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Stone Soldier Spear is a weapon in Dark Souls 2.


Stone Soldier Spear.png

Stone Soldier Spear+10

Stats
icon-wp_physicalAttack.png 190(*133) icon-wp_counterStrength.png 130
icon-magicbonus.png 0 (*133) icon-wp_poiseDamage.png 20
icon-firebonus.png 0(*133) icon-wp_stability.png 25
icon-lightningbonus.png 0(*133) icon-durabilitiy.png 50
icon-darkbonus.png 0(*133) icon_weight.png 7.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
16
C (*D)
20
A (*B)
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Spear
Attack Type Strike
Enchantable Yes
Special No
*When infused: 133 physical dmg/133 elemental dmg and B scaling with chosen element.Str scaling changes to D. Dex scaling changes to B.



Spear of the castle stone soldiers.

Sir Velstadt could always be found at the King's side, and followed him upon his exit.

The knights in his service waited patiently for his return, until they turned to stone.



Acquired From



Hints and Tips:

  • This spear is the same length as the Pike, placing it amongst the longest spears in the game.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wield Tutorial

Required in Build:
((Link to build))
 









Stone Soldier Spear Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 95 - - - - 130
20
C A - - - - - - 40 10 30 30 30
Regular +10 190 - - - - ^ C A - - - - - - 40 10 30 30 30
Magic 66 66 - - - ^ D B C - - - - - 37.9 26.6 27.9 27.9 27.9
Magic +10 133 133 - - - ^ C B B - - - - - 37.9 26.6 27.9 27.9 27.9
Fire 66 - 66 - - ^ D B - C - - - - 37.9 7.9 46.6 27.9 27.9
Fire +10 133 - 133 - - ^ C B - B - - - - 37.9 7.9 46.6 27.9 27.9
Lightning 66 - - 66 - ^ D B - - C - - - 37.9 7.9 27.9 46.6 27.9
Lightning +10 133 - - 133 - ^ C B - - B - - - 37.9 7.9 27.9 46.6 27.9
Dark 66 - - - 66 ^ D B - - - C - - 37.9 7.9 27.9 27.9 46.6
Dark +10 133 - - - 133 ^ C B - - - B - - 37.9 7.9 27.9 27.9 46.6
Poison 66 - - - - ^ D B - - - - 112 - 37.9 7.9 27.9 27.9 27.9
Poison +10 133 - - - - ^ D B - - - - 140 - 37.9 7.9 27.9 27.9 27.9
Bleed 66 - - - - ^ D B - - - - - 112 37.9 7.9 27.9 27.9 27.9
Bleed +10 133 - - - - ^ D B - - - - - 140 37.9 7.9 27.9 27.9 27.9
Raw 109 - - - - ^ E E - - - - - - 40 10 30 30 30
Raw +10 218 - - - - ^ E E - - - - - - 40 10 30 30 30
Enchanted 95 - - - - ^ E D D - - - - - 40 10 30 30 30
Enchanted +10 190 - - - - ^ E D C - - - - - 40 10 30 30 30
Mundane 47 - - - - ^ D C - - - - - - 40 10 30 30 30
Mundane+10 95 - - - - ^ D C - - - - - - 40 10 30 30 30

 

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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