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Ricard's Rapier is a weapon in Dark Souls 2.


Ricard's Rapier.png

Ricard's Rapier+10

Stats
icon-wp_physicalAttack.png 160(*112) icon-wp_counterStrength.png 140
icon-magicbonus.png 0 (*112) icon-wp_poiseDamage.png 10
icon-firebonus.png 0(*112) icon-wp_stability.png 20
icon-lightningbonus.png 0(*112) icon-durabilitiy.png 45
icon-darkbonus.png 0(*112) icon_weight.png 2.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
8 25
S
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Piercing Sword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 112 physical dmg/112 elemental dmg and B scaling with chosen element. Dex scaling changes to C.


An exquisitely decorated rapier.
Said to belong to a prince who appears in an ancient tale.

There are numerous variations of the story of the prince who wandered the lands and eventually became Undead.

The majority of these tales end in tragedy. but there are some exceptions. 



Acquired From




Hints and Tips:

  • Upgraded with regular Titanite to +10.
  • The heavy attack in either hand is a flurry of thrust attacks, good with the Old Leo Ring and bosses with large counter windows.
  • At 40 Dex and fully upgraded it has an attack rating of 300(160+140).
  • Tap once more during strong attack to land more hits.
  • The weapon has a relatively low durability of 45 so it breaks rather easy when spamming the heavy attack because each hit within the flurry counts towards the weapon durability.
  • In power stance with this weapon as your right hand your power stance strong attacks will use very little stamina, due to the stamina cost is seperated into each hit.
  • Power stance strong attack with two Ricard's Rapier does not perform special attack, however it costs much less stamina than other thrusting swords.
  • Not quite useful on inflicting poison with heavy attack, it only inflicts 137 poison buildup in total provided all thrusts are landed, plus not as agile as the Channeler's Trident

.
Trivia:

  • This rapier is featured in the original Dark Souls as loot for killing Prince Ricard.


YouTube relevant videos:
(( Links only please, no embeds, no PvP videos.))

Required in Build:
((Link to build))

Ricard's Rapier Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 80 - - - - 140
10
- A - - - - - - 45 10 30 30 20
Regular +10 160 - - - - ^ - S - - - - - - 45 10 30 30 20
Magic 56 56 - - - ^ - B C - - - - - 42.9 26.6 27.9 27.9 17.9
Magic +10 112 112 - - - ^ - S B - - - - - 42.9 26.6 27.9 27.9 17.9
Fire 56 - 56 - - ^ - B - C - - - - 42.9 7.9 46.6 27.9 17.9
Fire +10 112 - 112 - - ^ - S - B - - - - 42.9 7.9 46.6 27.9 17.9
Lightning 56 - - 56 - ^ - B - - C - - - 42.9 7.9 27.9 46.6 17.9
Lightning +10 112 - - 112 - ^ - S - - B - - - 42.9 7.9 27.9 46.6 17.9
Dark 56 - - - 56 ^ - B - - - C - - 42.9 7.9 27.9 27.9 36.6
Dark +10 112 - - - 112 ^ - S - - - B - - 42.9 7.9 27.9 27.9 36.6
Poison 56 - - - - ^ - B - - - - 112 - 42.9 7.9 27.9 27.9 17.9
Poison +10 112 - - - - ^ - S - - - - 140 - 42.9 7.9 27.9 27.9 17.9
Bleed 56 - - - - ^ - B - - - - - 112 42.9 7.9 27.9 27.9 17.9
Bleed +10 112 - - - - ^ - S - - - - - 140 42.9 7.9 27.9 27.9 17.9
Raw 92 - - - - ^ - E - - - - - - 45 10 30 30 20
Raw +10 184 - - - - ^ - C - - - - - - 45 10 30 30 20
Enchanted 80 - - - - ^ - D D - - - - - 45 10 30 30 20
Enchanted +10 160 - - - - ^ - B C - - - - - 45 10 30 30 20
Mundane 40 - - - - ^ - C - - - - - - 45 10 30 30 20
Mundane+10 80 - - - - ^ - A - - - - - - 45 10 30 30 20

 

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      24 Jul 2017 01:34  

      What stats are require to wield this weapon? My character seems to be unable to use it effectively and I don't understand why. Low Dex?

      • Anonymous

        10 Jul 2017 12:52  

        This page says it is "not quite useful at inflicting poison" wtf you can poison anything with 1 r2 attack flurry.. btw use it like this I'm the dark chasm to poison all the mean baddies them nail them with your reg weapon.

        • Anonymous

          05 Jun 2017 00:52  

          At +10 uninfused and 50 dex Ricard's Rapier has 315 pure phys AR, more than all of the other rapiers. I didn't check the Chaos Rapier as I didn't have the stats.

          • Anonymous

            Still drops from spiders29 Aug 2016 10:56  

            I don't have SotFS so maybe thats the difference but I just got a second ricards rapier. I found the one in huntsmans copse awhile back, just had one drop from a spider in Brightstone Cove

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