Attribute required for miracles and other spells. Boosts proficiency in lightning and fire ATK and DEF. Boost spell casting speed.
- Raises Casting Speed
- Raises fire, lightning, dark, bleed bonus
- Raises fire, lightning, dark, bleed resistance
- Slightly increases HP for each point: +2 HP (0-20), +1 HP (21-50), +0 HP (51-99)
- The Sorcerer begins with the lowest Faith at 4 and the Cleric starts with the highest Faith at 12.
- Miracles and Hexes require a minimum faith level to cast. Some special weapons also have a faith requirement.
- The soft cap for faith bonuses appears to be at 40 faith.
- See here for equipment with faith requirements