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Parry Frame Data

Information

All testing were done for Patch 1.04 Calibration 1.08 on PC 60 fps in PvE. Not all weapons were tested, but the most noticeable members in category. All categories were covered though (Straight swords, Small shields etc.)
Notes:






Parry Window Graphics

by TheHolyChicken86
ParryWindowDKS2.png
ParryWindowSpellsDKS2.png


Speculations

  • Testing of "Hilt parry" was done only with Washing Pole and Blue Flame weapons, so it is only assumption that the rest of weapons from "Hilt parry" category have the same parry frame data based on the same parry animation
  • There was no testing for PvP, but most likely the frame data is the same, but you need to add latency delay to startup frames.

Conclusions

  • Unless small shield has "make parrying easier" property in description, it does not have more parry frames even with "fancy" parry animation. In fact it makes startup and recovery longer. Thus Llewellyn Shield is the best alternative to Target Shield.
  • Black Knight Greataxe (Greataxes category) has "Hilt parry" animation, but Gyrm Axe (Axes category) has Greatswords parry animation. Looks like both Greataxes and Axes have "Hilt parry" if they have long enough hilt and "Greatswords parry" if they are short and somewhat massive.
  • If the item has "Spell parry" property, it has the same spell parry frames as for weapon parry.



    • Monastery scimitar29 Aug 2016 11:01  

      I believe the new parry frame data is about 6 frames for startup and still 18 frames of active parry. Seems to have a longer recovery than the super parry. Further testing is requested because the is is just what I have eyed using steams built in FPS measuring tool.

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