutch Ring, it has an astounding AR of 870 (266+65 Phys damage, 218+320 Dark damage). With Dark Weapon applied that brings the weapons total AR to 1067.
  • It receives S scaling on Dark if infused with Dark.
  • Two-handed strong attack can knock down enemies, like the Murakumo.
  • Wielded by Grave Warden Agdayne when he's summoned or aggroed.
  • It bears resemblance to the Dragonslayer, a giant two-handed sword wielded by Guts, from Berserk (anime/manga).

Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wielding Tutorial
Required in Build:
((Link to build))





Crypt Blacksword Upgrades


Attack ValuesBonus
Parameter Bonus
Auxiliary Effects
Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular
148
-
-
-
80
130
60
D
D
-
-
-
A
-
-
70
10
50
50
45
Regular +5
370
-
-
-
130
^
C
D
-
-
-
A
-
-
70
10
50
50
45
Magic
133
88
-
-
72
^
D
D
C
-
-
S
-
-
67.9
26.6
47.9
47.9
42.9
Magic +5
333
88
-
-
117
^
D
D
B
-
-
S
-
-
67.9
26.6
47.9
47.9
42.9
Fire
133
-
88
-
72
^
D
D
-
C
-
S
-
-
67.9
7.9
66.6
47.9
42.9
Fire +5
333
-
88
-
117
^
D
D
-
B
-
S
-
-
67.9
7.9
66.6
47.9
42.9
Lightning
133
-
-
88
72
^
D
D
-
-
C
S
-
-
67.9
7.9
47.9
66.6
42.9
Lightning +5
333
-
-
88
117
^
D
D
-
-
B
S
-
-
67.9
7.9
47.9
66.6
42.9
Dark
106
-
-
-
134
^
D
D
-
-
-
S
-
-
68.3
8.3
48.3
48.3
58.3
Dark +5
266
-
-
-
218
^
D
D
-
-
-
S
-
-
68.3
8.3
48.3
48.3
58.3
Poison
133
-
-
-
72
^
D
D
-
-
-
S
96
-
67.9
7.9
47.9
47.9
42.9
Poison +5
333
-
-
-
117
^
D
D
-
-
-
S
120
-
67.9
7.9
47.9
47.9
42.9
Bleed
133
-
-
-
72
^
D
D
-
-
-
S
-
96
67.9
7.9
47.9
47.9
42.9
Bleed +5
333
-
-
-
117
^
D
D
-
-
-
S
-
120
67.9
7.9
47.9
47.9
42.9
Raw
170
-
-
-
92
^
E
E
-
-
-
B
-
-
70
10
50
50
45
Raw +5
425
-
-
-
149
^
E
E
-
-
-
B
-
-
70
10
50
50
45
Enchanted
148
-
-
-
80
^
E
E
D
-
-
C
-
-
70
10
50
50
45
Enchanted +5
370
-
-
-
130
^
E
E
C
-
-
C
-
-
70
10
50
50
45
Mundane
74
-
-
-
40
^
E
E
-
-
-
C
-
-
70
10
50
50
45
Mundane+5
185
-
-
-
65
^
E
E
-
-
-
C
-
-
70
10
50
50
45

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



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