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Puzzling Stone Sword is a weapon in Dark Souls 2.

 


Puzzling Stone Sword.png

Puzzling Stone Sword+5

Stats
icon-wp_physicalAttack.png 145(*91) icon-wp_counterStrength.png 120
icon-magicbonus.png 0 (*111) icon-wp_poiseDamage.png 25
icon-firebonus.png 0(*111) icon-wp_stability.png 20
icon-lightningbonus.png 0(*111) icon-durabilitiy.png 60
icon-darkbonus.png 0(*111) icon_weight.png 2.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
7
E
6
S
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Straight Sword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 91 physical dmg/111 elemental dmg and B scaling with chosen element.

A sword with a segmented blade.When swung its segments separate and the sword strike in a whipping slash.

Crafted with rare magnetic stone of remarkable strength only found within caves of the gutter."

Acquired From

  • In Dragon's Sanctum, in the long, narrow pathway with the little staircase (with the hole). Jump over the hole in the staircase and search for a quadratic hole in the wall; shoot at the plate you see at the the end of it using a bow to open a door, but don't go in yet. Afterwards, follow the hallway; at the end of the hallway, search the high wall for another plate and shoot it. Now go back to the previous door and enter. There will be an enemy to left, two downstairs to the right, and a floor switch that activates a trap. After you've killed them, you should see three chests: two wooden and one metal one, the metal one holds the sword.
  • You can receive a second one by helping another player with Graverobber, Varg and Cerah.
  • You can receive another one as loot on the big Worm before the Graverobber, Varg, and Cerah boss.
  • A very rare drop from Graverobber, Varg, and Cerah boss fight.

 

Hints and Tips:

  • Upgraded with Twinkling Titanite  to +5.
  • The only straight sword in the game to have a 2 handed R1 thrusting attack.
  • The sword when swung certain ways appears to spread out into smaller pieces and whip around in an elastic motion before quickly regaining its original shape.
  • Although the R2 looks like an whip attack, it can be parried.
  • Has exceptional 2H tracking stab attacks. This is the only straight sword in the entire game with a handed thrusting normal attack.
  • At +5 and with 40 str and 40 dex this weapon has an Attack Rating of 292 (145+147).
  • Can also do large combos with enough stamina: 2HR1 2HR1 2HR2 2HR2 as the first 2HR2 is 360 degrees and wide, depending on endurance can hit a total of 6 times.
  • This weapon is also used left handed by the 'Faraam Warrior' in the Frigid Outskirts.
  • Due to the unpredictability of this weapon, it can be very effective at catching foes with their guard down.


Youtube relevant videos:
((Links only please, no embeds, no PvP videos.))

Required in Build:
((Link to build))

Puzzling Stone Sword Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 120 - - - - 120
25
E S - - - - - - 30 5 20 20 10
Regular +5 145 - - - - ^ E S - - - - - - 30 5 20 20 10
Magic 75 92 - - - ^ E S C - - - - - 27.7 23.3 17.7 17.7 7.7
Magic +5 91 111 - - - ^ E S B - - - - - 27.7 23.3 17.7 17.7 7.7
Fire 75 - 92 - - ^ E S - C - - - - 27.7 2.7 38.3 17.7 7.7
Fire +5 91 - 111 - - ^ E S - B - - - - 27.7 2.7 38.3 17.7 7.7
Lightning 75 - - 92 - ^ E S - - C - - - 27.7 2.7 17.7 38.3 7.7
Lightning +5 91 - - 111 - ^ E S - - B - - - 27.7 2.7 17.7 38.3 7.7
Dark 75 - - - 92 ^ E S - - - C - - 27.7 2.7 17.7 17.7 28.3
Dark +5 91 - - - 111 ^ E S - - - B - - 27.7 2.7 17.7 17.7 28.3
Poison 75 - - - - ^ E S - - - - 123 - 27.7 2.7 17.7 17.7 7.7
Poison +5 91 - - - - ^ E S - - - - 154 - 27.7 2.7 17.7 17.7 7.7
Bleed 75 - - - - ^ E S - - - - - 123 27.7 2.7 17.7 17.7 7.7
Bleed +5 91 - - - - ^ E S - - - - - 154 27.7 2.7 17.7 17.7 7.7
Raw 138 - - - - ^ E D - - - - - - 30 5 20 20 10
Raw +5 166 - - - - ^ E D - - - - - - 30 5 20 20 10
Enchanted 120 - - - - ^ E C D - - - - - 30 5 20 20 10
Enchanted +5 145 - - - - ^ E C D - - - - - 30 5 20 20 10
Mundane 60 - - - - ^ E B - - - - - - 30 5 20 20 10
Mundane +5 72 - - - - ^ E A - - - - - - 30 5 20 20 10

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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