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Spear is a weapon in Dark Souls 2.


Spear.png

Spear+10

Stats
icon-wp_physicalAttack.png 210(*147) icon-wp_counterStrength.png 130
icon-magicbonus.png 0 (*147) icon-wp_poiseDamage.png 20
icon-firebonus.png 0(*147) icon-wp_stability.png 25
icon-lightningbonus.png 0(*147) icon-durabilitiy.png 50
icon-darkbonus.png 0(*147) icon_weight.png 3.5
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
9
C (*D)
12
A (*C)
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Spear
Attack Type Thrust/Strike
Enchantable Yes
Special No
*When infused: 147 physical dmg/147 elemental dmg and B scaling with chosen element.Str scaling changes to D. Dex scaling changes to C.


A standard spear.

Spears allow one to attack a foe from a distance, and while holding up a shield.

Thrusting attacks are effective even against opponents with strong defense, but they have a narrow point of contact and won't effectively break through a shielded defense.
 



Acquired From




Hints and Tips:


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Spear move set & power stance tutorial
Required in Build:
((Link to build))














Spear Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 105 - - - - 130
20
D B - - - - - - 40 10 30 30 30
Regular +10 210 - - - - ^ C A - - - - - - 40 10 30 30 30
Magic 73 73 - - - ^ D C C - - - - - 37.9 26.6 27.9 27.9 27.9
Magic +10 147 147 - - - ^ D C B - - - - - 37.9 26.6 27.9 27.9 27.9
Fire 73 - 73 - - ^ D C - C - - - - 37.9 7.9 46.6 27.9 27.9
Fire +10 147 - 147 - - ^ D C - B - - - - 37.9 7.9 46.6 27.9 27.9
Lightning 73 - - 73 - ^ D C - - C - - - 37.9 7.9 27.9 46.6 27.9
Lightning +10 147 - - 147 - ^ D C - - B - - - 37.9 7.9 27.9 46.6 27.9
Dark 73 - - - 73 ^ D C - - - C - - 37.9 7.9 27.9 27.9 46.6
Dark +10 147 - - - 147 ^ D C - - - B - - 37.9 7.9 27.9 27.9 46.6
Poison 73 - - - - ^ D C - - - - 112 - 37.9 7.9 27.9 27.9 27.9
Poison +10 147 - - - - ^ D C - - - - 140 - 37.9 7.9 27.9 27.9 27.9
Bleed 73 - - - - ^ D C - - - - - 112 37.9 7.9 27.9 27.9 27.9
Bleed +10 147 - - - - ^ D C - - - - - 140 37.9 7.9 27.9 27.9 27.9
Raw 120 - - - - ^ E E - - - - - - 40 10 30 30 30
Raw +10 241 - - - - ^ E E - - - - - - 40 10 30 30 30
Enchanted 105 - - - - ^ E E D - - - - - 40 10 30 30 30
Enchanted +10 210 - - - - ^ E E C - - - - - 40 10 30 30 30
Mundane 52 - - - - ^ E D - - - - - - 40 10 30 30 30
Mundane+10 105 - - - - ^ E D - - - - - - 40 10 30 30 30

 

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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