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Equipment >> Shields

Tower Shield is a GreatShield in Dark Souls 2.

Tower Shield

Tower Shield.png
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
30
-
-
-
Durability:
90
Attack Type:
Strike /Parry
Weight:
13
Auxiliary:
-
Counter

Enchantable?
Yes/No
Special Attack:
No


  • "A metal greatshield. Very heavy, and requiring great strength to handle, but provides excellent defense."

  • "One requires strength to handle a greatshield, but they are very stable. In battle, one fights using shield bash instead of parrying."


Acquired From


Hints and Tips:

  • A very good starter greatshield for a tank build due to its high physical block and Stability. Likely gotten before most of the other greatshields.
  • Using a bonfire ascetic at Cathedral of Blue does not refresh the chest containing this item.

Youtube relevant videos:
((Please link or make the embed small))

Required in Build:
((Link to build))

In-game appearance:
external image 9gdvdvs.png

Tower Shield Upgrades


Attack ValuesBonus

Parameter Bonus
Auxiliary Effects& Damage Reduction%

Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png
icon-wp_cursedef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular
150
-
-
-
-
D
-
-
-
-
-
0
45
0
45
45
45
100
40
75
50
40
70
Regular +10
300
-
-
-
-
C
-
-
-
-
-
0
58.7
0
58.7
58.7
58.7
100
55
81.2
62.5
55
78
Magic
94
115
-
-
-
D
-
C
-
-
-
0
42.7
0
42.7
42.7
42.7
97.7
58.3
72.7
47.7
37.7
70
Magic +10
189
231
-
-
-
D
-
B
-
-
-
0
57
0
57
57
57
98.2
68.7
79.5
60.7
53.2
78
Fire
94
-
115
-
-
D
-
-
C
-
-
0
42.7
0
42.7
42.7
42.7
97.7
37.7
93.3
47.7
37.7
70
Fire +10
189
-
231
-
-
D
-
-
B
-
-
0
57
0
57
57
57
98.2
53.2
95
60.7
53.2
78
Lightning
94
-
-
115
-
D
-
-
-
C
-
0
42.7
0
42.7
42.7
42.7
97.7
37.7
72.7
68.3
37.7
70
Lightning +10
189
-
-
231
-
D
-
-
-
B
-
0
57
0
57
57
57
98.2
53.2
79.5
76.2
53.2
78
Dark
94
-
-
-
115
D
-
-
-
-
C
0
42.7
0
42.7
42.7
42.7
97.7
37.7
72.7
47.7
58.3
70
Dark +10
103
-
-
-
231
D
-
-
-
-
B
0
57
0
57
57
57
98.2
53.2
79.5
60.7
68.7
78
Poison
94
-
-
-
-
D
-
-
-
-
-
23
63.2
0
42.7
42.7
42.7
97.7
37.7
72.7
47.7
37.7
70
Poison +10
189
-
-
-
-
D
-
-
-
-
-
46
72.5
0
57
57
57
98.2
53.2
79.5
60.7
53.2
78
Bleed
94
-
-
-
-
D
-
-
-
-
-
0
42.7
23
63.2
42.7
42.7
97.7
37.7
72.7
47.7
37.7
70
Bleed +10
189
-
-
-
-
D
-
-
-
-
-
0
57
46
72.5
57
57
98.2
53.2
79.5
60.7
53.2
78

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



    • Anonymous

      15 Mar 2017 19:58  

      Very good for a tank build, I still use it and it is great at blocking various boss attacks (Aged Smelter Demon aka Blue Smelter Demon, And the Normal Smelter Demon, Also good for blocking the "frozen reindeers" attacks at the Ivory King DLC area: Frozen Outskirts) Note: King Vendrick can break the stance of your shield so it is completely useless to block in that fight, If you need help on Xbox 360, My gamertag is "Zayalaz77" and send me a message before you send me a friend request, My souls level on Dark Souls 2 is OVER 8 million.

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