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Steady Hand McDuff

General Info
Health Souls Location Drops
1,860 1,600 Lost Bastille Titanite Slab

Steady Hand McDuff is an NPC in Dark Souls 2

 

Steady Hand McDuff Information

  • Blacksmith McDuff is currently the only blacksmith in the game that can infuse equipment.
  • He must be given the Dull Ember before his services are made available.
  • In order to get the " Smith for Life" Trophy/Achievement, one must spend a certain amount of souls (14,000), and then talk to him.
  • You can enter McDuff's room in the following ways:
    1. The Bastille Key will allow you to simply open the door.
    2. ush the explosive barrel down the stairs to destroy the weakened wall to the left of the door, revealing a bonfire and the rear entrance to McDuff's smithy. If the barrel does not explode on its own, you can simply nudge it into place and detonate it yourself with a Firebomb. May be able to set off barrel with any weapon that does Fire damage. A sufficiently large enough weapon, such as a Great Hammer or Ultra Greatsword should also work.
  • Once the torch in his room is lighted he will move near the torch to work on anvil leaving the chest he was covering before open for looting.

 

 

Encounters

Lost Bastille. He is in the lower part of the Bastille, where three dogs guard a gate at the base of a long staircase, which has an explosive barrel and a large enemy at its peak.

 

 

Drops

  1. Titanite Slab

 

 

Sells

Item Quantity Price
Repair Powder 1 2500
Large Titanite Shard Infinite 2500
Wood Arrow Infinite 10
Iron Arrow Infinite 30
Iron Greatarrow Infinite 120
Wood Bolt Infinite 25
Heavy Bolt Infinite 50
Bastard Sword 1 3000
Uchigatana 1 5000
Greataxe 1 6200
Winged Spear 1 2500
Scythe 1 3500
Long Bow 1 2000
Light Crossbow 1 1500
Royal Kite Shield 1 2400

 

 

Dialogue

- First Encounter (Senile)

  1. Meh heh heh…
    Oh why can't they all be this easy?…Meh heh heh
  2. Hmph! Hmm! We've got a wild one here!
    Shape up! Shape up, I say!
  3. Oh-hoh hoh hoh! That's it, yes, that's the way!
    Dear flame…how brightly you burn! Meh heh heh…
  4. I ought to fetch a new ember…
    Flame, dear flame…

- After Obtaining Dull Ember
Flame flame…I smell flame upon you.
I'm McDuff the blacksmith; all I want is a little flame.
So, hand that ember to me.
Right now, you imbecile.

- Answering YES
Oh-hoh! What a marvellous ember!
You've got stones, I pray.
Give me stones, and I'll fortify your gear.

- Answering NO
What?!
Hmph! Oh, do it yourself, then!

- Using Talk Option

  1. Flame, dear flame…
    I give you my all, and you waver and falter.
    Meh heh heh…
  2. From the start of time, flame allowed man to flourish.
    And even now, he devises new fiery arts.
    But…His reason makes him doubt flame.
    And so we waver…and falter…
  3. The power of flame, power of the gods… In the end, it is all beyond our reach.
    And so, flame allures us, and we attempt to harness its power.
    Flame, dear flame…

- Meeting again
I ought to fetch a new ember…
Flame, dear flame…

- When gifting the player a Titanite Slab
If you walk with flame, then I salute you.
Take these.

- Leaving after using his services
Flame, dear flame…

- Leaving without using his services
Be gone.

- When attacked
You fool.
Enough with you.
You've offended the flames! (aggroed)
You scared yet? (50% HP)

- When player is killed
Ah, what a waste!

- Returning after defeat
You bloody fool.

- When killed
Flame, dear flame…

 

 

Trivia

  • ??
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