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Equipment >> Shields

Foot Soldier Shield is a Small Shield in Dark Souls 2.

Foot Soldier Shield

Foot Soldier Shield.png
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
6
-
-
-
Durability:
40
Attack Type:
Strike /Parry
Weight:
1.5
Auxiliary:
-
Counter
100
Enchantable?
Magic Shield
Special Attack:
No



  • "A small shield used by Drangleic foot soldiers."

  • "A clearly makeshift shield that does not offer significant defense. The only advantage of this shield is that it makes parrying easier."



Acquired From





Hints and Tips:

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Youtube relevant videos:
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Required in Build:
((Link to build))


Foot Soldier Shield Upgrades


Attack ValuesBonus

Parameter Bonus
Auxiliary Effects& Damage Reduction%

Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png
icon-wp_cursedef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular
42
-
-
-
-
D
-
-
-
-
-
0
30
0
25
25
25
60
55
20
35
20
20
Regular +10
85
-
-
-
-
C
-
-
-
-
-
0
45.7
0
43.7
43.7
43.7
70
66.2
40
51.2
40
28
Magic
26
32
-
-
-
D
-
C
-
-
-
0
27.7
0
22.7
22.7
22.7
57.7
73.3
17.7
32.7
17.7
20
Magic +10
53
65
-
-
-
D
-
B
-
-
-
0
45.7
0
42
42
42
68.2
80
38.2
49.5
38.2
28
Fire
26
-
32
-
-
D
-
-
C
-
-
0
27.7
0
22.7
22.7
22.7
57.7
52.7
38.3
32.7
17.7
20
Fire +10
53
-
65
-
-
D
-
-
B
-
-
0
45.7
0
42
42
42
68.2
64.5
53.7
49.5
38.2
28
Lightning
26
-
-
32
-
D
-
-
-
C
-
0
27.7
0
22.7
22.7
22.7
57.7
52.7
17.7
53.3
17.7
20
Lightning +10
53
-
-
65
-
D
-
-
-
B
-
0
45.7
0
42
42
42
68.2
64.5
38.2
65
38.2
28
Dark
26
-
-
-
32
D
-
-
-
-
C
0
27.7
0
22.7
22.7
22.7
57.7
52.7
17.7
32.7
38.3
20
Dark +10
53
-
-
-
65
D
-
-
-
-
B
0
45.7
0
42
42
42
68.2
64.5
38.2
49.5
53.7
28
Poison
26
-
-
-
-
D
-
-
-
-
-
6
48.3
0
22.7
22.7
22.7
57.7
52.7
17.7
32.7
17.7
20
Poison +10
53
-
-
-
-
D
-
-
-
-
-
13
61.2
0
42
42
42
68.2
64.5
38.2
49.5
38.2
28
Bleed
26
-
-
-
-
D
-
-
-
-
-
0
27.7
6
43.3
22.7
22.7
57.7
52.7
17.7
32.7
17.7
20
Bleed +10
53
-
-
-
-
D
-
-
-
-
-
0
45.7
13
57.5
42
42
68.2
64.5
38.2
49.5
38.2
28

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



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