Dragon's Sanctum

 

Dragon's Sanctum is a Location in Dark Souls 2. It is part of the DLC, Crown of the Sunken King.

 

 

Ps4/X1/Dx11
Ps3/360/Dx9

Full Dragon's Sanctum Walkthrough

Do you believe in Ghosts?

Once you've enter Dragon's Sanctum, you'll find a locked door on your left, and a corridor in front of you. The door can only be accessed via a key you pick up later, so for now go down the corridor to find a switch on the left side, hit it and pick up a Soul of a Great Hero and 3x Dragon Charm, from the body.

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Head into the illuminated room on the right, there are two Sanctum Knights and two statues, emanating a red aura on altars. Those are immune to any physical damage while they are in their spirit form (which makes them look like phantoms). They can still be damaged with elemental attacks (although recive less damage while in their spirit form), or turned back into a physical form by breaking the statues on the altars. Kill them then loot the chests for a total of:

ds2 dlc12firstchests

Exit to the hallway and continue going forward to the next division, past the stairs. A Sanctum Soldier will attack from the left, and there is another one on the right. The raised floor tile triggers a crossbow trap which can be used to kill them. Two more Soldiers lie on the floor and rise as you approach. At the end there is a poison-trapped chest containing 3x Dried Root. Look at the ceiling and shoot an arrow at the switch to raise a wall panel here, revealing a chest that contains 5x Twinkling Titanite and 3x Petrified Dragon Bone

On the left of the hallway, you may notice the multiple doors leading to the next room, containing another Sanctum Soldiers and a  Sanctum Priestess. Deal with them then pick up a Human Effigy. Before stepping onto the pressure plate, take out the Sanctum Archer on the upper platform. Stepping on the pressure plate will rotate the contraption by 90 degrees, so activate it 3 times to be able to go through.

Keep going forward until you reach a junction. To the left there is a body with a Repair Powder, while on the right you'll find a wall that will be a shortcut later. Continue forward and jump over the hole. You will soon come to a small window and closed door, on your left. Shoot an arrow at the switch, visible from the window, to open the passage on the left. However before you enter, go down the end of the hall and shoot the switch, above on the wall ahead, which will open a hidden area in the room at the end of the passage we just opened.

Plunder

Head back and through the door. Kill the Sanctum Soldier on your left, and notice the stairs on the right. Before going down the stairs, notice the standout tile on the floor; this triggers the staircase ahead to be engulfed in spikes, which you can use to kill the 2 Soldiers there. Loot the two bodies as well for a Soul of a Hero and a Human Effigy. Open the three chests at the end for a total of:

Egg Den & Spiky Floors

Backtrack out of the room, and back out to the corridor where you jumped over the hole in the stairs, and fall through it. You'll find be a Corrosive Egg Crawler on the right, kill it and equip the Cat Ring or any gear that lowers fall damage as you're in for a bumpy ride. Fall through the hole to land in the middle of an Egg Crawler den; the best way to deal with them is to quickly run up the stairs and make full use of spells. After you kill them all you can loot the bodies in the area for a total of:

ds2 dlc12den

Head up the ladder at the top of the stairs, and open the metal chest that contains the Flynn's Ring. Head out the exit to drop back down to where the body with the repair powder was. Once again, go down the stairs and drop in the hole but this time, head left to find a room with the floor covered in spikes.

There is a Sanctum Knight around the corner after the bridge and a Sanctum Priestess above. It is advised to take care of the Sanctum Priestess with ranged attacks before triggering the Sanctum Knight, if you prefer to stay with melee approaches, we will soon be able to go up to her. The Sanctum Knight is immune to the spikes while he is in his spectral form, so lure him back to the stairs and take him out with elemental attacks. The corpse on the spikes contains, but we are ignoring that for now, and instead go forward on the safe path on the right side of the spikes.

