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Equipment >> Shields

Golden Wing Shield is a Standard Shield in Dark Souls 2.

Golden Wing Shield

Golden Wing Shield.png
Golden Wing Shield.png
icon-strength.png
icon-strength.png
Strength
icon-dexterity.png
icon-dexterity.png
Dexterity
icon-intelligence.png
icon-intelligence.png
Intelligence
icon-faith.png
icon-faith.png
Faith
12
-
-
-
Durability:
70
Attack Type:
Strike /Parry
Weight:
5.5
Auxiliary:
-
Counter
110
Enchantable?
Yes/No
Special Attack:
No

  • "A blue shield with a gold relief of wings. Likely a symbol of guardianship used by Knights of the Blue."

  • "Contains materials enchanted by magic, allowing spells to be deflected by parrying."


Acquired From:

  • The Golden Wing Shield is located in the Lost Bastille. If you port to the Salt Fort bonfire in Sinner's Rise, go down the ladder and take an immediate left. Run across the bridge there and into the doorway at the other end. There are some stairs to the right. Go down them. There is a cell in front of you as you come down and a door right to the left of it. Go through the door and straight to the back. There is a false wall here. Press (X) on PS3 or (A) on Xbox to open the false wall. Inside there is another false wall to your left. Again press (X) or (A). Ahead is a corpse across a small gap you must jump. Jump across and get the Flame Butterfly and 3 torches on it and then drop on to the little ledge to the right. Follow this all the way down to the end where the corpse with the Golden Wing Shield is.
  • Originally, this shield was the shield the warrior used in the beta


Hints and Tips:

  • Not intended for blocking damage directly, it's for a steadfast spell parrying on par with Cleric's Small Shield.
  • Oddly, it also provides Curse and Petrification resistance, surpassing Lion Clan Shield.

Upgrade Cost:
Upgrades with Titanite Shard

Youtube relevant videos:
Required in Build:
((Link to build))
In-game appearance:
external image KUgnrzF.png
external image KUgnrzF.png


GOLDEN WING SHIELD UPGRADES


Attack ValuesBonus

Parameter Bonus
Auxiliary Effects& Damage Reduction%

Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-darkbonus.png
icon-strengthscale_green.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png
icon-wp_petrifydef.png

icon-wp_cursedef.png
icon-wp_cursedef.png

icon-wp_physicaldef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_darkdef.png
icon-wp_stability.png
icon-wp_stability.png
Regular
25
60
0
0
0
E
-
C
-
-
-
0
45
0
45
45
45
60
80
60
60
55
55
Regular +10
50
90
0
0
0
E
-
B
-
-
-
0
58.7
0
58.7
58.7
58.7
70
85
70
70
66.2
63
Magic
20
59
-
-
-
E
-
B
-
-
-
0
44.5
0
44.5
44.5
44.5
59.5
83.3
59.5
59.5
54.5
55
Magic +10
40
89
-
-
-
E
-
B
-
-
-
0
58.4
0
58.4
58.4
58.4
69.6
87.5
69.6
69.6
65.9
63
Fire
19
47
13
-
-
E
-
B
C
-
-
0
43.9
0
43.9
43.9
43.9
58.9
78.9
68.3
58.9
53.9
55
Fire +10
39
70
20
-
-
E
-
B
C
-
-
0
57.9
0
57.9
57.9
57.9
69.2
84.2
76.2
69.2
65.4
63
Lightning
19
47
-
13
-
E
-
B
-
C
-
0
43.9
0
43.9
43.9
43.9
58.9
78.9
58.9
68.3
53.9
55
Lightning +10
39
70
-
20
-
E
-
B
-
C
-
0
57.9
0
57.9
57.9
57.9
69.2
84.2
69.2
76.2
65.4
63
Dark
19
47
-
-
13
E
-
B
-
-
C
0
43.9
0
43.9
43.9
43.9
58.9
78.9
58.9
58.9
63.3
55
Dark +10
39
70
-
-
20
E
-
B
-
-
C
0
57.9
0
57.9
57.9
57.9
69.2
84.2
69.2
69.2
72.5
63
Poison
21
52
-
-
-
E
-
B
-
-
-
3
63.3
0
42.7
42.7
42.7
57.7
77.7
57.7
57.7
52.7
55
Poison +10
43
78
-
-
-
E
-
A
-
-
-
6
72.5
0
57
57
57
68.2
83.2
68.2
68.2
64.5
63
Bleed
21
52
-
-
-
E
-
B
-


0
42.7
3
63.3
42.7
42.7
57.7
77.7
57.7
57.7
52.7
55
Bleed +10
43
78
-
-
-
E
-
A
-


0
57
6
72.5
57
57
68.2
83.2
68.2
68.2
64.5
63

Table Key

edit

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png
icon-strength.png
icon-strengthscale_green.png
icon-strengthscale_green.png

Strength
icon-wp_physicalattack.png
icon-wp_physicalattack.png

Physical
icon-wp_physicaldef.png
icon-wp_physicaldef.png

Physical
icon-wp_bleed.png
icon-wp_bleed.png

Bleeding
icon-durabilitiy.png
icon-durabilitiy.png

Durability
icon-dexterity.png
icon-dexterity.png
icon-dexscale_green.png
icon-dexscale_green.png

Dexterity
icon-wp_magdmg.png
icon-wp_magdmg.png

Magic
icon-wp_magicdef.png
icon-wp_magicdef.png

Magic
icon-wp_poisondef.png
icon-wp_poisondef.png

Poison
icon_weight.png
icon_weight.png

Weight
icon-intelligence.png
icon-intelligence.png

Intelligence
icon-wp_firedmg.png
icon-wp_firedmg.png

Fire
icon-wp_firedef.png
icon-wp_firedef.png

Fire
icon-wp_petrifydef.png
icon-wp_petrifydef.png

Petrify

icon-faith.png
icon-faith.png

Faith
icon-wp_lightningdmg.png
icon-wp_lightningdmg.png

Lightning
icon-wp_lightningdef.png
icon-wp_lightningdef.png

Lightning
icon-wp_cursedef.png
icon-wp_cursedef.png

Curse

icon-magicbonus_green.png
icon-magicbonus_green.png

Magic Bonus
icon-wp_counterstrength.png
icon-wp_counterstrength.png

Counter Strength
icon-wp_stability.png
icon-wp_stability.png

Stability


icon-firebonus_green.png
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
icon-wp_poiseDamage.png

Poise Damage



icon-lgtngbonus_green.png
icon-lgtngbonus_green.png

Lighting Bonus
icon-wp_castSpeed.png
icon-wp_castSpeed.png

Cast Speed



icon-darkbonus_green.png
icon-darkbonus_green.png

Dark Bonus
icon-wp_range.png
icon-wp_range.png

Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



    • Anonymous

      Lore29 Aug 2016 11:01  

      It should be noted that it is also the shield that Oscar used in the first dark souls :3 good for a character build

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