"A scythe fitted with a large custom blade.
Has an extended slashing reach when swung broadly, but beware these attacks make the wielder very vulnerable."
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Weapon Type: Halberd Counter 120 Weight: 5.0
Attack Type: Slash Auxiliary: - Durability: /60
Left Hand:   Enchantable: No Special Attack: No


Acquired From

  • Found in a chest in the Shaded Ruin area of the Shaded Woods.


Hints and Tips:

Youtube relevant videos:
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Required in Build:
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In-game appearance:


Requirements
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
  20 11 - -

 

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%) Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular 135 0 0 0 0 120/35 D D - -     - - 40 10 30 30 35 40
Regular +5 - - - -   - - - - -     - - - - - -   -
Regular +10 - - - -   - - - - -     - - - - - -   -
Poison - - - -   - - - - -     - - - - - -   -
Poison +5 - - - -   - - - - -     - - - - - -   -
Poison +10 - - - -   - - - - -     - - - - - -   -
Lightning - - - -   - - - - -     - - - - - -   -
Lightning +5 - - - -   - - - - -     - - - - - -   -
Lightning +10 - - - -   - - - - -     - - - - - -   -
Raw - - - -   - - - - -     - - - - - -   -
Raw +5 - - - -   - - - - -     - - - - - -   -
Raw +10 - - - -   - - - - -     - - - - - -   -
Magic - - - -   - - - - -     - - - - - -   -
Magic +5 - - - -   - - - - -     - - - - - -   -
Magic +10 - - - -   - - - - -     - - - - - -   -
Enchanted - - - -   - - - - -     - - - - - -   -
Enchanted+5 - - - -   - - - - -     - - - - - -   -
Enchanted+10 - - - -   - - - - -     - - - - - -   -
Bleed - - - -   - - - - -     - - - - - -   -
Bleed+5 - - - -   - - - - -     - - - - - -   -
Bleed +10 - - - -   - - - - -     - - - - - -   -
Dark 94 0 0 0 94 120/35 D D - -   C - - 37.9 7.9 27.9 27.9 51.6 40
Dark+5 - - - -   - - - - -     - - - - - -   -
Dark+10 - - - -   - - - - -     - - - - - -   -
Fire - - - -   - - - - -     - - - - - -   -
Fire+5 - - - -   - - - - -     - - - - - -   -
Fire+10 - - - -   - - - - -     - - - - - -   -
                                         

 


Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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    • If anyone happens to stumble on this comment, could anyone let me know what you think of the Dark Scythe? I'm planning on getting the Scythe of Want and have the Bone Scythe now but want to know how viable the Dark one is via PVE and PVP. Thank you for your response!

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