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Going through the doorframes on the right, we find another room covered in spikes, another Sanctum Knight, several bodies with items, another rotating contraption and a ladder. Hitting the siwth on the middle doorframe will also open a hidden area with a chest in it. For now, we ignore all the loot and instead go through to third doorway, to reach the ladder without having to take a step through the spikes, up on the ladder, we are now on the pathway above the doorway, near the end of it on the ceiling, there is the switch that finally takes care of the spikes. We can now loot the corpses, the one from the little spike are from before, under the bridge, contains 3x Torch, the corpses in the area with the contraption contain 3x Twinkling Titanite, 5x  Holy Water Urn and 1x Human Effigy. The chest in the same are contains 1x Dragon Stone, which we will need later to reach Dragon's Sanctum.

After looting the area, head back up the ladder and go into the room at the end of the pathway, where another Sanctum Knight and another Sanctum Priestess are waiting for us. Lure the Knight outside and down to the now spike-less area to make the fight a bit easier, then go back up and take care of the Priestess. In the room there is a poison trapped chest with 5x Lloyd's Talisman and a switch next to it. Activating it will open the door on the staircase to the left, which acts as a shortcut back to the staircase right before the dropdown. The doorway to the right leads to the path abouve the first spike area, on the left of it before the doorway, there is a chest containing a Bloodbite Ring +1. Since we cant go back up from her again, drop down and, before we go back up, go past the doorframes and down the stairs. Be carefull of another Sanctum Knight around the corner; once you have dealt with him, stand at the bottom end of the stairs and turn back. There is a switch on the wall up high, hit it with an arrow to activate it. This will open up the closed door we have seen right after climbing up the ladder, so head back to the doorframes and up the ladder, then jump over the gap. In the now opened room lies theHidden Sanctum Chamber bonfire, going through the other exit of the room, we will reach a corpse containing the Sanctum Crossbow.

From the First Bonfire to the Key

After reaching that checkpoint, head back to where we dropped down for the chest with the Bloodbite Ring +1, but this time, go through the doorframe and head down stairs. We will enter a room with 3 Sanctum Knights. Destroy all the "statues" in the walls in this room to make all the Sanctum Knights in the Sanctum visible and weaker. Kill them and pick up the Eternal Sanctum Key and a Sanctum Knight Helm.

ds2 dlc12statues

Path to the Second Bonfire

Go back to the bridge where the Priestess stood. Walk till the middle of the walkway and on the left there will a rotating stone with a large and a small hole, like the one you found earlier. Shoot an arrow to the switch on the floor on the other side of the contraption. Drop down and get closer to the small hole, shoot another arrow to the switch. Go back up the ladder and to the end of the walkway, shoot a final arrow to the switch. Drop down and enter that room, inside there will be a chest that contains the Denial miracle.

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Head back to the room that had spikes on the floor but this time, head down the narrow steps on the left side. Kill the Sanctum Knight and continue right, down the stairs and into the corridor on the right. Go through the doorway on the right and down the stairs, once again. Pick up the Old Growth Balm here before proceeding down the two subsequent sets of stairs to trigger the Jester Thomas invasion -strong pyromancer, should consider fire resistance before encounter.

After dealing with the invader, proceed through the Fog Gate and emerge into shallow waters holding four of The Imperfects. Be carefull when fighting them, as they can charge, spit orbs and eat you, but they are a good source for Petrified Dragon Bones and Titanite Slabs. Especially since there is the Lair of the Imperfect bonfire in this area, at the other side of the shallow waters. The easiest way to reach it is to follow the walls of stalgtites on the right; there is also corpse with 3x Petrified Dragon Bone in that way. When facing the pyramide, head to the row of stalagtites to your right, on the other sind, there is a corpse with 1x Soul of a Great Hero. From the bonfire, if you go towards the middle of the pyramide (where the entrence to this area was) you will eventually hit a wall of stalgmites and a corpse with 3x Human Effigy. Following the wall to the right, you will find a corpse with 2x Dried Root, and a path out of the water on the right of you. You also reach that area if you cycle around the shallow water are following the very outer walls of stone and stalagtites counter-clockwise.

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Dragon's Rest

When you get out of the water you will see some stairs leading to a circular stone. Use the Dragon Stone here to create a path that will lead to Dragon's Rest. Enter the next building and you will see an obelisk and a cave entrance. Hit the obelisk to enable the elevator and go through the cave to find a body that has the Drakeblood Greatsword. Head back to the elevator and take it up on the next level to find another elevator and an exit.

