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Old Knight Halberd

Equipment >> Weapons

"An undated halberd.
Wielded by a warrior from a time so ancient that there exists no record of his endeavors. Has extremely low durability. Sometimes, just as a thing falls to pieces, it unleashes its last flash of great power..."
Old Knight Halberd.png
Weapon Type:
Halberd
Counter

Weight:
16.0
Attack Type:
Slash
Auxiliary:
-
Durability:
20
Stability:
40
Enchantable:
Yes
Special Attack:
No

Acquired From
  • Treasure pickup on the aqueduct that connects Heide's Tower of Flame to No-Man's Warf. Run until you meet the first Old Knight and, after defeating it, continue straight ahead instead of down the stairs and find the item on a hidden corner.

Hints and Tips:

Youtube relevant videos:
((Links only please, no embeds, no PvP videos))
Old Knight Halberd move set & power stance tutorial
Required in Build:
((Link to build))

Requirements
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith

16
20
-
-


Attack ValuesBonus

Parameter Bonus
Auxiliary Effects
Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular
180
-
-
-
-
120
35
C
A
-
-
-
-
-
-
40
10
30
30
35
Regular +10
360
-
-
-
-
^
C
A
-
-
-
-
-
-
-
-
-
-

Magic
126
126
-
-
-
^
D
B
C
-
-
-
-
-
38.9
26.6
27.9
27.9
32.9
Magic +10
252
252
-
-
-
^
D
B
B
-
-
-
-
-
38.9
26.6
27.9
27.9
32.9
Fire
126
-
126
-
-
^
D
B
-
C
-
-
-
-
37.9
7.9
46.6
27.9
32.9
Fire +5
252
-
252
-
-
^
D
B
-
B
-
-
-
-
37.9
7.9
46.6
27.9
32.9
Lightning
126
-
-
126
-
^
D
B
-
-
C
-
-
-
37.9
7.9
27.9
46.6
32.9
Lightning +10
252
-
-
252
-
^
D
B
-
-
B
-
-
-
37.9
7.9
27.9
46.6
32.9
Dark
126
-
-
-
126
^
D
B
-
-
-
C
-
-
37.9
7.9
27.9
27.9
51.6
Dark +10
252
-
-
-
252
^
D
B
-
-
-
B
-
-
37.9
7.9
27.9
27.9
51.6
Poison
126
-
-
-
-
^
D
B
-
-
-
-
112
-
37.9
7.9
27.9
27.9
32.9
Poison +10
252
-
-
-
-
^
D
B
-
-
-
-
140
-
37.9
7.9
27.9
27.9
32.9
Bleed
126
-
-
-
-
^
D
B
-
-
-
-
-
112
37.9
7.9
27.9
27.9
32.9
Bleed +10
252
-
-
-
-
^
D
B
-
-
-
-
-
140
37.9
7.9
27.9
27.9
32.9
Raw
207
-
-
-
-
^
E
E
-
-
-
-
-
-
40
30
30
30
35
Raw +10
414
-
-
-
-
^
E
E
-
-
-
-
-
-
40
30
30
30
35
Enchanted
180
-
-
-
-
^
E
D
D
-
-
-
-
-
40
30
30
30
35
Enchanted +10
360
-
-
-
-
^
E
D
C
-
-
-
-
-
40
30
30
30
35
Mundane
90
-
-
-
-
^
D
C
-
-
-
-
-
-
40
30
30
30
35
Mundane +10
180
-
-
-
-
^
D
C
-
-
-
-
-
-
40
30
30
30
35

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



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