Scimitar

Scimitar+10

Stats
icon wp physicalAttack 220(*154) icon wp counterStrength 110
icon magicbonus 0 (*154) icon wp poiseDamage 20
icon firebonus 0(*154) icon wp stability 30
icon lightningbonus 0(*154) icon durabilitiy 40
icon darkbonus 0(*154) icon weight 1.5
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
7
E
16
A (*C)
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Curved Sword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 154 physical dmg/154 elemental dmg and B scaling with chosen element. Dex scaling changes to C.

Scimitar is a weapon in Dark Souls 2. The Scimitar is a small Curved Sword with a narrow blade, known for its lightweight design and quick slashing moves. Its rapid attacks give opponents little time to react. Despite having a sharp blade, it's not the best choice against armor and tough skin

 

A small curved sword with a narrow blade. 

The rapid slashing of the lightweight scimitar hardly allows the victim to catch a breath. Has a sharp blade, but is rather ineffective against armour and hard skin.

Acquired From

 

Hints and Tips:

  • Upgraded with regular Titanite to +10.
  • Like all curved swords, the Scimitar has excellent directional adjustment and tracking which allows you not only pressure the enemy but also constantly face them so they can not punish your flurry of attacks with a back stab.
  • The running attack is extremely powerful in PvP situations but also very easy to parry due to its wind up animation and is also countered by simply back stepping.
  • When wielded in the left hand, strong attack is a parry.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))


Required in Build:
((Link to build))
 

Scimitar Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 110 - - - - 110
20
E B - - - - - - 45 10 30 30 20
Regular +10 220 - - - - ^ E A - - - - - - 45 10 30 30 20
Magic 77 77 - - - ^ E C C - - - - - 42.9 26.6 27.9 27.9 17.9
Magic +10 154 154 - - - ^ E C B - - - - - 42.9 26.6 27.9 27.9 17.9
Fire 77 - 77 - - ^ E C - C - - - - 42.9 7.9 46.6 27.9 17.9
Fire +10 154 - 154 - - ^ E C - B - - - - 42.9 7.9 46.6 27.9 17.9
Lightning 77 - - 77 - ^ E C - - B - - - 42.9 7.9 27.9 46.6 17.9
Lightning +10 154 - - 154 - ^ E C - - B - - - 42.9 7.9 27.9 46.6 17.9
Dark 77 - - - 77 ^ E C - - - C - - 42.9 7.9 27.9 27.9 36.6
Dark +10 154 - - - 154 ^ E C - - - B - - 42.9 7.9 27.9 27.9 36.6
Poison 77 - - - - ^ E C - - - - 112 - 42.9 7.9 27.9 27.9 17.9
Poison +10 154 - - - - ^ E C - - - - 140 - 42.9 7.9 27.9 27.9 17.9
Bleed 77 - - - - ^ E C - - - - - 112 42.9 7.9 27.9 27.9 17.9
Bleed +10 154 - - - - ^ E C - - - - - - 42.9 7.9 27.9 27.9 17.9
Raw 126 - - - - ^ E E - - - - - - 45 10 30 30 20
Raw +10 253 - - - - ^ E E - - - - - - 45 10 30 30 20
Enchanted 110 - - - - ^ E E D - - - - - 45 10 30 30 20
Enchanted +10 220 - - - - ^ E D C - - - - - 45 10 30 30 20
Mundane 55 - - - - ^ E D - - - - - - 45 10 30 30 20
Mundane+10 110 - - - - ^ E D - - - - - - 45 10 30 30 20

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Curved Swords
Eleum Loyce  ♦  Falchion  ♦  Manikin Sabre  ♦  Melu Scimitar  ♦  Monastery Scimitar  ♦  Red Rust Scimitar  ♦  Shotel  ♦  Spider Fang  ♦  Warped Sword



Tired of anon posting? Register!
Load more
⇈ ⇈