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Dark Pyromancy Flame is a weapon in Dark Souls 2.


Dark Pyromancy Flame.png

Dark Pyromancy Flame+10

Stats
icon-wp_physicalAttack.png - icon-wp_counterStrength.png 100
icon-magicbonus.png - icon-wp_poiseDamage.png 5
icon-firebonus.png 300 icon-wp_stability.png 10
icon-lightningbonus.png - icon-durabilitiy.png 60
icon-darkbonus.png - icon_weight.png 0.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
- -
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
- *S - -
Weapon Type Flame
Attack Type Spell/Strike
Enchantable Yes
Special No




A flame catalyst used by pyromancers. Pyromancers rouse this flame to produce various fire arts.

The flame rewards those with a thirst of power. The more Hollowed one is, the stronger its effect.

Effect: Spell power scales with Hollowing. 



Acquired From

  • The Gutter just before the first dog on a ledge in some jars.




Hints and Tips:

  • Fire damage scales with Int and Faith.
  • Fire damage also scales with hollowing, effectively getting max damage at full hollow.
  • Slightly stronger than Pyromancy Flame when fully hollowed due to its slightly higher attack value and with S scaling, though it only deals 10-30 more damage.
  • As of Calibration 10, the Red Tearstone Ring no longer boosts its damage, making Dark Pyro Glass Cannon builds unreliable.
  • Very useful for PvE when being human is not required. Equip the Ring of Binding for best results.


Youtube relevant videos:
((Links only please, no embeds, no PvP videos))
Dark Pyromancy Flame location

Required in Build:
((Link to build))



Dark Pyromancy Flame

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%) Cast
Speed
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_CastSpeed.png
Dark Pyromancy Flame - - 150 - - 100
5
- - - S - - - - 25 5 30 20 20 100
Dark Pyromancy Flame +1 - - 165 - - ^ - - - S - - - - 25 5 30 20 20 100
Dark Pyromancy Flame +2 - - 180 - - ^ - - - S - - - - 25 5 30 20 20 100
Dark Pyromancy Flame +3 - - 195 - - ^ - - - S - - - - 25 5 30 20 20 100
Dark Pyromancy Flame +4 - - 210 - - ^ - - - S - - - - 25 5 30 20 20 100
Dark Pyromancy Flame +5 - - 225 - - ^ - - - S - - - - 25 5 30 20 20 100
Dark Pyromancy Flame +6 - - 240 - - ^ - - - S - - - - 25 5 30 20 20 100
Dark Pyromancy Flame +7 - - 255 - - ^ - - - S - - - - 25 5 30 20 20 100
Dark Pyromancy Flame +8 - - 270 - - ^ - - - S - - - - 25 5 30 20 20 100
Dark Pyromancy Flame +9 - - 285 - - ^ - - - S - - - - 25 5 30 20 20 100
Dark Pyromancy Flame+10 - - 300 - - ^ - - - S - - - - 25 5 30 20 20 100

 

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      Lost Sinner's set06 Sep 2016 02:01  

      the armor of the lost sinner (gauntlets specifically) increases pyromancy damage, using this flame while hollowed with the lost sinner's stuff buffs the pyromancies a lot. just a tip :)

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