*When infused: 168 physical dmg/168 elemental dmg and B scaling with chosen element. Str scaling changes to C.
Hand Axe is a weapon in Dark Souls 2. Hand Axe is a quick and nimble axe that's easy to handle. Does decent physical damage, making it good for fast attacks. Ideal for characters who prefer agility in combat.
A crude hand axe.
More of a tool than a weapon. Its short range necessitates close-range, and therefore perilous, combat. Does a respectable amount of damage, however, considering its relatively light weight.
How to get Hand Axe in Dark Souls 2
- Starting weapon of the Bandit
- Sold by Merchant Hag Melentia for 700 souls.
- Treasure pickup just upstairs from the Cardinal Tower bonfire in the Forest of Fallen Giants
DS2 Hand Axe Hints and Tips
- Upgraded with regular Titanite to +10.
- Though at first this weapon may seem puny and harmless, it can be a very viable backup weapon. With relatively high damage for its weight and how early on you can get it, it is also an alright early game choice.
Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wield Tutorial
Required in Build:
- Either high Strength or infuse with Dark.
((Link to build))
DS2 Hand Axe Upgrades Table
Attack ValuesBonus |
Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||||
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Name |
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Regular | 135 | - | - | - | - | 110 25 |
C | - | - | - | - | - | - | - | 55 | 10 | 30 | 30 | 30 |
Regular +10 | 270 | - | - | - | - | - | B | - | - | - | - | - | - | - | 55 | 10 | 30 | 30 | 30 |
Magic | 84 | 84 | - | - | - | ^ | C | - | C | - | - | - | - | - | 52.9 | 26.6 | 27.9 | 27.9 | 27.9 |
Magic +10 | 168 | 168 | - | - | - | ^ | C | - | B | - | - | - | - | - | 52.9 | 26.6 | 27.9 | 27.9 | 27.9 |
Fire | 84 | - | 84 | - | - | ^ | C | - | - | C | - | - | - | - | 52.9 | 7.9 | 46.6 | 27.9 | 27.9 |
Fire +10 | 168 | - | 168 | - | - | ^ | C | - | - | B | - | - | - | - | 52.9 | 7.9 | 46.6 | 27.9 | 27.9 |
Lightning | 84 | - | - | 84 | - | ^ | C | - | - | - | C | - | - | - | 52.9 | 7.9 | 27.9 | 46.6 | 27.9 |
Lightning +10 | 168 | - | - | 168 | - | ^ | C | - | - | - | B | - | - | - | 52.9 | 7.9 | 27.9 | 46.6 | 27.9 |
Dark | 84 | - | - | - | 84 | ^ | C | - | - | - | - | C | - | - | 52.9 | 7.9 | 27.9 | 27.9 | 46.6 |
Dark +10 | 168 | - | - | - | 168 | ^ | C | - | - | - | - | B | - | - | 52.9 | 7.9 | 27.9 | 27.9 | 46.6 |
Poison | 84 | - | - | - | - | ^ | C | - | - | - | - | - | 112 | - | 52.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Poison +10 | 168 | - | - | - | - | ^ | C | - | - | - | - | - | 140 | - | 52.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Bleed | 84 | - | - | - | - | ^ | C | - | - | - | - | - | - | 112 | 52.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Bleed +10 | 168 | - | - | - | - | ^ | C | - | - | - | - | - | - | 140 | 52.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Raw | 138 | - | - | - | - | ^ | E | - | - | - | - | - | - | - | 55 | 10 | 30 | 30 | 30 |
Raw +10 | 310 | - | - | - | - | ^ | E | - | - | - | - | - | - | - | 55 | 10 | 30 | 30 | 30 |
Enchanted | 120 | - | - | - | - | ^ | E | - | D | - | - | - | - | - | 55 | 10 | 30 | 30 | 30 |
Enchanted +10 | 240 | - | - | - | - | ^ | E | - | C | - | - | - | - | - | 55 | 10 | 30 | 30 | 30 |
Mundane | 60 | - | - | - | - | ^ | D | - | - | - | - | - | - | - | 55 | 10 | 30 | 30 | 30 |
Mundane+10 | 120 | - | - | - | - | ^ | D | - | - | - | - | - | - | - | 55 | 10 | 30 | 30 | 30 |
DS2 Hand AxeTable Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
---|---|---|---|---|
Strength |
Physical |
Physical |
Bleeding |
Durability |
Dexterity |
Magic |
Magic |
Poison |
Weight |
Intelligence |
Fire |
Fire |
Petrify |
|
Faith |
Lightning |
Lightning |
Curse |
|
Magic Bonus |
Counter Strength |
Stability |
||
|
Poise Damage |
|||
Lighting Bonus |
Cast Speed |
|||
Dark Bonus |
Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
this is to DS2 what reinforced club was to DS1. A great, light weapon with awesome AR, base str/dex requirements and available from the start.
- Anonymous
- Anonymous
the fact that this thing is viable even at super high levels is staggering
rest in peace my baby, rest in peace
- Anonymous
You can reliably Raw +10 this thing and put every stat point in defense/stamina.
- Anonymous
This has been my melee of choice on my hexer for ages. I am currently looking for something better now that I'm in endgame, but I won't forget my first good melee.
- Anonymous
Do NOT listen to the description. This axe is incredibly good. I actually prefer it over the Bandit Axe even in end-game.
- Anonymous
I use a magic version of this weapon and pair it with the small leather shield, and also use an enchanted light crossbow.
It is a good combo for a cleric looking to consider sorcery. [I don't know why, I am just a sucker for a priest-turned-sorcerer in all the souls games...]
- Anonymous
This is like, the lowest requirement good weapon you can get, right?
- Anonymous
- Anonymous
- Anonymous
This is the exact axe I use in real life to chop wood with. Like I wish I had a picture of my face when I saw it. Now playing a starting class of swordsman, powerstance DW two of these, with a character named after myself, and even looks identical to me, right down to my semi fat self (lost weight, I chop wood for a living now, so its becoming muscle). And I am kicking some boooooooooootay! Saved the game for me, literally.
- Anonymous
Excellent secondary weapon for a str build. Quick attack, great for close up combat.
- Anonymous
Love this thing Takes patience but its quick powerful and gets the job done.
Great move-set and damage, but the low durability is an issue for me. Needs multiple repairs to get through some areas. I guess it's mostly used as a boss weapon.
- Anonymous
- Anonymous
- Anonymous
This hand axe has actually carried me through the entire game from ruin sentinels all the way to nashandra.
- Anonymous
Start as warrior Sprint to cardinal tower Grab ace Buy second from merchant Up stats Dual wield cause shields are for scrubs Beat game
- Anonymous
Great secondary just like in Dark Souls 1, but no Dex scaling... oh well, trade offs happen.
- Anonymous
- Anonymous
Legendary little axe. Great to keep handy on a STR build as a quick secondary
- Anonymous
+10 raw handaxe is actually 310 damage, not 276. Fix, please?
This weapon slaps, less stamina cost than bandit axe. 2hand attacks are way faster than 1hand and can definitely carry you the entire game no problem.
1
+10
-1