Help
Help

Silverblack Spear is a weapon in Dark Souls 2.


Silverblack Spear.png

Silverblack Spear+10

Stats
icon-wp_physicalAttack.png 150 (*135) icon-wp_counterStrength.png 130
icon-magicbonus.png 0 (*66) icon-wp_poiseDamage.png 20
icon-firebonus.png 0(*66) icon-wp_stability.png 25
icon-lightningbonus.png 0(*66) icon-durabilitiy.png 50
icon-darkbonus.png 60(*66) icon_weight.png 6.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
9
C (*D)
16
C(*D)
8 8
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B C(*B)
Weapon Type Spear
Attack Type Strike
Enchantable Yes
Special No
*When infused: 135 physical dmg/66 elemental dmg and B scaling with chosen element. Dex scaling changes to D.

 

A silver-black spear imbued with the power of dark.

The grave wardens vowed to ensure the tranquility of those who slumber in the Undead Crypt.

If one dares disturb them, the grave wardens make no allowance for stature or riches, and will readily bury them along with the others. 

Acquired From

 

Hints and Tips:

  • When wielding with one hand the initial heavy strike is a horizontal attack, if you miss with this attack there is a large window for enemies to strike before you can recover, or follow up with the one-handed heavy lunge attack that comes after the horizontal strike, after the lunge attack, you can also backstep to cancel the staggering.
  • Since it by default inflicts Dark damage, you may infuse it with Darknight Stone to have it be Dark dedicated on scaling, as well as the increased Dark Damage.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wielding Silverblack Spear & Move Set
Required in Build:
((Link to build))









Silverblack Spear Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 75 - - - 60 130
20
C C - - - C - - 40 10 30 30 40
Regular +10 150 - - - 110 ^ C C - - - C - - 40 10 30 30 40
Magic 67 36 - - 54 ^ D D C - - C - - 37.9 26.6 27.9 27.9 37.9
Magic +10 135 66 - - 99 ^ D D B - - B - - 37.9 26.6 27.9 27.9 37.9
Fire 67 - 36 - 54 ^ D D - C - C - - 37.9 7.9 46.6 27.9 37.9
Fire +10 135 - 66 - 99 ^ D D - B - B - - 37.9 7.9 46.6 27.9 37.9
Lightning 67 - - 36 54 ^ D D - - C C - - 37.9 7.9 27.9 46.6 37.9
Lightning +10 135 - - 66 99 ^ D D - - B B - - 37.9 7.9 27.9 46.6 37.9
Dark 71 - - - 86 ^ D D - - - C - - 39.1 9.1 29.1 29.1 46.6
Dark +10 143 - - - 158 ^ D D - - - B - - 39.1 9.1 29.1 29.1 46.6
Poison 67 - - - 54 ^ D D - - - C 96 - 37.9 7.9 27.9 27.9 37.9
Poison +10 135 - - - 99 ^ D D - - - B 120 - 37.9 7.9 27.9 27.9 37.9
Bleed 67 - - - 54 ^ D D - - - C - 96 37.9 7.9 27.9 27.9 37.9
Bleed +10 135 - - - 99 ^ D D - - - B - 120 37.9 7.9 27.9 27.9 37.9
Raw 86 - - - 69 ^ E E - - - D - - 40 10 30 30 40
Raw +10 172 - - - 126 ^ E E - - - D - - 40 10 30 30 40
Enchanted 75 - - - 60 ^ E E D - - E - - 40 10 30 30 40
Enchanted +10 150 - - - 110 ^ E E C - - E - - 40 10 30 30 40
Mundane 37 - - - 30 ^ E E - - - E - - 40 10 30 30 40
Mundane+10 75 - - - 55 ^ D E - - - D - - 40 10 30 30 40

 

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      18 Nov 2017 15:31  

      do i miss something or is this weapon completely dominated by dark partizan ?
      lower base damage, lower dex scaling, higher str scaling, but not enough to compensate
      lower base dark lower dark scaling (or equal ? for dark silverspear)
      higher weight. Harder to find (need to farm vs one is buyable and one +6 is found in the dlc

      • Anonymous

        18 Nov 2017 15:20  

        the first 2HR2 seem to be subject to sweet spot effect :
        when I hit near the end, the damage is bigger than i expected and when i hit with the shaft, it was pretty small
        perhaps the first 1HR2 is affected as well

        • Anonymous

          08 Dec 2016 18:32  

          it's weird that the spear tips are glowing when the grave wardens use them but not when the player equips one

        Load more

        Chat