Soul Flash

soul flash
Spell Type

Sorcery

icon attunementSlots Used

1 Slot

Requirements

28 Intelligence

Type

short-range

Soul Flash is a Sorcery in Dark Souls 2 (DKS2). Soul Flash, an ancient sorcery lost in the icy embrace of Eleum Loyce. Unleash a rapid barrage of small souls. Designed more for the protection of its caster than inflicting harm upon enemies. Sorceries demand the use of a Staff or Special Weapons, requiring a certain Intelligence level for casting.

 

"One of the ancient sorceries that were lost when Eleum Loyce froze over. Rapidly fire a barrage of small souls.
Intended to protect its caster more than damage enemies."

Dark Souls 2 Soul Flash Acquired From

  • After the first bonfire of the Ivory King DLC you find a room with a lever and a path blocked by an elevator with coffins; pull the lever at the upper floor to unlock the path to a chest containing this sorcery.

 

Soul Flash Notes and Tips in Dark Souls 2

 

 
Sorceries
Cast Light  ♦  Chameleon  ♦  Crystal Magic Weapon  ♦  Crystal Soul Spear  ♦  Dark Souls 2 Mystic Knight PvP Build  ♦  Fall Control  ♦  Focus Souls  ♦  Great Heavy Soul Arrow  ♦  Great Magic Weapon  ♦  Great Soul Arrow  ♦  Heavy Homing Soul Arrow  ♦  Heavy Soul Arrow  ♦  Hidden Weapon  ♦  Homing Crystal Soul Mass  ♦  Homing Soul Arrow  ♦  Homing Soul Mass  ♦  Hush  ♦  Magic Weapon  ♦  Repair  ♦  Shockwave  ♦  Sorceries  ♦  Soul Arrow  ♦  Soul Bolt  ♦  Soul Geyser  ♦  Soul Greatsword  ♦  Soul Shower  ♦  Soul Spear  ♦  Soul Spear Barrage  ♦  Soul Vortex  ♦  Strong Magic Shield  ♦  Unleash Magic  ♦  Yearn

 




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    • Anonymous

      Not a bad option if cast at 50+ INT on a buffed Blue Flame. Gives you more combat options, primarily knocking down some foes for follow up strikes, or preventing yourself from getting surrounded and mobbed so you can reposition and re-engage. Damage sucks, but the utility really isn't bad

      • Anonymous

        I cast Soul Flash on the wraiths in the hall before Vendrick, with odd results. They were damaged, and knocked down, but then remained on the ground permanently. They couldn't be damaged anymore, and they rolled a bit to face me, but otherwise were just down for the count. They also didn't respawn while in this state.

        • Anonymous

          really not that good

          at sl 140 (1.7m SM) with a +5 magic staff of wisdom + sorcery clutch ring it does between 400~600 damage to players.
          for a spell that requires good positioning (its not a blue wog, believe me, the hitbox of this thing is so tiny people have to literally be in your face)

          if you REALLY want to use this, i would suggest using unleash magic and being @ the red tearstone range, it SHOULD kill people at 130 ~ 160 SL, havent tested it myself

          tl;dr use something else, its really gimmicky and hard to use (pvp wise)

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