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Black Scorpion Stinger

Equipment >> Weapons

"Manscorpion Tark's thrusting sword.
The scorpion pincer guard contains poison, which is injected into foes pierced by the blade.
Tark's past is a thing obscure. But then again, do any of us know who we are, let alone what we may have been?"
placeholder.png
Weapon Type:
Thrusting Sword
Counter
100
Weight:
2.0
Attack Type:
Thrust
Auxiliary:
-
Durability:
30
Left Hand:

Enchantable:
Yes/No
Special Attack:
No

Acquired From:
Found in MIMIC chest in the first room of Doors of Pharros. Chest is located through hole in the far right corner
of the room as you enter from the Shaded Woods. The hole is guarded by a Mastadon.

Hints and Tips:
The room is filled with waist deep water making it difficult to maneuver. The Mastadon is much slower however and his attacks are easy to dodge.
Just give the MIMIC chest everything you've got and it will not have a chance to be a problem.

Youtube relevant videos:
Dark Scorpion Stinger location (skip to 00:50)
Required in Build:
((Link to build))

Requirements
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith

10
18
-
-


Attack ValuesBonus
Parameter Bonus
Auxiliary Effects
Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular
146
0
0
0
0
100
10
-
-
-
-
-
-
67
-
45
10
30
30
20
20
Regular +5
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Regular +10
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Poison
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Poison +5
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Poison +10
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Lightning
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Lightning +5
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Lightning +10
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Raw
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Raw +5
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Raw +10
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Magic
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Magic +5
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Magic +10
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Enchanted
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Enchanted+5
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Enchanted+10
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Bleed
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Bleed+5
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Bleed +10
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Dark
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Dark+5
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Dark+10
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Fire
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Fire+5
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
Fire+10
-
-
-
-

-
-
-
-
-


-
-
-
-
-
-

-
























Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



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