Dragon Knight

Dragon Knight 2
HP 2,300/2,750/3600
Weakness Poison
Resistance ?
Respawns Yes

Dragon Knight is an enemy in Dark Souls 2 (DKS2)Dragon Knight, initially found in the Dragon Shrine. These warriors don distinctive dragon-esque armor, displaying intense aggression and the ability to inflict significant damage. Enemies have their own behavior and unique attacks, killing enemies provide various drops that reward players with items and souls.

 

Dark Souls 2 Dragon Knight Information

Warriors in Dragon-esque armour, they are very aggressive and can deal huge amounts of damage if the player isn't careful.
As of SotFS, they do not attack unless the player has a co-op phantom with them or runs from a fight with a Drakekeeper. However, if they have already encountered the Ancient Dragon, the player is able to run past the Drakekeepers, as well as have a co-op phantom alongside them.

 

Dragon Knight Location in Dark Souls 2

 

DKS2 Dragon Knight Drops

 

Dragon Knight Strategy Tips in DKS2

  • They are fairly easy to backstab, and you should easily be able to chain together multiple backstabs

 

Dark Souls 2 Dragon Knight Move Set

  • TBA

 

Dragon Knight Notes and Tips in Dark Souls 2

  • Notes and Tips go here.

 

Enemies
Abandoned Hollow  ♦  Aldia Warlock  ♦  Alonne Knight  ♦  Alonne Knight Captain  ♦  Amana Aberration  ♦  Amana Priestess  ♦  Archdrake Pilgrim  ♦  Armored Skeleton  ♦  Armorer Dennis  ♦  Ashen Crawler  ♦  Ashen Idol  ♦  Ashen Warrior  ♦  Aslatiel of Mirrah  ♦  Aurous Knight  ♦  Banedigger  ♦  Barrel Carrier  ♦  Basilisk  ♦  Belfry Gargoyle  ♦  Bell Keeper  ♦  Bell Keeper Mage  ♦  Black Drakeblood Knight  ♦  Blue Sentinel  ♦  Bonewheel Skeleton  ♦  Boromir  ♦  Bowman Guthry  ♦  Butcher Phantom  ♦  Catarina Knight  ♦  Chariot Lance Executioner  ♦  Charred Loyce Knight  ♦  Corrosive Egg Crawlers  ♦  Covetous Demon  ♦  Cragslipper  ♦  Crescent Sickle Phantom  ♦  crystal lizard  ♦  Curse Jar  ♦  Dark Priestess  ♦  Dark Spirit - A Chip Off the Ol' Rock  ♦  Dark Spirit - Abyss Ironclad  ♦  Dark Spirit - Forrest Grotesque  ♦  Dark Spirit - Pretender to the Xanthous Throne  ♦  Dark Spirit - Shadowveil Assassin  ♦  Dark Spirit - Tenebrous Rogue  ♦  Dark Spirit - The Ghost of Princes Past  ♦  Dark Spirit - Underworld Deadeye  ♦  Darkdweller  ♦  Darksucker  ♦  Desert Sorceress  ♦  Dingy Cleric Phantom  ♦  Dragon  ♦  Dragon Acolyte  ♦  Dragonfang Villard  ♦  DragonRider  ♦  Drakekeeper  ♦  Drakekeeper Knight Phantom  ♦  Dual Avelyn Bell Keeper  ♦  Dual Avelyn Faraam  ♦  Dual Avelyn Phantom  ♦  Ducal Spider  ♦  Eleum Loyce Giant  ♦  elite knight  ♦  Enemies  ♦  Entity of Avarice  ♦  Executioner  ♦  Falconer  ♦  Faraam Knight Phantom  ♦  Fencer Sharron  ♦  Flame Lizard  ♦  Flexile Sentry  ♦  Foreign Wanderer (Under Traveler)  ♦  Forlorn  ♦  forrest Grotesque  ♦  Frozen Reindeer  ♦  Fume Sorcerer  ♦  Gaoler  ♦  Giant Warrior  ♦  grand Tusk  ♦  Grave Warden  ♦  Great Basilisk  ♦  Great Giant Warrior  ♦  Great Poison Brumer  ♦  Greatbow Phantom  ♦  Greatsword Bell Keeper  ♦  Greatsword Phantom  ♦  Guardian Dragon  ♦  Gyrm Warrior  ♦  Gyrm Worker  ♦  Hammersmith  ♦  Headless Vengarl  ♦  Heide Knight  ♦  Hollow Crawler  ♦  Hollow Infantry  ♦  Hollow Mage  ♦  Hollow Mage (Black)  ♦  Hollow Peasant  ♦  Hollow Priest  ♦  Hollow Primal Knight  ♦  Hollow Prisoner  ♦  Hollow Rogue  ♦  Hollow Royal Soldier  ♦  Hollow Varangian  ♦  Hunting Dog  ♦  Hunting Rat  ♦  Infantry  ♦  Invisible Hollow  ♦  Invisible Rogues  ♦  Iron Warrior  ♦  Ironclad Soldier  ♦  Knight Phantom  ♦  Leydia Pyromancer  ♦  Lion Clan Warrior  ♦  Looking Glass Varlet  ♦  Maldron the Assassin  ♦  Masked Manikin  ♦  Melinda the Butcher  ♦  Merciless Roenna  ♦  Mongrel Rat  ♦  Nameless Usurper  ♦  Nimble Shadow  ♦  Ogre  ♦  Old Ironclad Soldier  ♦  Oliver The Collector  ♦  Poison Statue Cluster  ♦  Possessed Armor  ♦  Primal Knight  ♦  Prisoned Sinner  ♦  Prowler Hound  ♦  Prowling Magus  ♦  Rampart Golem  ♦  Rampart Hedgehog  ♦  Rampart Soldier  ♦  Rampart Spearman  ♦  Rampart Stray Dog  ♦  Roaming Soul  ♦  Roaming Soul - Foreign Wanderer  ♦  Rotten Vermin  ♦  Royal Soldier  ♦  Royal Swordsman  ♦  Ruin Sentinel  ♦  Rupturing Hollow  ♦  Sanctum Knight  ♦  Sanctum Priestess  ♦  Sanctum Soldier  ♦  Screenshots  ♦  Skeleton  ♦  Spider Drone  ♦  Spiders  ♦  Stone Knight  ♦  Stone Soldier  ♦  Stray Hound  ♦  Swollen Mongrel  ♦  Syan Soldier  ♦  The Imperfect  ♦  The Pursuer  ♦  Tseldoran Settler  ♦  Undead Aberration  ♦  Undead Crypt Knight  ♦  Undead Devourer  ♦  Undead Huntsman  ♦  Undead Laborer  ♦  Vorgel the Sinner  ♦  Wall Spectre  ♦  Wall Watchman  ♦  Washing Pole Phantom  ♦  Witchtree  ♦  Woodland Child Gully  ♦  Woodland Child Victor