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The elevator will take you the first bonfire of Shulva - Sanctum City, the exit will take up a set of stairs. Before the stairs to your left is a corpse containing a Human Effigy. Go up the stairs and you will reach the entrance to Dragon's Rest (the location message saying Dragon's Rest will only show when you reach the bottom, near the Boss fog gate, so consider the whole next walkthrough to be Dragon's Rest area).

Eternal Sanctum Key

With the Key you can now open the door at the start of the Sanctum. Inside are 2 Priestesses along with 5 chests containing: Dried Root x5, Dried Root x2, Dried Root x1, Bonfire Ascetic x2 and Lightning Clutch Ring. Climb up two sets of ladders to encounter 3 Egg Crawlers. Climb the next ladder to obtain the Sanctum Shield. On the outside  balcony you can light 2 Sconces. Drop down back to the level below and cross the long bridge  (Rockshield Baldyr will invade you on this bridge).

On the other side of the bridge is the Priestess' Chamber bonfire. Hit the obelisk here to activate the elevator, it will bring you down to the building near the first entrance to Dragon's Sanctum (where Sinh bombarded the bridge). However, on your halfway down you can jump off the elevator. On this level locate a corpse with 5x Torch. Further around you'll find a chest with the hex Dark Greatsword. From here drop down to the bridge below (Silvercat Ring is advised) and take the elevator back to Priestess' Chamber bonfire. Proceed forward to the cave and then through the Fog Gate to Cave of the Dead.

General Information

 

Dragon's Sanctum Map

dragons sanctum dark souls 2 wiki guide 565px

 

NPCs


Items

Enemies

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Lore Notes:

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Notes

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Full Dragon's Sanctum Walkthrough

A full walkthrough including all the items, enemies and bosses goes here. You can add links, images. and other details. 

Once you enter Dragon's Sanctum you have a closed door on your left, and a corridor in front of you. You need a key you will find later to go through that door, so for now, go down the corridor and you will see a switch on the left side, hit it and pick up a Soul of a Great Hero and 3x Dragon Charm from the body.

Go towards the illuminated room on the right, there are two Ghost Sanctum Knights and two bodies on altars. Attack the bodies on the altars, or hit them with arrows from the doorway, so the Knights turn visible and will take more damage. Kill the Knights and loot the chests for 5x Old Growth Balm, 1x Titanite Slab, 1x Soul Vessel, 50x Destructive Greatarrow and one Catarina Helm.

Exit to the hallway and continue going forward to the next division. A Sanctum Soldier will attack from the left, and there is another one on the right. The raised floor tile triggers a crossbow trap which can be used to kill the Sanctum Soldiers. Two more soldiers are on the floor and rise when you approach. At the end there is a chest (trap chest) with a Bonfire Ascetic. Look at the ceiling and shoot an arrow to the switch, a wall panel will lift revealing a chest that contains 5x Twinkling Titanite and 3x Petrified Dragon Bone.

Kill the Sanctum Priestess and the Sanctum Soldier in the room on the left, pick up a Human Effigy and use the pressure plate to rotate the contraption until you can get through (careful with the Sanctum Soldier waiting). Keep going forward until you reach a junction. To the left there is a body with 1x Repair Powder, to the right there is a wall that will be a shortcut later. Keep going down and jump over the hole. You will reach a closed door. Shoot an arrow into the switch in the hole on the left to open a passage on the left, but before you enter, go down the end of the hall and shoot an arrow on the switch above.

Kill the Sanctum Soldier on your left and before going down the stairs pay attention to the spike trap. Kill the 2 enemies there and loot the 2 bodies for a Soul of a Hero and a Human Effigy. Open the 3 chests in the end for 3x Boltstone, 3x Twinkling Titanite, 3x Bleedstone, 3x Petrified Dragon Bone and a Puzzling Stone Sword.

