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Lizard Staff is a weapon in Dark Souls 2.


Lizard Staff.png

Lizard Staff+10

Stats
icon-wp_physicalAttack.png 0 icon-wp_counterStrength.png 100
icon-magicbonus.png 220(*253)(*170) icon-wp_poiseDamage.png 10
icon-firebonus.png 0 icon-wp_stability.png 15
icon-lightningbonus.png 0 icon-durabilitiy.png 30
icon-darkbonus.png 200(*186)(*230) icon_weight.png 2.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
- - 18 -
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
S - - B
Weapon Type Stave
Attack Type Spell/Strike
Enchantable No
Special No
*When infused: 212 magic dmg/287 elemental dmg

 

Staff used by the fallen sorcerers who wander this land. A catalyst for both sorceries and hexes.

Particularly well-attuned for sorceries.


The lizard bound to its tip is a simple charm, and has no bearing on the staff's powers.



Acquired From:

  • Drop from Hollow Mage (Black) in Undead Purgatory. They respawn infinitely so long as you don't kill the boss (quit or homeward bone out), so you can farm it without ascetics.





Hints and Tips:

  • This is a catalyst with better int-scaling in particular than the starting catalyst for sorcerers, but note that it is a very rare drop.
  • While the damage of Staff of Amana (Human form) and Staff of Wisdom outclasses this staff, the S scaling and damage after infusing is a good consideration,
  • This staff is also flexible, works on both casting both sorcery and hex despite the stat is sorcery dedicated, human or not, the output is always stable, it's the utmost reliable sorcery catalyst.
  • Also it seemly has the fastest casting speed among the all three S scaling Sorcery dedicated catalysts.
  • The only downside is the rather low durability, much close to a sorcery dedicated version of Sunset Staff.
  • For a pure sorcerer, or INT-heavy, it's the best sorcery staff among all staves under normal-titanite upgrading path. since Int scaling reaches S scaling upon +10.
  • Staff of Wisdom requires twinkling and is at the very end of the game. Staff of Amana is arguably better while in Human form, but significantly slower and again late-game, this staff only requires Titanite.
  • Recommended to infuse with Faintstone since it has excellent int scaling for Magic and mediocre Dark scaling.
  • Unlike the Bat Staff, which inflicts poison with Dark Fog instantly before Calibration 1.06, this staff does not have the same effect.
  • Compared to Bat Staff after Calibration 1.06, this staff is sorcery dedicated and the casting speed is faster, while Bat Staff is hex dedicated, the casting speed is way slower.
  • a minor note, You cannot reanimate skeleton with this staff, it doesn't have the special attack used by its old owners.
  • However, if you're really that desperate, wanting to command skeletons to do your bidding, Yearn is the spell for you, you can lure them to destructible object to break them.
  • To mimic the purple sigil, try wielding a chime on left hand and then cast Scraps of Life.




Upgrade Cost:




Youtube relevant videos:
Lizard Staff Location
((Links only please, no embeds, no PvP videos))
Required in Build:

  • high intelligence and magic infusion



Lizard Staff Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%) Cast
Speed
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_CastSpeed.png
Lizard Staff   110 - - 40 100/10     A - - C - - 25 30 20 20 20 120
Lizard Staff +10 - 220 - - 200 ^ - - S - - B - - 25 30 20 20 20 120
Magic - 126 - - 34 ^ - - A - - C - - - - - -   120
Magic +10 - 253 - - 170 ^ - - S - - B - - - - - -   120
Dark - 93 - - 46 ^ - - A - - C - - - - - -   120
Dark +10 - 186 - - 230 ^ - - S - - B - - - - - -   120

 

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      04 Apr 2017 13:01  

      How should I upgrade this staff. I am having a hybrid build and have 18 intelligence so far. I have the dull ember but dont know how I shoudl upgrade this staff?!

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