Shotel

Shotel+10

Stats
icon wp physicalAttack 200 (*140) icon wp counterStrength 110
icon magicbonus 0 (*140) icon wp poiseDamage 15
icon firebonus 0(*140) icon wp stability 30
icon lightningbonus 0(*140) icon durabilitiy 45
icon darkbonus 0(*140) icon weight 2.5
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
10
E
16
A (*B)
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Curved Sword
Attack Type Slash
Enchantable Yes
Special Yes
*When infused: 140 physical dmg/140 elemental dmg and B scaling with chosen element. Dex scaling changes to B.

Shotel is a weapon in Dark Souls 2. Shotel is a Curved Sword known for its distinctive ability to bypass shields with a slashing attack. With balanced Strength and Dexterity scaling, it provides a unique advantage in combat

 

 A uniquely-shaped curved sword.

The name of its creator is unknown, but he was clearly a true craftsman. The curved blade is designed to reach around an opponent's shield to deal damage.

Use the strong attack to utilize:

Effect: shield piercing (strong attack)

Acquired From

 

Hints and Tips:

  • Upgraded with regular Titanite to +10.

Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))



Required in Build:
((Link to build))



Shotel Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 100 - - - - 110
15
E A - - - - - - 45 10 30 30 20
Regular +10 200 - - - - ^ E A - - - - - - 45 10 10 30 20
Magic 70 70 - - - ^ E B C - - - - - 42.9 26.6 27.9 27.9 17.9
Magic +10 140 140 - - - ^ E B B - - - - - 42.9 26.6 27.9 27.9 17.9
Fire 70 - 70 - - ^ E B - C - - - - 42.9 7.9 46.6 27.9 17.9
Fire +10 140 - 140 - - ^ E B - B - - - - 42.9 7.9 46.6 27.9 17.9
Lightning 70 - - 70 - ^ E B - - B - - - 42.9 7.9 27.9 46.6 17.9
Lightning +10 140 - - 140 - ^ E B - - B - - - 42.9 7.9 27.9 46.6 17.9
Dark 70 - - - 70 ^ E B - - - C - - 42.9 7.9 27.9 27.9 36.6
Dark +10 140 - - - 140 ^ E B - - - B - - 42.9 7.9 27.9 27.9 36.6
Poison 70 - - - - ^ E B - - - - 112 - 42.9 7.9 27.9 27.9 17.9
Poison +10 140 - - - - ^ E B - - - - 140 - 42.9 7.9 27.9 27.9 17.9
Bleed 70 - - - - ^ E B - - - - - 112 42.9 7.9 27.9 27.9 17.9
Bleed +10 140 - - - - ^ E B - - - - - 140 42.9 7.9 27.9 27.9 17.9
Raw 115 - - - - ^ E E - - - - - - 45 10 30 30 20
Raw +10 230 - - - - ^ E E - - - - - - 45 10 30 30 20
Enchanted 100 - - - - ^ E D D - - - - - 45 10 30 30 20
Enchanted +10 200 - - - - ^ E D C - - - - - 45 10 30 30 20
Mundane 50 - - - - ^ E C - - - - - - 45 10 30 30 20
Mundane+10 100 - - - - ^ E C - - - - - - 45 10 30 30 20

 

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Curved Swords
Eleum Loyce  ♦  Falchion  ♦  Manikin Sabre  ♦  Melu Scimitar  ♦  Monastery Scimitar  ♦  Red Rust Scimitar  ♦  Scimitar  ♦  Spider Fang  ♦  Warped Sword



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    • Anonymous

      Sharpen the back of this so it's double-edged, stick a beak where a hilt would normally go and stick it on a 3.5 foot shaft and you have a weapon combining all the best qualities of a axe, glaive, curved sword, sickle and warpick. The more I think about it the more I'm amazed that European knights never rocked anything like this. Imagine making one that's 7 feet long for more regimental use...
      Cavalry beware!

      • Anonymous

        in Curved Weapons says wooden chest but its IRON CHEST! cmon if Software like put add page and pepole who do this Curved Swords page ***** THEM BECAUSE SOFTWARE DONT DO IT ITS *****ING NOOBS PEPOLE!

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