Go back to the hole in the stairs you jumped over before, and fall through it. There will be a Corrosive Egg Bug on the right, kill it and equip the Cat Ring or any gear that lowers fall damage. Fall through the hole and you will be surrounded by Egg Crawlers. The best way to deal with them is to quickly run up the stairs and deal use spells or deal with them in small groups. After you kill them all you can loot the bodies in the area for 10x Dung Pie, 20x Poison Throwing Knife, 5x Lifegem and a Old Growth Balm. Go up the ladder on top of the stairs and open the metal chest that contains the Flynn's Ring. Go through the exit, you will drop where the body that had a Repair Powder is.

Again go down the stairs and drop in the hole but this time go left and you will find a room with the floor covered in spikes. There are 2 Ghost Sanctum Knights there and a Sanctum Priestess above. There are some bodies in the spikes that hold 3x Twinkling Titanite, 1x Human Effigy, 5x Torch and 5x Holy Water Urn.

Hit the switch in the pilar in the end of the room to open a door on the right to a small room with a metal chest, the chest contains a Dragon Stone that you will need later.

There will be Ghost Sanctum Knights that you can not kill yet, so run into the room on your right. At the end of this room, there is a carved ladder that allows you to climb to where the Sanctum Priestess is. Kill her and hit the switch on the ceiling to remove the spikes below. Ahead is another Priestess and another Ghost Sanctum Knight, kill the Priestess and ignore the Ghost Sanctum Knight and hit the switch to open a shortcut. Go back to near the pillar with the switch for the Dragon Stone, keep going forward and you will reach a set of stairs going down. Go down a few steps and look back, on the wall on the left there will be a switch, hit it with an arrow and it will open a hidden wall that leads to a bonfire. Go back up and up the ladder on the right side, near the chest that had the Dragon stone. Run and jump the gap to light a bonfire, the Hidden Sanctum Chamber bonfire, and pick up a Sanctum Crossbow. (If the Ghost Sanctum Knights are causing too many problems, you can run back up the stairs and lure them into the room where the bugs were, then run up the stairs in that room and climb the ladder back out. As the knights can't climb ladders, they'll be trapped.)

Now to solidify the ghosts so you can kill them. From the Hidden Sanctum Chamber bonfire, jump back to the other side and take out the Priestess on the bridge. You'll see another bridge off to your right, that's where you need to go. (You can ignore the Priestess and the Ghost Sanctum Knight by running past them). Go down the stairs and you will find a room with 3 Ghost Knights. Destroy all the "statues" in the walls in this room (there will be a "statues" on your left and right when you enter this room), this will make all Ghost Sanctum Knights in the Sanctum visible and weaker. Kill the Knights and pick up the Eternal Sanctum Key and a Sanctum Knight Helm. Once you've finished what you needed to do here, go back up the stairs and drop off the ledge on your right for a chest that contains a Bloodbite Ring+1. Now you can kill the Sanctum Knights, so go ahead and dispatch them to pick up the items where the spiked floor was and the chest that contains a Dragon Stone.

Go back to the bridge where the Priestess stood. Walk till the middle of the walkway and on the left there will a rotating stone with a large and a small hole, like the one you found earlier. Shoot an arrow to the switch you can see inside to rotate it. Drop down and get closer to the small hole, shoot another arrow to the switch. Go back up the ladder and to the end of the walkway, shoot a final arrow to the switch. Drop down and enter that room, inside there will be a chest that contains the miracle Denial.

Head back to the room that had spikes on the floor and this time go down the narrow steps on the left side. Kill the Sanctum Knight and continue. Go right, down the stairs and into the corridor on the right. Go through the doorway on the right and down the stairs. Pick up a Old Growth Balm. Down 2 more sets of stairs and you will be invaded by Jester Thomas.

After dealing with the invader, go through the next doorway and you will be in shallow waters surrounded by giant lizard-like enemies, the Imperfects. Keep to your left and fight them carefully, they are tough. Treasure on corpses include: Petrified Dragon Bone x3, Soul of a Great Hero x1, Dried Root x2, Human Effigy x3. Keep going forward, sticking to the left and you will find another bonfire, the Lair of the Imperfect bonfire.

