Thief%20Dagger

Thief Dagger+10

Stats
icon wp physicalAttack 158 (*101) icon wp counterStrength 110
icon magicbonus 0 (*101) icon wp poiseDamage 10
icon firebonus 0(*101) icon wp stability 15
icon lightningbonus 0(*101) icon durabilitiy 30
icon darkbonus 0(*101) icon weight 0.5
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
2
E
7
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Dagger
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 101 physical dmg/101 elemental dmg and B scaling with chosen element.

Thief Dagger is a weapon in Dark Souls 2Thief Dagger is a lightweight option that scales primarily with Dexterity. Featuring quick slash and thrust attacks, it is suitable for agile combat.

 

Dagger with a crooked tip.

A common accessory of thieves, shoddily crafted and without much bite.

Acquired From

 

Hints and Tips:

  • Has similiar damage output of a Bandit's Knife but it has no bleed build up, having the same weight as default Dagger.
  • Having almost no scaling, applying elemental infusions, such as Lightning, make it a good low requirement weapon.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))

Required in Build:
((Link to build))

Thief Dagger Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 79 0 0 0 0 110
10
E - - - - - - - 45 10 30 30 20
Regular +10 158 - - - - ^ E - - - - - - - 45 10 30 30 20
Magic 50 50 - - - ^ E - C - - - - - 42.9 26.6 27.9 27.9 17.9
Magic +10 101 101 - - - ^ E - B - - - - - 42.9 26.6 27.9 27.9 17.9
Fire 50 - 50 - - ^ E - - C - - - - 42.9 7.9 46.6 27.9 17.9
Fire+10 101 - 101 - - ^ E - - B - - - - 42.9 7.9 46.6 27.9 17.9
Lightning 50 - - 50 - ^ E - - - C - - - 42.9 7.9 27.9 46.6 17.9
Lightning +10 101 - - 101 - ^ E - - - B - - - 42.9 7.9 27.9 46.6 17.9
Dark 50 - - - 50 ^ E - - - - C - - 42.9 7.9 27.9 27.9 36.6
Dark+10 101 - - - 101 ^ E - - - - B - - 42.9 7.9 27.9 27.9 36.6
Poison 50 - - - - ^ E - - - - - 112 - 42.9 7.9 27.9 27.9 17.9
Poison +10 101 - - - - ^ E - - - - - 140 - 42.9 7.9 27.9 27.9 17.9
Bleed 50 - - - - ^ E - - - - - - 112 42.9 7.9 27.9 27.9 17.9
Bleed +10 101 - - - - ^ E - - - - - - 140 42.9 7.9 27.9 27.9 17.9
Raw 82 - - - - ^ E - - - - - - - 45 10 30 30 20
Raw +10 166 - - - - ^ E - - - - - - - 45 10 30 30 20
Enchanted 72 - - - - ^ E - D - - - - - 45 10 30 30 20
Enchanted+10 145 - - - - ^ E - C - - - - - 45 10 30 30 20
Mundane 36 - - - - ^ E - - - - - - - 45 10 30 30 20
Mundane+10 72 - - - - ^ E - - - - - - - 45 10 30 30 20

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Daggers
Bandit's Knife  ♦  Black Flamestone Dagger  ♦  Blue Dagger  ♦  Broken Thief Sword  ♦  dagger  ♦  Manikin Knife  ♦  Mytha's Bent Blade  ♦  Parrying Dagger  ♦  Retainer's Short Sword  ♦  Royal Dirk  ♦  Shadow Dagger  ♦  Umbral Dagger



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    • Anonymous

      Used this dagger as a side weapon in my mage run to backstab the poison soldiers in the DLC, it was uninfused and unupgraded and still killed them in 2 backstabs, meanwhile they could take 3 Great Heavy Soul Arrows to the face and still survive...

      • Anonymous

        Excellent for a dedicated caster character. Virtually no requirements or weight. I would keep my casting catalyst in my right hand with a parrying shield in the left, since people are always more eager to rush in and recklessly attack someone using magic. Devastating backstabs and ripostes at all points in the game and respectable upfront damage early on while you pad your stats and acquire new spells.

        • Anonymous

          Thief Dagger my beloved.

          Truly the best weapon for ultra low level invasions. Infuse this bad boy with whatever element, upgrade it to +6, and you can use it as a side weapon for practically any class. Or put on the stone ring and use only the dagger. 2 STR, 7 DEX HELLO??? PUT ALL YOUR LEVEL IN HP, STAMINA AND AGILITY AND INVADE HOLY **** JUST DO IT

          • Anonymous

            I like how it says the only useful infusion is mundane and then immediately contradicts itself by saying how powerful it is with elemental infusions.
            This wiki is so trash.

            • Anonymous

              Best riposte dagger when infused with elements. Surpassing even Shadow Dagger, Umbral Dagger and the normal Dagger in any infusion they would have. Incredible!

              • Anonymous

                It killed all of the thieves in the entire game until they stopped spawning and this f***ing thing NEVER dropped.

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