Lucerne is a Halberd and one of the available Weapons in Dark Souls 2. Lucerne can be obtained from Chancellor Wellager. Notably, its strong attack is effective against shields, allowing users to pierce through. Despite being categorized as a Slash attack, the Lucerne benefits from the Old Leo Ring during attacks while holding a Shield.
How to get Lucerne in Dark Souls 2
- Sold by Chancellor Wellager
DS2 Lucerne Hints and Tips
- Strong attack will allow you to pierce through shields.
- Despite the Attack Type being listed as Slash, this weapon benefits from the Old Leo Ring on attacks done whilst holding a shield up.
Youtube relevant videos:
((Links only please, no embeds, no PvP videos))
Dual Wielding Lucerne Tutorial
Required in Build:
Requirements |
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18 | 14 | - | - |
DS2 Lucerne Upgrades Table
Attack ValuesBonus |
Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||||
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Regular | 162 | - | - | - | - | 120 35 | C | E | - | - | - | - | - | - | 40 | 30 | 30 | 30 | 35 |
Regular +10 | 325 | - | - | - | - | ^ | B | E | - | - | - | - | - | - | 40 | 30 | 30 | 30 | 35 |
Magic | 113 | 113 | - | - | - | ^ | D | E | C | - | - | - | - | - | 38.9 | 26.6 | 27.9 | 27.9 | 32.9 |
Magic +10 | 227 | 227 | - | - | - | ^ | C | E | B | - | - | - | - | - | 38.9 | 26.6 | 27.9 | 27.9 | 32.9 |
Fire | 113 | - | 113 | - | - | ^ | D | E | - | C | - | - | - | - | 37.9 | 27.9 | 46.6 | 27.9 | 32.9 |
Fire +5 | 227 | - | 227 | - | - | ^ | C | E | - | B | - | - | - | - | 37.9 | 27.9 | 46.6 | 27.9 | 32.9 |
Lightning | 113 | - | - | 113 | - | ^ | D | E | - | - | C | - | - | - | 37.9 | 27.9 | 27.9 | 46.6 | 32.9 |
Lightning +10 | 227 | - | - | 227 | - | ^ | C | E | - | - | B | - | - | - | 37.9 | 27.9 | 27.9 | 46.6 | 32.9 |
Dark | 113 | - | - | - | 113 | ^ | D | E | - | - | - | C | - | - | 37.9 | 27.9 | 27.9 | 27.9 | 51.6 |
Dark +10 | 227 | - | - | - | 227 | ^ | C | E | - | - | - | B | - | - | 37.9 | 27.9 | 27.9 | 27.9 | 51.6 |
Poison | 113 | - | - | - | - | ^ | D | E | - | - | - | - | 112 | - | 37.9 | 27.9 | 27.9 | 27.9 | 32.9 |
Poison +10 | 227 | - | - | - | - | ^ | B | E | - | - | - | - | 140 | - | 37.9 | 27.9 | 27.9 | 27.9 | 32.9 |
Bleed | 113 | - | - | - | - | ^ | D | E | - | - | - | - | - | 112 | 37.9 | 27.9 | 27.9 | 27.9 | 32.9 |
Bleed +10 | 227 | - | - | - | - | ^ | B | E | - | - | - | - | - | 140 | 37.9 | 27.9 | 27.9 | 27.9 | 32.9 |
Raw | 186 | - | - | - | - | ^ | E | E | - | - | - | - | - | - | 40 | 30 | 30 | 30 | 35 |
Raw +10 | 373 | - | - | - | - | ^ | E | E | - | - | - | - | - | - | 40 | 30 | 30 | 30 | 35 |
Enchanted | 162 | - | - | - | - | ^ | E | E | D | - | - | - | - | - | 40 | 30 | 30 | 30 | 35 |
Enchanted +10 | 325 | - | - | - | - | ^ | D | E | C | - | - | - | - | - | 40 | 30 | 30 | 30 | 35 |
Mundane | 81 | - | - | - | - | ^ | D | E | - | - | - | - | - | - | 40 | 30 | 30 | 30 | 35 |
Mundane +10 | 162 | - | - | - | - | ^ | C | E | - | - | - | - | - | - | 40 | 30 | 30 | 30 | 35 |
Dark Souls II Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
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Strength |
Physical |
Physical |
Bleeding |
Durability |
Dexterity |
Magic |
Magic |
Poison |
Weight |
Intelligence |
Fire |
Fire |
Petrify |
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Faith |
Lightning |
Lightning |
Curse |
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Magic Bonus |
Counter Strength |
Stability |
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Poise Damage |
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Lighting Bonus |
Cast Speed |
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Dark Bonus |
Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
do not use.
shield piercing is quite weak and 1h r2s are quite slow
- Anonymous
Which attacks are counted as slash? Is the regular moveset compatible with the leo ring like in 3? Or am I better off just sticking to the Espada for counter dmg
- Anonymous
Attack Type: slash ??? is this correct?
in ds1 and ds3 lucerne deal thrust attack....
Wish you could get this earlier... I love this weapon in other games...
5
+10
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