Kobolds are enemies in Dark Souls II. They are first encountered just past the fields in Things Betwixt (they do not drop anything here).
- Kobolds are lemur-like critters that reside in grassy areas. They are non-hostile unless attacked by players, they tend to flee from the player unless provoked - when provoked the surrounding pack will also attack
- Kobolds deal paltry damage and possess low defense, but can be dangerous if many are provoked at once
- Kobolds can also be encountered in the grass by the entrance to Aldia's Keep. These however, are hostile towards players, and cause bleed and petrification build-up with their attacks