Fall Control |
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Spell Type | |
Slots Used | 1 Slot |
Requirements | 15 Intelligence |
Type | Self |
Fall Control is a Sorcery in Dark Souls 2 (DKS2). Fall Control, a sorcery aiding in covert activities by reducing the damage incurred from falls. In Mirrah, an eastern land known for proud knights, there exists a traditional order of shadow knights employing any means necessary to execute their missions. Sorceries demand the use of a Staff or Special Weapons, requiring a certain Intelligence level for casting.
"A sorcery that facilitates surreptitious activity. Reduces the damage taken from falls.
The eastern land of Mirrah is not only the home of proud knights. There is also a traditional order of shadow knights, who use any means necessary to carry out their orders."
Dark Souls 2 Fall Control Acquired From
- Buy from Magerold of Lanafir in the Iron Keep for 4800 souls.
- Buy from Weaponsmith Ornifex in Brightstone Cove Tseldora for 4800 souls.
Fall Control Notes and Tips in Dark Souls 2
- Will not take damage from falls, but does not protect you from falls that would kill you anyway.
- Other notes and tips go here.
- Anonymous
This spell stacks with the cat ring, effectively negating a larger amount of damage taken from high falls.
I took the plunge down the hole in Majula, and I took no damage after landing on the first wooden boards.
Keep in mind, it obviously doesn’t make you immune to fall damage.
- Anonymous
This would be much better if it was available much more earlier. Why not just purchase Cat Ring instead of travel to Iron Keep/Brightstone Cove?
- Anonymous
You can drop into the fire lizard pit with no damage with this spell. Great for getting there before iron keep
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