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Ironclad Soldier

HP NG: 900
NG+: 525
NG+7: 1,000
Weakness Strike
Lightning
Resistance Slash
Thrust
Magic
Respawns Yes

Ironclad Soldier is an enemy in Dark Souls 2. 

 

Ironclad Soldier (aka Friendly Turtle Man) Information

 

"These are the first really "heavy hitters" you encounter. Knights sent from the Iron King's stronghold to reinforce Drangleic against the marauding giant horde, the Old Ironclads are weathered, weaker versions of their stronger cousins. They are nonetheless formidable, clad in heavy armor resembling a turtle's shell and which provides them with enormous defense. Difficult to stagger, these armored juggernauts carry massive footman's maces designed to smash defenders into paste. Though most of their attacks can be blocked, their swings do enormous stamina drain if defended against with anything less than a greatshield, so dodging them is recommended. They are the only source for the Old Ironclad set. Note that the Ironclads found in Iron keep are identical, but they have more health, and defense, and cause more damage than their weaker brethren."

 

Location

 

Drops

 

Strategy Tips

  • Circle strafe right. Stay back from the overhead slam attack. Wait for the single-swipe and then run in to the right, behind the swipe. Get a hit or two, and roll off. They will often turn their back to bait the player into its backwards turtle crush attack.afar.

 

Move Set

  • Foward Hammer Slam: Standard attack - knocks player onto back.
    • Physical Damage
    • Cannot be blocked
  • Charging Hammer Slam : Raises hammer over head, charges at player for a forward hammer slam. Knocks player back if it connects
    • Physical Damage
    • Cannot be blocked
  • Single Cross-swipe : Standard attack - knocks player onto back.
    • Physical Damage
    • Cannot be blocked
  • Foward Hammer Slam: Standard attack, right to left.
    • Physical Damage
    • Cannot be blocked
  • Multi-swing Combo : 4 horizontal swings in a row.
    • Physical Damage
    • Can be blocked
  • Backwards Turtle Crush: Fall backwards onto player if the player gets behind for too long.
    • Physical Damage
    • Can be blocked

 

Notes

  • --

 

Dark Spirit Variant

 

HP Weak Resists Respawns?
NG: 900
NG+: 1,750
NG+7: 3,350
Strike
Lightning
Slash
Thrust
Magic
No

Location

 

Move Set

  • Foward Hammer Slam: Standard attack - knocks player onto back.
    • Physical Damage
    • Cannot be blocked
  • Charging Hammer Slam : Raises hammer over head, charges at player for a forward hammer slam. Knocks player back if it connects
    • Physical Damage
    • Cannot be blocked
  • Single Cross-swipe : Standard attack - knocks player onto back.
    • Physical Damage
    • Cannot be blocked
  • Foward Hammer Slam: Standard attack, right to left.
    • Physical Damage
    • Cannot be blocked
  • Multi-swing Combo : 4 horizontal swings in a row.
    • Physical Damage
    • Can be blocked
  • Backwards Turtle Crush: Fall backwards onto player if the player gets behind for too long.
    • Physical Damage
    • Can be blocked

 

Drops




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