From the bonfire keep going to the left path, you need to kill 2 or 3 more of those enemies, or run by them. When you get out of the water you will see some stairs leading to a circular stone. Use the Dragon Stone here to create a path that will lead to Dragon's Rest. Enter the next building and you will see an obelisk and a cave entrance. Hit the obelisk to enable the elevator and go through the cave. You will find a body that has the Drakeblood Greatsword. Go up the elevator and on the next level you will see another elevator and an exit that leads to Dragon's Rest, nearby is a corpse with a Human Effigy x1. The elevator will take you the first bonfire of Shulva - Sanctum City. Head on up the stairs and enter Dragon's Rest.

Map

(Work in progress!)

Video Walkthroughs

 

Locations
Belfry Luna  ♦  Belfry Sol  ♦  Black Gulch  ♦  Brightstone Cove Tseldora  ♦  Brume Tower  ♦  Cathedral of Blue  ♦  Cave of the Dead  ♦  Dark Chasm of Old  ♦  Doors of Pharros  ♦  Dragon's Rest  ♦  Dragon Aerie  ♦  Dragon Memories  ♦  Dragon Shrine  ♦  Drangleic Castle  ♦  Earthen Peak  ♦  Forest of Fallen Giants  ♦  Frigid Outskirts  ♦  Frozen Eleum Loyce  ♦  Grand Cathedral  ♦  Grave of Saints  ♦  Harvest Valley  ♦  Heide's Tower of Flame  ♦  Huntsman's Copse  ♦  Iron Keep  ♦  Iron passage  ♦  Lord's Private Chamber  ♦  Lost Bastille  ♦  Majula  ♦  Memory of Jeigh  ♦  Memory of Orro  ♦  Memory of the King  ♦  Memory of the Old Iron King  ♦  Memory of Vammar  ♦  No-man's Wharf  ♦  Old Chaos  ♦  Shaded Woods  ♦  Shrine of Amana  ♦  Shrine of Winter  ♦  Shulva - Sanctum City  ♦  Sinners' Rise  ♦  The Gutter  ♦  The Lost Bastille  ♦  The Pit  ♦  Things Betwixt  ♦  Throne of Want  ♦  Undead Crypt  ♦  Undead Purgatory



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    • Anonymous

      really like this area honestly just because it's not to hard to just avoid all the enemies but if you want you can still fight them

      • Anonymous

        before getting the first bonfire, I had the two sanctum knight spirits chase me up back into the pit with the spider egg things…they both jumped down the hole and cant climb the ladder so i got some breathing room looking for the switches on the walls and ceilings.

        • Anonymous

          Not the 'worst' area in this game by a long shot, but it still sucks. It's absolutely beautiful for the most part, here and Shulva, but holy **** how many ****ing Ganktum Soldiers are there in this ****ing place ????

          • For the people looking for the inner sanctum bonfire, it's actually in the second part of the sanctum, after you raise the bridge with the dragon stone. Unfortunately, the editor is broken on this page, so I can not update it.

            • Anonymous

              For the Imperfects use the bonfire as a hit box shield. Keep the bonfire between yourself and them and pick at them with poison arrows. Roll out of the way (sideways) if their charge takes them past the bonfire and circle around to put it between you again. Kill all of them with maybe one Estus if you get unlucky and mistime a roll.

              • Anonymous

                I legit lost my mind after dying so many times in this place. I decided to just try running through and avoid everything. After dodging every damned thing like I was Peyton Manning, I found myself in an underground lake with crazy electric dinosaurs. In the distance ahead of me was the weak flame of an unlit bonfire. Behind me was Sanctum City's finest. All of them. Physically behind me in my office was my girlfriend asking me where that "banging sound" came from (I punched the desk repeatedly just minutes prior). Virtually behind me was that dumb ass dark spirit Jester invader. Heart pounding and arm pits stinking of perspiration, I made it to that bonfire.....but the first attempt to light it was interrupted by the electric dino disco. Second attempt.......SUCCESS. Now I gotta backtrack because loot.

                • Anonymous

                  Those who are doing a strength build and struggling with Thomas, I found that you can reliably land heavies that knock down (I used the zweihander) if you get him into one of the corners of his spawn area. He keeps getting up and attempting to attack, which gives you the opportunity to land another heavy and knock him down again.

