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Equipment >> Shields

Pursuer's Greatshield is a GreatShield in Dark Souls 2.

Pursuer's Greatshield

Pursuer's Greatshield.png
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
38
-
-
-
Durability:
80
Attack Type:
Strike
Weight:
16
Auxiliary:
-
Counter

Enchantable?
Yes/No
Special Attack:
No




  • "Greatshield of the Pursuer."

  • "For those who can handle the weight of this shield, it offers resistance to curses."

  • "The Pursuer hunts down those branded by the curse, as if each Undead soul that he claims will atone one of his sins."





Acquired From






Hints and tips:

  • This shield offers resistance to curses.
  • Although an effective shield, it's still bested by Havel's greatshield, although it weighs 4.0 more units.



Attack ValuesBonus
Parameter Bonus
Auxiliary Effects& Damage Reduction%
Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png
icon-wp_cursedef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Pursuer's Greatshield
104
0
0
0
0
120
35


-
-
-
-
0
65.0
0
65.0
65.0
65.0
100.0
50.0
80.0
40.0
60.0
70
Pursuer's Greatshield +5
260
-
-
-

120
35
-
-
-
-


0
69.3
0
69.3
69.3
69.3
100
56.2
82.5
47.5
65
78
Magic
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Magic +5
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Fiew
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Fire +5
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Lightning
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Lightning +5
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Dark
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Dark +5
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Poison
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Poison +5
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Bleed
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-
Bleed +5
-
-
-
-

-
-
-
-
-


-
-


-
-
-
-

-

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



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