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Equipment >> Shields


Watcher's Shield is a Small Shield in Dark Souls 2.

Watcher's Shield

Watcher's Shield.png
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
8
11
-
-
Durability:
70
Attack Type:
Strike /Parry
Weight:
3.0
Auxiliary:
-
Counter

Enchantable?
Yes/No
Special Attack:
No


  • "Small shield used by the Throne Watcher.

  • Made from an old sacred chime.

  • The Watcher has stood by the throne for ages.

  • Will his wishes be fulfilled?"


Acquired From


Hints and Tips:


  • Infusing with Boltstone grants 100% lightning damage reduction.
  • Infusing with Darknight Stone allows Dark Watcher's Shield +5 to have nearly three damage immunities, with a large 93.6% physical reduction, 89.2% lightning defense, and 98.5% dark defense before scaling bonuses are added.
  • The shield makes a bell-like noise when it is hit.
  • An orange particle effect is also produced when the shield is hit (This is a corrosive effect on weapons that hit the shield and can break hostile melee weapons faster, but doesn't effect ranged weapons which includes catalysts, bows, crossbows, and greatbows).
  • Upgraded with: Petrified Dragon Bones

Youtube relevant videos:
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Required in Build:
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Attack ValuesBonus

Parameter Bonus
Auxiliary Effects& Damage Reduction%

Damage Reduction (%)
Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png
icon-wp_cursedef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular
40
-
-
-
-
C
C
-
-
-
-
0
40
0
40
50
50
95
65
65
90
80
40
Regular +5
100
-
-
-
-
C
C
-
-
-
-
0
47.5
0
47.5
56.2
56.2
95.6
69.3
69.3
91.2
82.5
48
Magic
25
30
-
-
-
D
D
C
-
-
-
0
37.7
0
37.7
47.7
47.7
92.7
83.3
62.7
87.7
77.7
40
Magic +5
63
77
-
-
-
C
D
B
-
-
-
0
45.4
0
45.4
54.2
54.2
93.6
85.4
67.3
89.2
80.4
48
Fire
25
-
30
-
-
D
D
-
C
-
-
0
37.7
0
37.7
47.7
47.7
92.7
62.7
83.3
87.7
77.7
40
Fire +5
63
-
77
-
-
C
D
-
B
-
-
0
45.4
0
45.4
54.2
54.2
93.6
67.3
85.4
89.2
80.4
48
Lightning
25
-
-
30
-
D
D
-
-
C
-
0
37.7
0
37.7
47.7
47.7
92.7
62.7
62.7
100
77.7
40
Lightning +5
63
-
-
77
-
C
D
-
-
B
-
0
45.4
0
45.4
54.2
54.2
93.6
67.3
67.3
100
80.4
48
Dark
25
-
-
-
30
D
D
-
-
-
C
0
37.7
0
37.7
47.7
47.7
92.7
62.7
62.7
87.7
98.3
40
Dark +5
63
-
-
-
77
C
D
-
-
-
B
0
45.4
0
45.4
54.2
54.2
93.6
67.3
67.3
89.2
98.5
48
Poison
25
-
-
-
-
D
D
-
-
-
-
6
58.3
0
37.7
47.7
47.7
92.7
62.7
62.7
87.7
77.7
40
Poison +5
63
-
-
-
-
C
D
-
-
-
-
15
63.5
0
45.4
54.2
54.2
93.6
67.3
67.3
89.2
80.4
48
Bleed
25
-
-
-
-
D
D
-
-
-
-
0
37.7
6
58.3
47.7
47.7
92.7
62.7
62.7
87.7
77.7
40
Bleed +5
63
-
-
-
-
C
D
-
-
-
-
0
45.4
15
63.5
54.2
54.2
93.6
67.3
67.3
89.2
80.4
48


Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)



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