                  • Anonymous

                    It really sucks that being a pure melee character with no infusions is punished in this area with all of the ghostly sanctum knights. I think that having to shoot the pressure plates on the walls with arrows is pretty cool and zelda-y but it doesn't even matter when the area isn't fun at all since I can't kill anything. I was really excited for this DLC too since I heard the DLCs were the best part of the game, but I've only been disappointed so far.

                    • Anonymous

                      Worst area in the entire game so far, which is impressive considering how many atrocious areas this game has. Literally nothing about it has any facet of good game design.

                      • Anonymous

                        hot damn. how much attunement does jester thomas has? damn illegal npcs. I ran to the rotating door and let him kill himself on the spikes outside

                        • Anonymous

                          I loved this entire area... good mixture of decent enemies and basic puzzle solving, and you are taught the mechanics early on if you're paying attention. I had no idea what I was in for and had many moments of panic, changing tactics on the fly. Every time I ran into a Sanctum Knight past the first 2 you can kill, I just ran and lured him back down into the room with the egg crawlers and took the ladder back out. They climb the stairs to the ladder but don't actually use it and you just roll past them for another circuit. Kept 4 of them there before fighting the remaining ones by their statues at the end. The whole experience was great. Plus running from that damn phantom between hits, hoping not to run into some Sanctum Knight I hadn't taken out yet was tense. A+

                          • Anonymous

                            So one thing I found is that if you get to the Hidden Sanctum Chamber Bonfire, you can just make a suicide run from there, across the bridges and to the armour room. Ignore all the enemies for now and focus on runing around the room and rolling into the glowing armour sets that line the walls. As you're doing this, a number of the ghostly Sanctum Knights will try and attack you (usually using their jumping attack to close the distance) but will actually fall into the two pits either side of the room. I had all four chasing me once I got in that room (one from the room before and the three that are already in there) but once I'd got rid of all the glowing armour I only had one to contend with. I noticed there were items at the bottom of both pits and that's when it dawned on me that they'd fallen.

                            • Anonymous

                              thought this game couldnt get any worse and then i started the dlc DS3 is gonna feel like a breath of fresh air when i finally get through this shitfest

                              • Anonymous

                                I had to run past all the ghost knights and had them follow me to the carved out ladder. Then I just went to the room with the statues. Ran past the three ghost in there, and destroyed all the statues. From there i just cleaved them all doen one by one with my crypt black sword.

                                • Anonymous

                                  How is anyone supposed to find the third bonfire without either looking it up in a guide or checking every inch of wall in the place? Devs are supposed to provide some kind of HINT that something is odd...

                                  • Anonymous

                                    I really think you need to recount the number of Imperfects, as right now I count a total of Six....though I’ll make that five once I farm that one near the bonfire as I really dislike enemies that close to a safe zone.

                                    • Anonymous

                                      Oh my *****ing god, please somebody kill me now so I don't have to keep fking redoing this stupid section.

                                      • Anonymous

                                        ghost strategy: hit em till theyre dead, you take less damage while they are ghosts, red twinblade infused with lightning did the trick for me really fast, try to not get overwhelmed as always

                                        • Anonymous

                                          Ok new ghost strategy. They don't climb ladders. Clear the bug room. Get the ghosts to chase you one at time and take them all the way to the bug room. You make it out of there going up the stairs and climbing the ladder and the ghosts stay behind. The AI is not that smart with them on the stairs. You should be able to navigate easily with at least three of them in there. It gets more challenging after that.

                                          • Anonymous

                                            i found a way to kill the knights, not easy as they are in human form but they receive damage from imbued weapons.

                                            • Anonymous

                                              dont forget to bring some arrow or any ranged method since you need it for hitting pressure plate. also do speedrun strats and skip all the ghost until you get to the "Eternal Sanctum Key" room

                                              • Anonymous

                                                "...The raised floor tile triggers a crossbow trap which can be used to kill the Sanctum Soldiers. Two more soldiers are on the floor and rise when you approach. At the end there is a chest (trap chest) with a Bonfire Ascetic."

                                                It should be noted that this chest now contains Dried Roots in the latest SoTFS version, rendering the infinite Twinkling Titanite and Petrified Dragon Bone method finite.

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