Stone%20Twinblade

Stone Twinblade+10

Stats
icon wp physicalAttack 180(*126) icon wp counterStrength 120
icon magicbonus 0 (*126) icon wp poiseDamage 25
icon firebonus 0(*126) icon wp stability 30
icon lightningbonus 0(*126) icon durabilitiy 120
icon darkbonus 0(*126) icon weight 10.0
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
18
A (*B)
22
D (*E)
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Twinblade
Attack Type Slash/Thrust
Enchantable Yes
Special No
*When infused: 126 physical dmg/126 elemental dmg and B scaling with chosen element. Str scaling changes to B. Dex scaling changes to E.

Stone Twinblade is a weapon in Dark Souls 2.


"Twinblade of the castle stone soldiers.
Sir Velstadt could always be found at the King's side, and followed him when he fled. The knights in his service waited patiently for his return, but turned to stone before he did."

Acquired From

  • The Stone Soldiers wielding these weapons can be found before the Looking Glass Knight boss. It's a rare drop.
  • The black phantom wearing the Aurous Set in No Man´s Wharf. NG+ only.

 

Hints and Tips:

  • Must wait until the twinblade stone soldiers actually stand up (and are targetable) to kill them, otherwise they will not drop this twinblade. You have to wait until their eyes glow red, then you can start hitting them. Note: the stone soldiers don't drop souls either if you kill them before their eyes glow red, nor any of their any item drops.
  • It has the best strength scaling among all the twinblades (while Curved Twinblade is Dex dedicated), yet it also has the lowest durability among the twinblade group.
  • Stone Soldier drains its durability really quick.
  • Extremely useful against Sanctum Soldiers and Sanctum Priestess because it can stagger them really quick

Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wield Tutorial
Required in Build:
((Link to build))
In-game appearance:

Stone Twinblade Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%) Other
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
icon wp stability
Regular 90 - - - - 120/25 B D - - - - - - 60 10 40 40 30 30
Regular +10 180 - - - - 120/25 A D - -     - - 60 10 40 40 30 30
Magic 63 63 - - - 120/25 B E C - - - - - 57.9 26.6 37.9 37.9 27.9 30
Magic +10 126 126 - - - 120/25 B E B - - - - - 57.9 26.6 37.9 37.9 27.9 30
Fire 63 - 63 - - 120/25 B E - C - - - - 57.9 7.6 56.6 37.9 27.9 30
Fire +10 126 - 126 - - 120/25 B E - B - - - - 57.9 7.6 56.6 37.9 27.9 30
Lightning 63 - - 63 - 120/25 B E - - C - - - 57.9 7.9 37.9 56.6 27.9 30
Lightning +10 126 - - 126   120/25 B E - - B   - - 57.9 7.9 37.9 56.6 27.9 30
Dark 63 - - - 63 120/25 B E - - - C - - 57.9 7.9 37.9 37.9 46.6 30
Dark +10 126 - - - 126 120/25 B E - - - B - - 57.9 7.9 37.9 37.9 46.6 30
Poison 63 - - - - 120/25 B E - - - - 112 - 57.9 7.9 37.9 37.9 27.9 30
Poison +10 126 - - - - 120/25 B E - - - - 140 - 57.9 7.9 37.9 37.9 27.9 30
Bleed 63 - - - - 120/25 B E - - - - - 112 57.9 7.9 37.9 37.9 27.9 30
Bleed +10 126 - - - - 120/25 B E - - - - - 140 57.9 7.9 37.9 37.9 27.9 30
Raw 103 - - - - 120/25 E E - - - - - - 60 10 40 40 30 20
Raw +10 207 - - - - 120/25 D E - - - - - - 60 10 40 40 30 20
Enchanted 90 - - - - 120/25 D E D - - - - - 60 10 40 40 30 30
Enchanted+10 180 - - - - 120/25 D E C - - - - - 60 10 40 40 30 30
Mundane 45 - - - - 120/25 C E - - - - - - 60 10 40 40 30 30
Mundane +10 90 - - - - 120/25 C E - - - - - - 60 10 40 40 30 30

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




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