Soul Greatsword |
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Spell Type | |
Slots Used | 1 Slot |
Requirements | 27 Intelligence |
Type | Frontal AoE |
Soul Greatsword is a Sorcery in Dark Souls 2 (DKS2). Soul Greatsword, a sorcery that assaults enemies with a sword forged from souls. Energy converges into a singular point, wielded as a two-handed sword. The use of this sorcery bears resemblance to conventional swordplay, inherently posing a danger to the caster. Sorceries demand the use of a Staff or Special Weapons, requiring a certain Intelligence level for casting.
"A sorcery that attacks foes using a sword made of souls. Energy is focused in a single point, and wielded as a sword with both hands.
Use of this sorcery is not too dissimilar to swordplay, and so inherently endangers the caster."
Dark Souls 2 Soul Greatsword Acquired From
- Drangleic Castle. After reaching the central bonfire, head towards the elevator and climb the ladder on your right. Following the room with the stone soldiers, it will be located in one of the two chests.
Soul Greatsword Notes and Tips in Dark Souls 2
- Creates a magic horizontal slash in the shape of a sword. Damage falls off at farther distances. Good for groups, but be wary of the windup.
- Can hit through barriers like walls and railings. Great for taking out an enemy who thinks he is safe.
- If the catalyst casting this spell is wielded in the left hand, the soul greatsword will swing from right to left, it is the opposite if wielded in the right hand.
- If you cast Soul Greatsword at the right time before a back-stab animation your character will keep the Soul great-sword for the duration of the enemy's back-stab and if it touches your enemy at all it will do massive damage. (untested) I speak purely from personal experience but it has happened to me several times. may explain why many people complain about this spell laggy and/or phantom hitbox
- Anonymous
This spell is so good, even with my dedicated 30/30 pyromancer build, this spell with an unupgraded staff is hitting harder than any of my fireballs.
- Anonymous
The location is correct, but would be clearer if it said 'in the room with two mannikins'.
- Anonymous
- Anonymous
A must in general PvE, especially between bosses, it is SO SATISFYING to run to a group and kill them with one good arc
- Anonymous
- Anonymous
In pve it has insane damage! this+crystal soul spear+soul spear are your three best boss slayer spells. Keep that in mind.
- Anonymous
Who knew wall banging people would be so much fun for those hosts cowering behind doors
- Anonymous
One of the most worthwhile sorceries, for both PvP and PvE. High damage, high range, goes through walls, covers a wide area and the timing can be played with depending on which direction your character is facing. Doesn't come out so fast that you can just use it when something gets up in your face, but still respectable.
- Anonymous
Posso usar um braseiro de adversidade para conseguir mais de um desse feitiço? [T]/
- Anonymous
I just don't get why Armorer Dennis has that spell early...
- Anonymous
This spell is so worthy. Great for catching dodging opponents, with it's large sweep. Can even hit opponents going for a backstab if timed right.
Using a shield with high magic DEF reduces the damage of this weapon
- Anonymous
This spell has 360-degree* AoE. (I'm new to this wiki and not familiar with its editing policy but I wanted the information to be out ASAP.) http://i.imgur.com/kGEcO15.jpg (hits a wall) http://i.imgur.com/jfI0Aoo.jpg (hits another wall) http://i.imgur.com/kv4Gi8a.jpg (kills a mob) *The area where the sword starts is tricky. When it's initially created it seems to not do damage until it starts moving an instant later, but that initial area (around 4 o'clock relative to the character) is damaged by the very end of the 360-attack, right when the sword kind of drops down before it disappears. Everywhere else takes damage as usual, dealing more damage point-blank and less damage to targets near the edge of the blade. This spell does up to 979 damage on this mob at close range with 64 INT & Staff of Amana+10. It seems like the range of the sword is the same in all directions, however because the character steps forwards during the animation, the forward range FEELS a little longer than usual and the backwards range FEELS a little shorter than usual. I hope this helps clear up some information or further discussion about sorceries. :)
- Anonymous
I wish you could get more than one copy of this spell
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