Help
Help

Equipment >> Shields

Spirit Tree Shield is a Standard Shield in Dark Souls 2.

Spirit Tree Shield

Spirit Tree Shield.png
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
10
-
-
-
Durability:
60
Attack Type:
Strike /Parry
Weight:
5.0
Auxiliary:
-
Counter
110
Enchantable?
Yes/No
Special Attack:
No



  • "A shield with a blue relief of a spirit tree."

  • "A rather well-built shields* decorated by the spirit tree that appears in the allegory of Quella, god of dream."

  • "Has a faint residue of magic, and can deflect spells by parrying."


Acquired From



Hints and Tips:



Youtube relevant videos:
((Please link or make the embed small))

Required in Build:
((Link to build))


Attack ValuesBonus

Parameter Bonus
Auxiliary Effects& Damage Reduction%

Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png
icon-wp_cursedef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Spirit Tree Shield
30
54
-
-
-
D
-
C
-
-
-
0
45
0
45
45
45
60
65
55
55
45
50
Regular +10
60
80
-
-
-
C
-
C
-
-
-
0
58.7
0
58.7
58.7
58.7
70
73.7
66.2
66.2
58.7
58
Magic
22
67
-
-
-
D
-
C
-
-
-
0
43.9
0
43.9
43.9
43.9
58.9
73.3
53.9
53.9
43.9
50
Magic +10
45
100
-
-
-
D
-
C
-
-
-
0
57.9
0
57.9
57.9
57.9
69.2
80
65.4
65.4
57.9
58
Fire
26
47
13
-
-
D
-
C
C
-
-
0
43.9
0
43.9
43.9
43.9
58.9
73.3
53.9
53.9
43.9
50
Fire +10
52
70
20
-
-
D
-
C
C
-
-
0
57.9
0
57.9
57.9
57.9
69.2
80
65.4
65.4
57.9
58
Lightning
26
47
-
13
-
D
-
C
-
C
-
0
43.9
0
43.9
43.9
43.9
58.9
63.9
53.9
63.3
43.9
50
Lightning +10
52
70
-
20
-
D
-
C
-
C
-
0
57.9
0
57.9
57.9
57.9
69.2
72.9
65.4
72.5
57.9
58
Dark
26
47
-
-
13
D
-
C
-
-
C
0
43.9
0
43.9
43.9
43.9
58.9
63.9
53.9
53.9
53.3
50
Dark +10
52
70
-
-
20
D
-
C
-
-
C
0
57.9
0
57.9
57.9
57.9
69.2
72.9
65.4
65.4
65
58
Poison
26
46
-
-
-
D
-
C
-
-
-
3
63.3
0
42.7
42.7
42.7
57.7
62.7
52.7
52.7
42.7
50
Poison +10
52
69
-
-
-
D
-
B
-
-
-
7
72.5
0
57
57
57
68.2
72
64.5
64.5
57
58
Bleed
26
46
-
-
-
D
-
C
-
-
-
0
42.7
3
63.3
42.7
42.7
57.7
62.7
52.7
52.7
42.7
50
Bleed +10
52
69
-
-
-
D
-
B
-
-
-
0
57
7
72.5
57
57
68.2
72
64.5
64.5
57
58

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



Load more

Chat