Inquisitor's Blade |
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Katana used by the inquisitors. |
Inquisitor's Blade is a type of Item in Dark Souls 2 (DKS2). Inquisitor's Blade, a katana wielded by the inquisitors. While there's no mystique surrounding its creation, the katana's substantial blade gleams with exceptional sharpness. The weight of the blade might hint at the copious blood it has consumed over time. Unused Items in Dark Souls 2 (DKS2) are Items listed in the game code, but not available in-game.
Katana used by the inquisitors. Though there is no secret to the manner of its forging, the katana's hefty blade glistens with extraordinary sharpness. Perhaps its great weight portends to the great washes of blood it has supped upon."
Dark Souls 2 Inquisitor's Blade Information
- Attack Type: Slash
- Weight: 5.0
- Durability: 100
Acquired From
- This item can not be aquired, and is simply a left over in the code.
Requirements |
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24 | 35 | 15 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | Other | ||||||||||||||
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Regular | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Regular +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | |||||
Regular +10 | - | - | - | - | - | - | - | - | - | - | - | - | - | |||||
Poison | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Poison +4 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Poison +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Lightning | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Lightning +4 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Lightning +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Raw | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Raw +4 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Raw +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Magic | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Magic +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Magic +9 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Magic +10 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Enchanted | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Enchanted +4 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Enchanted +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Bleed | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Bleed +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Bleed +9 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Bleed +10 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Dark | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Dark +4 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Dark +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |
Fire | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||
Fire +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||
Fire +9 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||
Fire +10 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
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Strength |
Physical |
Physical |
Bleeding |
Durability |
Dexterity |
Magic |
Magic |
Poison |
Weight |
Intelligence |
Fire |
Fire |
Petrify |
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Faith |
Lightning |
Lightning |
Curse |
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Magic Bonus |
Counter Strength |
Stability |
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Poise Damage |
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Lighting Bonus |
Cast Speed |
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Dark Bonus |
Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
Inquisitor's Blade Notes and Tips in Dark Souls 2
- Notes and tips go here.