The Sorcerer is a starting class in Dark Souls 2

Knowledgeable sorcerer.
Casts sorceries with high
intelligence and attunement.

Soul Level Vigor Endurance Vitality Attunement Strength Dexterity Adaptability Intelligence Faith
11 5 6 5 12 3 7 8 14 4

Weapons: Dagger, Sorcerer's Staff

Armor: Black Hollow Mage Robe, Imported Trousers
Spells: Soul Arrow
Items: Lifegem (x10)

Notes: A class that is almost entirely focused on ranged attacks early on due to their low physical stats (probably meant for dexterity weapons). They are the archetypal mage, with better dodging abilities than defense. They can be a difficult class for new players due to their extremely low strength, leaving them unable to use any shield effectively, but the dagger has great critical damage at the start. This leaves them vulnerable at close range, however, once you focused on leveling up Endurance, Attunment and Intelligence, their magic and pyromancy can be very devastating, since pyromancy now scales with intelligence, decent on some bosses, vulnerable to melee at early level, however, they also start with daggers, combined with the one found in the beginning, you now have two daggers, you may raise your dexterity to 10 in order to perform power stance, and they receive good scaling with early weapon Fire Longsword(requires 10 Strength and 9 Dexterity), however, their low Faith makes them extremely difficult on learning miracle and hex, or vise versa in case of Cleric, which is trivial. This is considered to be a strong late-game class, weak from the beginning, devastating at the later.

oddly, they possess Black Hollow Mage Robe, which is considered to be a rare armor piece, all they need is to find the missing hood

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