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    • Anonymous

      The most agile and dangerous enemies. They like to backstabbing players who turn their backs to them. They are weaker to dark and magic.

      • Anonymous

        Funny how in the base game they were just some random mobs with nothing too special about them besides having the same moveset as a player, whereas in Scholar of the First Sin they're honor-bros who respectfully bow to you and let you freely pass provided you don't flee from a fight with one of the Drakekeepers or the one Dragon Knight who powerstances greatswords or of course you attack them first, one of the few changes that Scholar Edition made that i actually really liked.

        • Anonymous

          I'm in the Remnants and wearing the ring and the Dragon Knights are NOT attacking me. dropped an eye right in front of one, he doesn't care. maybe you have to get to level one or at least win a single duel for them to care?

          • Anonymous

            These guys are laughably weak to sorceries, 70+ int with +5 Staff of Wisdom in off hand and a +2 Clear Bluestone Ring from ng+ Skeleton Lords along with a +5 Broken Satiner's Spear in main hand does wonders for you. Make good use of Soul Spear, Soul Greatsword, Homing Crystal Soul Mass, and Cystal Magic weapon, it takes about 2 shots from any of these on an unguarded hit to kill a Dragon Knight (doesn't apply to Crystal Magic Weapon may take a few, but still hits like a train when buffed on Satiner's Spear). Of course, it's best you have like 60 attunement for an extremely high casting speed around 250, you could also have a few points in faith which is fine too as long as it all contributing to casting speed and you have at least 70 int to synergize with that S scaling on Staff of Wisdom.

            • Anonymous

              if you have equipped the king ring, all of the dragon knights are dont going to attack you, except the 3/4 near the ancient dragon. they have a special animation too(tested in sotfs for xbox one)

              • Anonymous

                I playes the game just once so far but they never attacked me. I didn't join a covanent so I don't know about that.
                But i did run through the area, so technically i did run from a fight with a drakekeeper. But they never tried to attack. Unless I attacked one. But ofter one death they were non-hostile again

                • I walked in wearing regular rings, a mix of Black Witch armur and armor of the Aurous, Uchigatana and Hunder's blackbow. They didn't aggro at all, they just bowed to me once and let me be. It all changed when I came up to the long stair with the Knights on the sides. Right in the middle of the stairs is a knight dual wielding their axes (or whatever it is), and he attacked me as soon as I got close. I ran past him up the stairs, and further up there were more knights (4 I think) that also aggroed me).

                  My hypotheses is that the do not attack as long as you aren't using any dragon equipment (one comment suggested wielding the Dragon Tooth aggroed them), or get too close to the Ancient Dragon

                  • Anonymous

                    It seems you only have to kill the Drakekeepers once, they didn't aggro at all when I ran past them after.

                    • Anonymous

                      Are the weapons worth farming for? What is the drop rate, does anyone know? they look cool but seem to have an abysmally low drop rate.

                      • Anonymous

                        why the hell does this site not have weaknesses listed for ANYTHING when all the other fextralife wikis do?!

                        • Anonymous

                          Large/Great Club DEMOLISHES these guys. heavy attack will lay them flat on the ground , wait for em to start standing up and hit em with a second heavy attack for the kill.

                          • Anonymous

                            Using Seed of the Tree of Giants makes them aggressive towards both invader and host. I used it and died, after respawn dragon knights began attacking me on sight.

                            • Anonymous

                              Strategy: Like the dragon knights, these have seemingly infinite stamina despite their ability to move, run, and dodge as a player or a phantom would, making them akin to a phantom that never lets up on the attack. This makes them incredibly dangerous, but despite this advantage poison works well against them, if you can find enough breathing room to manage it twice. Poison Throwing knives are quick, and surprisingly, they stagger these incredibly durable enemies, enabling you to shore up two or three hits before they elect to dodge out of the way. Rinse, repeat, and watch out.

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