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Majestic Greatsword is a weapon in Dark Souls 2.


Majestic Greatsword.png

Majestic Greatsword+5

Stats
icon-wp_physicalAttack.png 290 (*182) icon-wp_counterStrength.png 130
icon-magicbonus.png 0 (*200) icon-wp_poiseDamage.png 35
icon-firebonus.png 0(*200) icon-wp_stability.png 40
icon-lightningbonus.png 0(*200) icon-durabilitiy.png 60
icon-darkbonus.png 0(*200) icon_weight.png 9.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
25
B
25
D (*E)
20 20
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Greatsword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 182 physical dmg/200 elemental dmg and B scaling with chosen element. Dex scaling changes to C.



An ancient greatsword of unknown origin.
This sword was passed down through generations, until it reached Gordin, wandering knight of Forossa, and was lost upon his death.

Uncannily, every last one of the prominent swordsmen who inherited this weapon was left-handed.



Acquired From

  • In a metal treasure chest at the bottom of a cursed tower, across the chain bridge before you go to the Foyer bonfire in Brume Tower (where you get invaded by Maldron the Assassin).




Hints and Tips:

  • Reinforced with Twinkling Titanite to +5.
  • Using a bonfire ascetic will NOT reset the chest.
  • A second sword can only be obtained trough trading or going into NG+.
  • Use this sword in your left hand to use the moveset of the Abyss Greatsword (Greatsword of Artorias) from Dark Souls, as well as gain a scaling bonus.
  • While using this sword in your right hand only gives a typical greatsword moveset.
  • One-handed L2 if wielded with Left hand: Spinning Sweep.
  • Two-handed R2 if wielded with Left hand: Jumping Overhead Slash.
  • Extremely easy to knock down opponents with these special attack
  • Recommended combo: forward L1 guardbreak -> L2 -> 2HR2
  • This sword has unique dual wield powerstance moves like Knight Artorias from Dark Souls: Jumping overhead slash.
  • Compatible with Ivory Straight Sword beam emission upon powerstance.
  • This weapon cannot be buffed by any resin or spell.
  • With 28 strength and dexterity, this weapon will have an AR of 441.




Youtube relevant videos:


Required in Build:
((Link to build))


Majestic Greatsword Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 241 - - - - 130
35
C D - - - - - - 60 10 40 40 20
Regular +5 290 - - - - ^ B D - - - - - - 60 10 40 40 20
Magic 151 185 - - - ^ C E C - - - - - 57.7 28.3 37.7 37.7 17.7
Magic +5 182 200 - - - ^ C E B - - - - - 57.7 28.3 37.7 37.7 17.7
Fire 151 - 185 - - ^ C E - C - - - - 57.7 7.7 58.3 37.7 17.7
Fire +5 182 - 200 - - ^ C E - B - - - - 57.7 7.7 58.3 37.7 17.7
Lightning 151 - - 185 - ^ C E - - C - - - 57.7 7.7 37.7 58.3 17.7
Lightning +5 182 - - 200 - ^ C E - - B - - - 57.7 7.7 37.7 58.3 17.7
Dark 151 - - - 185 ^ C E - - - C - - 57.7 7.7 37.7 37.7 38.3
Dark +5 182 - - - 200 ^ C E - - - B - - 57.7 7.7 37.7 37.7 38.3
Poison 151 - - - - ^ C E - - - - 123 - 57.7 7.7 37.7 37.7 17.7
Poison +5 182 - - - - ^ C E - - - - 154 - 57.7 7.7 37.7 37.7 17.7
Bleed 151 - - - - ^ C E - - - - - 123 57.7 7.7 37.7 37.7 17.7
Bleed +5 182 - - - - ^ C E - - - - - 154 57.7 7.7 37.7 37.7 17.7
Raw 277 - - - - ^ E E - - - - - - 60 10 40 40 20
Raw +5 333 - - - - ^ E E - - - - - - 60 10 40 40 20
Enchanted 241 - - - - ^ E E D - - - - - 60 10 40 40 20
Enchanted +5 290 - - - - ^ E E C - - - - - 60 10 40 40 20
Mundane 120 - - - - ^ D E - - - - - - 60 10 40 40 20
Mundane +5 145 - - - - ^ D E - - - - - - 60 10 40 40 20

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      21 May 2017 10:31  

      An interesting thing about the left-handed moveset - if you lack the required stats, the unique strong attack won't work while two-handing the weapon. Oddly enough, doing it one-handed without the stats *does* work.

      • Anonymous

        04 May 2017 06:10  

        The best combo for power stance in my opinion is the Majestic Greatsword and Black Knight Greatsword, both weapons have amazing range and when the BK sword is buffed with flame weapon, extremely powerful

        • Anonymous

          01 Apr 2017 21:50  

          Just another instance of B - Team pandering by putting DS1 references in areas and contexts that make no sense

          • Anonymous

            artoriass29 Aug 2016 11:02  

            obviously artorias the abysswalker injured his dominant left hand and was forced to wield it right-handed as he does when we encounter him.

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