Large Leather Shield

Large%20Leather%20Shield
icon wp physicaldef
90
icon wp poisondef
50
icon wp magicdef
35
icon wp bleeddef
50
icon wp firedef
60 icon wp petrifydef 50
icon wp lightningdef
60 icon wp cursedef 50
icon wp darkdef
45 icon durabilitiy 60
icon wp stability
40 icon weight 1.5
Requirement & Bonus
icon strength icon dexterity icon intelligence icon faith
7
D
--
--
--
--
--
--
Standard Shields Strike / Parry
Enchantable:
Magic Shield
No Special

Large Leather Shield is a standard shield in Dark Souls 2. Standard Shields can be used not only to block an enemy but to parry their attack as well. This allows a riposte, a free attack by the player for a high amount of damage. Enemy attacks can be interrupted with a parry (pressing the Strong Attack button for the shield) and requires practice to learn the timing.

 

Acquired From:

  • Forest of Fallen Giants: On a corpse in the stairwell in the room with the crystal lizard, before the elevator down to the Last Giant.

 

Hints and Tips:

  • Nice early-game shield which offers good all-round protection and decent stability for it's low weight. Not ideal for a tank-build but very useful for occasional shield-users which relies more on dodging or parrying.

 

Youtube relevant videos:

(( Links only please, no embeds, no PvP videos))

In-game appearance:

 

 

Large Leather Shield Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects& Damage Reduction%
Damage Reduction (%) Other
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp poisondef
icon wp bleed
icon wp bleeddef
icon wp petrifydef icon wp cursedef
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
icon wp stability
Regular 65 - - - - D - - - - - 0
50
0
50
0
50
0
50
90 35 60 60 45 40
Regular +10 130 - - - - C - - - - - 0
62.5
0
62.5
0
62.5
0
62.5
92.5 51.5 70 70 58.7 48
Magic 40 50 - - - D - C - - - 0
47.7
0
47.7
0
47.7
0
47.7
87.7 53.3 57.7 57.7 42.7 40
Magic +10 81 100 - - - D - B - - - 0
60.7
0
60.7
0
60.7
0
60.7
90.7 65 68.2 68.2 57 48
Fire 40 - 50 - - D - - C - - 0
47.7
0
47.7
0
47.7
0
47.7
87.7 32.7 57.7 78.3 42.7 40
Fire +10 81 - 100 - - D - - B - - 0
60.7
0
60.7
0
60.7
0
60.7
90.7 49.5 68.2 83.7 57 48
Lightning 40 - - 50 - D - - - C - 0
47.7
0
47.7
0
47.7
0
47.7
87.7 32.7 57.7 78.3 42.7 40
Lightning +10 81 - - 100 - D - - - B - 0
60.7
0
60.7
0
60.7
0
60.7
90.7 49.5 68.2 83.7 57 48
Dark 40 - - - 50 D - - - - C 0
47.7
0
47.7
0
47.7
0
47.7
87.7 32.7 57.7 57.7 63.3 40
Dark +10 81 - - - 100 D - - - - B 0
60.7
0
60.7
0
60.7
0
60.7
90.7 49.5 68.2 68.2 72.5 48
Poison 40 - - - - D - - - - - 0
68.3
0
47.7
0
47.7
0
47.7
87.7 32.7 57.7 57.7 42.7 40
Poison +10 81 - - - - D - - - - - 0
76.2
0
60.7
0
60.7
0
60.7
90.7 49.5 68.2 68.2 57 48
Bleed 40 - - - - D - - - - - 0
47.7
0
68.3
0
47.7
0
47.7
87.7 32.7 57.7 57.7 42.7 40
Bleed +10 81 - - - - D - - - - - 0
60.7
0
76.2
0
60.7
0
60.7
90.7 49.5 68.2 68.2 57 48

 

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




Tired of anon posting? Register!
Load more
⇈ ⇈