Help
Help

Gargoyle Bident is a weapon in Dark Souls 2.


Gargoyle Bident.png

Gargoyle Bident+5

Stats
icon-wp_physicalAttack.png 260(*182) icon-wp_counterStrength.png 130
icon-magicbonus.png 0 (*182) icon-wp_poiseDamage.png 20
icon-firebonus.png 0(*182) icon-wp_stability.png 25
icon-lightningbonus.png 0(*182) icon-durabilitiy.png 60
icon-darkbonus.png 0(*182) icon_weight.png 12.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
22
A (*B)
15
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Spear
Attack Type Thrust
Enchantable Yes
Special No
*When infused: 182 physical dmg/182 elemental dmg and B scaling with chosen element. Str scaling changes to A.

 

A two-pronged spear that imitates a weapon mentioned in an ancient text.

Gargoyles are said to guard castles and forts from ill fortune, and they have appeared in many forms in all the great lands throughout history.

Some of them are so meticulously crafted that they look as if they might come to life.

Acquired From


Hints and Tips:

  • Upgraded using Petrified Dragon Bone to +5
  • Shares moveset with Stone Soldier Spear
  • Has the best STR scaling of all spears.
  • At 40 STR and +5 has AR 368. The highest of all spears as of Regulation 1.08.
  • Slightly longer than some spears.
  • Deals the most damage near the beginning and midpoint of its stabbing animation
  • The other end of the spear bears a striking resemblance to a miniature version of the Gargoyle Tail Axe from Dark Souls 1.



Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wield Tutorial
Required in Build:
((Link to build))




Gargoyle Bident Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 104 - - - - 130
20
A - - - - - - - 40 10 30 30 30
Regular +5 260 - - - - ^ A - - - - - - - 40 10 30 30 30
Magic 72 72 - - - ^ B - C - - - - - 37.9 26.6 27.9 27.9 27.9
Magic +5 182 182 - - - ^ B - B - - - - - 37.9 26.6 27.9 27.9 27.9
Fire 72 - 72 - - ^ B - - C - - - - 37.9 7.9 46.6 27.9 27.9
Fire +5 182 - 182 - - ^ B - - B - - - - 37.9 7.9 46.6 27.9 27.9
Lightning 72 - - 72 - ^ B - - - C - - - 37.9 7.9 27.9 46.6 27.9
Lightning +5 182 - - 182 - ^ E - - - B - - - 37.9 7.9 27.9 46.6 27.9
Dark 72 - - - 72 ^ B - - - - C - - 37.9 7.9 27.9 27.9 46.6
Dark +5 182 - - - 182 ^ B - - - - B - - 37.9 7.9 27.9 27.9 46.6
Poison 72 - - - - ^ B - - - - - 112 - 37.9 7.9 27.9 27.9 27.9
Poison +5 182 - - - - ^ B - - - - - 140 - 37.9 7.9 27.9 27.9 27.9
Bleed 72 - - - - ^ B - - - - - - 112 37.9 7.9 27.9 27.9 27.9
Bleed +5 161 - - - - ^ B - - - - - - 140 37.9 7.9 27.9 27.9 27.9
Raw 119 - - - - ^ E - - - - - - - 40 10 30 30 30
Raw +5 299 - - - - ^ E - - - - - - - 40 10 30 30 30
Enchanted 104 - - - - ^ D - D - - - - - 40 10 30 30 30
Enchanted +10 260 - - - - ^ D - D - - - - - 40 10 30 30 30
Mundane 52 - - - - ^ C - - - - - - - 40 10 30 30 30
Mundane +5 130 - - - - ^ C - - - - - - - 40 10 30 30 30

 

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      05 Sep 2017 07:29  

      your page would be way cooler and more readable if you changed this fkn black bg. cant even see the image of the weapon. i avoid your wiki precisely bc of its unreadablity and just stopped to post this.

      • Anonymous

        29 Aug 2017 17:38  

        This spear seems to work pretty good on the Fume Knight depending on what part of the spear hits him-was constantly chipping away 250-465 DMG at +5, 45 STR, & 40 DEX.

        • Anonymous

          14 Aug 2017 06:05  

          What it doesn't say is the weapon deals damage related to how far away the enemy is, poking it with the tip of the bident deals the most damage, being up against your target, with even maxed str and dex, only deals around 200 damage.

          • Anonymous

            16 Apr 2017 06:53  

            its a boss weapon not a normal weapon you buy or find on a enemy. only normal weapons can go up that high. based on what weapon your using . if your using a weapon that upgrades with twilight tighting knight or petrified dragon bones it can only go up at 5. if you are using a weapon that upgrades with tighting knight shards it well upgrade to 10 please change it to bident +5

          Load more

          Chat