Help
Help

Equipment >> Shields

Grand Spirit Tree Shield is a Standard Shield in Dark Souls 2.

Grand Spirit Tree Shield

Grand Spirit Tree Shield.png
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
10
-
-
-
Durability:
70
Attack Type:
Strike /Parry
Weight:
5.5
Auxiliary:
-
Counter
110
Enchantable?
Yes/No
Special Attack:
No



  • "Shield of the blue spirit tree that is said to possess divine powers."

  • "Appears in the allegory of Quella, god of dream, and can deflect spells by parrying."

  • "Once there was a boy who was easily frightened, until the talking tree of the dreamworld transformed itself into a shield to protect him."


Acquired From

  • From Ironhearth hall in the Iron Keep head past the two Ironclad 'Turtle-knights'. There should be a lever to your right and a door to your left, go through the door and use a Pharros' Lockstone to reveal a breakable wall opposite the door leading to the Belfry Sol bonfire. Proceed through Belfry Sol until you reach a room with a metal chest and a set of stairs leading downwards. Take the stairs. The shield is located in a chest behind an illusory wall on a platform over looking the Belfry Sol bonfire.
  • Upgrades with: Twinkling Titanite


Hints and Tips:

  • As the description suggests, this shield's parry animation also deflects spells.



Youtube relevant videos:
Where to find the Grand Spirit Tree Shield


Required in Build:
((Link to build))


Attack ValuesBonus

Parameter Bonus
Auxiliary Effects& Damage Reduction%

Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png
icon-wp_cursedef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular
63
-
-
67
-
E
-
-
-
C
-
0
45
0
45
45
45
60
65
60
80
70
45
Regular +5
95
-
-
100
-
E
-
-
-
C
-
0
51.8
0
51.8
51.8
51.8
65
69.3
65
82.5
73.7
53
Magic
48
18
-
51
-
E
-
C
-
C
-
0
43.7
0
43.7
43.7
43.7
58.7
75
58.7
78.7
68.7
45
Magic +5
72
26
-
76
-
E
-
C
-
C
-
0
50.7
0
50.7
50.7
50.7
63.9
78.1
63.9
81.4
72.6
53
Fire
48
18
-
51
-
E
-
-
C
C
-
0
43.7
0
43.7
43.7
43.7
58.7
63.7
70
78.7
68.7
45
Fire +5
72
26
-
76
-
E
-
-
C
C
-
0
50.7
0
50.7
50.7
50.7
63.9
68.2
73.7
81.4
72.6
53
Lightning
45
-
-
72
-
E
-
-
-
C
-
0
44.1
0
44.1
44.1
44.1
59.1
64.1
59.1
86.6
69.1
45
Lightning +5
68
-
-
107
-
E
-
-
-
C
-
0
51.1
0
51.1
51.1
51.1
64.2
68.6
64.2
88.3
73
53
Dark
48
-
-
51
18
E
-
-
-
C
C
0
43.7
0
43.7
43.7
43.7
58.7
63.7
58.7
80
43.7
45
Dark +5
72
-
-
76
26
E
-
-
-
C
C
0
50.7
0
50.7
50.7
50.7
63.9
68.2
63.9
81.4
82.5
53
Poison
54
-
-
58
-
E
-
-
-
C
-
8
63.3
0
42.7
42.7
42.7
57.7
62.7
57.7
77.7
67.7
45
Poison +5
82
-
-
87
-
E
-
-
-
B
-
12
67.9
0
49.8
49.8
49.8
62.9
67.3
62.9
80.4
71.7
53
Bleed
54
-
-
58
-
E
-
-
-
C
-
0
42.7
8
63.3
42.7
42.7
57.7
62.7
57.7
77.7
67.7
45
Bleed +5
82
-
-
87
-
-
-
-
-
B
-
0
49.8
12
67.9
49.8
49.8
62.9
67.3
62.9
80.4
71.7
53

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



Load more

Chat