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Equipment >> Shields

Defender's Shield is a Standard Shield in Dark Souls 2.

Defender's Shield

Defender's Shield.png
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
15
-
-
-
Durability:
70
Attack Type:
Strike /Parry
Weight:
5.0
Auxiliary:
-
Counter
110
Enchantable?
Yes/No
Special Attack:
No


  • "Shield of the Throne Defender."

  • "Permeated by powerful magic."

Acquired From


Hints and Tips:

  • One of the best Medium Shields in the game, it has high stability and 100% physical block along with good elemental defenses. However, it can only be acquired around the very end of the game.
  • Upgraded with: Petrified Dragon Bone

Youtube relevant videos:
((Please link or make the embed small))

Required in Build:
((Link to build))

In-game appearance:
defender.png



Attack ValuesBonus

Parameter Bonus
Auxiliary Effects& Damage Reduction%

Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png
icon-wp_cursedef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular
36
74
-
-
-
D
D
C
-
-
-
0
40
0
40
40
40
100.0
70.0
60.0
65.0
50.0
60
Regular +5
90
110
-
-
-
D
D
C
-
-
-
0
47.5
0
47.5
47.5
47.5
100.0
73.7
65.0
69.3
56.2
65
Magic
22
86
-
-
-
D
D
C
-
-
-
0
38.7
0
38.7
38.7
38.7
98.7
68.7
70
63.7
48.7
60
Magic +5
56
128
-
-
-
D
D
C
-
-
-
0
46.4
0
46.4
46.4
46.4
98.9
72.6
73.7
68.2
55.1
65
Fire
27
56
19
-
-
D
D
C
C
-
-
0
38.7
0
38.7
38.7
38.7
98.7
68.7
70
63.7
48.7
60
Fire +5
68
84
29
-
-
D
D
C
C
-
-
0
46.4
0
46.4
46.4
46.4
98.9
72.6
73.7
68.2
55.1
65
Lightning
25
53
-
26
-
D
D
C
-
C
-
0
38.3
0
38.3
38.3
38.3
98.3
68.3
58.3
78.3
48.3
60
Lightning +5
64
79
-
39
-
D
D
C
-
C
-
0
46
0
46
46
46
98.5
72.2
63.5
81
54.7
65
Dark
27
56
-
-
19
D
D
C
-
-
C
0
38.7
0
38.7
38.7
38.7
98.7
68.7
58.7
63.7
60
60
Dark +5
68
84
-
-
29
D
D
C
-
-
C
0
46.4
0
46.4
46.4
46.4
98.9
72.6
63.9
68.2
65
65
Poison
31
64
-
-
-
D
D
C
-
-
-
4
58.3
0
37.7
37.7
37.7
97.7
67.7
57.7
62.7
47.7
60
Poison +5
78
95
-
-
-
D
D
B
-
-
-
11
63.5
0
45.4
45.4
45.4
97.9
71.7
62.9
67.3
54.2
65
Bleed
31
64
-
-
-
D
D
C
-
-
-
0
37.7
4
58.3
37.7
37.7
97.7
67.7
57.7
62.7
47.7
60
Bleed +5
78
95
-
-
-
D
D
B
-
-
-
0
45.4
11
63.5
45.4
45.4
97.9
71.7
62.9
67.3
54.2
65

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



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