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Equipment >> Weapons
Santier's Spear is a weapon in Dark Souls 2.


Santier's Spear.png

Santier's Spear+5

Stats
icon-wp_physicalAttack.png 350(*175) icon-wp_counterStrength.png 120
icon-magicbonus.png 0 (*175) icon-wp_poiseDamage.png 35
icon-firebonus.png 0(*175) icon-wp_stability.png 40
icon-lightningbonus.png 0(*175) icon-durabilitiy.png 500
icon-darkbonus.png 0(*175) icon_weight.png 12.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
20 22
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*C *C *C *C
Weapon Type Spear
Attack Type Slash
Enchantable Yes
Special No
*When infused: 175 physical dmg/175 elemental dmg and C scaling with chosen element.



"A spear that was embedded in a stone statue.
According to an old local legend, a great spear was used to defeat Santier, the walking statue. Perhaps this is that very spear.
But it will be difficult to utilize such a thing in the manner of a spear. Your only choice is to swing it around, and smite foes about the head."


Acquired From

  • Treasure at Doors of Pharros: Gyrm's Respite bonfire. The doorway is in the middle of the right-hand wall when entering the main area from the Gyrm's Respite bonfire room. Be wary of the primal knight behind the door. Even if you only open the bottom door, He can still hit you.
  • There are three Lockstone slots - one on each side of the doorway, and one under the water directly in front of the door. If a lockstone is used on the middle slot under the water, the door can be rolled through without using all three slots.




Hints and Tips:

  • Upgraded with Twinkling Titanite.
  • You can deplete its durability to break the embedded head and turn this weapon into an effective, quick spear. The weapon will stay this way from now on, it will be impossible to "repair" and it will not lose its durability further, effectively making it unbreakable. However, if you die or rest at a bonfire prior to breaking the spear completely, its durability will be restored to full.
  • Once the durability is depleted, this is the one and only weapon with technically INFINITE DURABILITY, extremely useful on a no death, no bonfire playthrough.
  • Mundane is no longer viable as the weapon loses almost all damage making raw one of the best infusions, while Enchanted is the best option, as it'll outscale Raw once reached 50int.
  • If you are using the spear in PVP -or the person against you is- be wary that it is extremely easy to parry the attacks... that's why you should try to be unpredictable when using this weapon in PVP
  • This weapon was extremely popular in PVP due to its power and large hitbox that can catch players off-guard. As of Calibration 1.06, this weapon has had its attack power reduced especially on mundane infuse (reduce base damage to 30), to balance it out, making it less viable against other players and bosses.
  • Highly recommended to wield it with Yorgh's Spear together, combining both movesets together will make the movesets even more variable and unpredictable, such as Santier rolling R1 + Yorgh R2 combo.
  • It is possible to powerstance this weapon, but the moveset becomes very bland.
  • If you're attempting to break the statue head by playing through areas of the game, you can select the "leave" option in the inventory to leave it beside the bonfire you want to rest at. You can then rest as normal, repairing your gear and replenishing your estus. When you then pick the spear up again, it will not have been repaired.


Ways to break the stone head:

  • Hitting walls, for example the Bright Cove Tseldora tent interior.
  • Note that acid does not directly affect the weapon, and cannot be broken via acid surge or pools of acid. It must be broken by hitting either enemies or walls. 
  • Hitting dead enemies (stacking up corpses and using 2h strong attack is highly recommended). On the first bonfire of FoFG, lure about 4 enemies and try to kill them in a way that all fall in the same location. Then, hit the bodies with 2H strong attack. This will break the stone head in less than one minute.
  • Hitting non-aggressive enemies (ie. Rat Covenant Primal Knights).
  • Repeatedly hitting Dyna and Tillo is a good way to break the spear (using the 2h strong attack), as they are invulnerable.

The best way is to be part of The Rat Covenant (wear ring and they will become non-hostile then repeatedly hit the Mastadons in Door of Pharros with the 1hd strong attack it will break in a couple of minutes.

  • Another excellent way is hitting walls but while in the pool of acid found in Aldia's Keep, next to the secret bonfire. Make sure you kill the dogs and unequip all other gear first.


Moveset:

  • After breaking the head, the moveset of this weapon will include spear, halberd, curved sword, and twinblade attacks, giving it one of the most diverse movesets in the game. Due to this, the Santiers Spear is highly common in PVP combat
    • 1 handed:
      • first and second light attack - spear
      • first and second strong attack - halberd
      • roll light attack - twinblade
      • backstep/run light attack - curved sword
    • 2 handed:
      • first and second light attack - twinblade
      • first strong attack - twinblade
      • second strong attack - halberd
      • roll light attack - twinblade
      • backstep/run light attack - halberd


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos))
Required in Build:
((Link to build))


Santier's Spear Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 233 - - - - 120
35
- - - - - - - - 40 10 30 30 35
Regular +5 350 - - - - ^ - - - - - - - - 40 10 30 30 35
Magic 116 116 - - - ^ - - C - - - - - 38.9 26.6 27.9 27.9 32.9
Magic +5 175 175 - - - ^ - - B - - - - - 38.9 26.6 27.9 27.9 32.9
Fire 116 - 116 - - ^ - - - C - - - - 37.9 7.9 46.6 27.9 32.9
Fire +5 175 - 175 - - ^ - - - B - - - - 37.9 7.9 46.6 27.9 32.9
Lightning 116 - - 116 - ^ - - - - C - - - 37.9 7.9 27.9 46.6 32.9
Lightning +5 175 - - 175 - ^ - - - - B - - - 37.9 7.9 27.9 46.6 32.9
Dark 116 - - - 116 ^ - - - - - C - - 37.9 7.9 27.9 27.9 51.6
Dark +5 175 - - - 175 ^ - - - - - B - - 37.9 7.9 27.9 27.9 51.6
Poison 139 - - - - ^ - - - - - - 96 - 37.9 7.9 27.9 27.9 32.9
Poison +5 210 - - - - ^ - - - - - - 120 - 37.9 7.9 27.9 27.9 32.9
Bleed 139 - - - - ^ - - - - - - - 96 37.9 7.9 27.9 27.9 32.9
Bleed +5 210 - - - - ^ - - - - - - - 120 37.9 7.9 27.9 27.9 32.9
Raw 256 - - - - ^ - - - - - - - - 40 30 30 30 35
Raw +5 385 - - - - ^ - - - - - - - - 40 30 30 30 35
Enchanted 233 - - - - ^ - - D - - - - - 40 30 30 30 35
Enchanted +5 350 - - - - ^ - - D - - - - - 40 30 30 30 35
Mundane 34 - - - - ^ - - - - - - - - 40 30 30 30 35
Mundane +5 52 - - - - ^ - - - - - - - - 40 30 30 30 35

 

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      11 Aug 2017 13:49  

      I always break it by hitting the fogdoor to the Royal Rat Authority.. fastest degradation i've found so far

      • Anonymous

        17 Mar 2017 15:52  

        I use the red egg cluster of the Corrosive Egg Crawlers in Shulva - Sanctum City to break the stone, it take less than 10 minutes.
        Just hit the egg cluster, use aged feather to respawn it, rinse and repeat

        • Anonymous

          25 Feb 2017 00:29  

          have a buddy of mine who attacks the cat in majula, she never dies and never becomes hostile. though, from what i hear, this takes FOREVER

          • Anonymous

            23 Feb 2017 21:14  

            In SotFS if you hit a bonfire that Aldia has popped out of you can lower durability quick. Direct head hits with the overhead chop reduce 10 durability per hit.

            • 07 Jan 2017 21:46  

              A good place is the bonfite room after ruin sentinels, as you walk in just after the exploding hollow there is a pile of bags, if you r2 them you loose 1 to 2 dura each hit.

              • 23 Oct 2016 11:27  

                In the Xbone SotFS version, I tried most of the methods mentioned here, and some did nothing or minimal towards breaking the head off. I did not try the bird nest method, so I cannot speak to that, but the attacking of the stone in Majula where you enter the Champions Covenants worked very well. I am looking for coop or people to give away or trade items with. I am at max tier soul level, so you will need to be around 9 to 12 million for us to hook up. Gamertag Fester710. Cheers!

                • Dead bodies method not working in sofs29 Aug 2016 10:59  

                  Santier's spear durability not reducing when hitting deadbodies on sofs. Can someone else check if this is only on my com or an update

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