Alonne Knight Captain

Alonne Knight Captain
HP NG: 840
NG+: 1,428
NG+7: 2,715
Weakness Strike Attacks, Magic, Lightning
Resistance Thrust Attacks, Fire
Respawns Yes

Alonne Knight Captain is an enemy in Dark Souls 2 (DKS2). Alonne Knight Captain, larger and heavily armored compared to their subordinates, wield powerful, lightning-infused Katanas and may use greatbows. Enemies have their own behavior and unique attacks, killing enemies provide various drops that reward players with items and souls.

 

Dark Souls 2 Alonne Knight Captain Information

The Alonne Captains are similar to their subordinates, except they are clad in heavier armor and are physically larger. Using larger, lightning-enchanted Katanas (upon closer inspection the sword more resembles the Ivory King Ultra Greatsword) and the same greatbows as the Knights at their command, Alonne Captains are much more dangerous foes since they tend to go for quickdraw to strike within a split second, though they share the same vulnerabilities. Periodically, when a player gets inside a Captain's natural sword range, the Captain may use unarmed strikes to stun or disrupt the player.

Some Alonne Captains do not carry greatbows (especially Red Phantom version seen at higher bonfire intensity), they'll actively pursue the player and utilize quickdraws, a minor trivia, their shoulder paldron loosely resemble Nineball from the original Armored Core, the red unmaned AC in From Software's early title, this can be seen when Alonne Captains are coated with Red Phantom aura at higher bonfire intensity.

 

Dark Souls 2 Alonne Knight Captain Location

 

Alonne Knight Captain Drops in Dark Souls 2

 

Dark Souls 2 Alonne Knight Captain Strategy Tips

  • These are deadly opponents at all ranges. Their ranged attack is slow and easy to dodge, but packs a punch if it connects and will cause knockback if blocked. They are often encountered in groups, which makes dodging arrows more difficult. It is, however, generally preferable to engage them at range, since they are very fast, and have a lightning sword attack that can penetrate shields. They are very weak to lightning damage, however, and somewhat susceptible to magic, but resist fire to a great degree.

 

DS2 Alonne Knight Captain Move Set

  • Slash
  • Thrust
  • Running Thrust
    • Inflicts bleed

 

Alonne Knight Captain Notes & Tips in DS2

  • They never chain attacks; after one strike they always sheath their blade and get ready to strike again. This gives a brief moment to counter-attack. Their red phantom counterparts can chain another slash after their initial strike, but this is very rare on their behalf.
  • In NG+, two red phantom versions wait in the furnace next to the Smelter Demon's area; they will attack the player as soon as they open either door. They have slightly more health and seem to move faster.
  • They have the same death cry as the Black and Silver Knights of Dark Souls, as well as similar lore; guarding and protecting over what is lost or has changed over the course of time.
  • Once they have drawn their greatbow, they will stop moving and will not track the player at all. As such they will likely not hit the player as long as they continue to move.
  • Defeated Alonne Knight Captains will subtract the following amounts of time from co-op sessions. See Online for more detailed information about Multiplayer Time Limits:
    • 9 seconds - Crown of the Old Iron King
    • 1 minute - Iron Keep
    • 2 minutes - Iron Keep (Greatbow)
    • 4 minutes - Drangleic Castle

 

Red Phantom Variant

HP Weak Resists Respawns?
NG: ?
NG+: 2,000
NG+7: 3,620
- - Yes

Location

 

Move Set

  • Overhead Strike
    • Can be blocked
    • Can be parried
  • Stab
    • Can be blocked
    • Can be parried
  • Charge 
    • Can be blocked
  • Palm Strike
  • Greatbow Shot
    • Can be blocked

 

Drops

Memory of the Old Iron King

 

HP Weak Resists Respawns?
NG: 1,075
NG+: 1,526
NG+7: 2,912
Strike Attacks Fire Yes

Location

 

Move Set

  • Overhead Strike
    • Can be blocked
  • Stab
    • Can be blocked
  • Charge
    • Can be blocked
  • Palm Strike
  • Greatbow Shot
    • Can be blocked

 

Drops

 

 

Enemies
Abandoned Hollow  ♦  Aldia Warlock  ♦  Alonne Knight  ♦  Amana Aberration  ♦  Amana Priestess  ♦  Archdrake Pilgrim  ♦  Armored Skeleton  ♦  Armorer Dennis  ♦  Ashen Crawler  ♦  Ashen Idol  ♦  Ashen Warrior  ♦  Aslatiel of Mirrah  ♦  Aurous Knight  ♦  Banedigger  ♦  Barrel Carrier  ♦  Basilisk  ♦  Belfry Gargoyle  ♦  Bell Keeper  ♦  Bell Keeper Mage  ♦  Black Drakeblood Knight  ♦  Blue Sentinel  ♦  Bonewheel Skeleton  ♦  Boromir  ♦  Bowman Guthry  ♦  Butcher Phantom  ♦  Catarina Knight  ♦  Chariot Lance Executioner  ♦  Charred Loyce Knight  ♦  Corrosive Egg Crawlers  ♦  Covetous Demon  ♦  Cragslipper  ♦  Crescent Sickle Phantom  ♦  crystal lizard  ♦  Curse Jar  ♦  Dark Priestess  ♦  Dark Spirit - A Chip Off the Ol' Rock  ♦  Dark Spirit - Abyss Ironclad  ♦  Dark Spirit - Forrest Grotesque  ♦  Dark Spirit - Pretender to the Xanthous Throne  ♦  Dark Spirit - Shadowveil Assassin  ♦  Dark Spirit - Tenebrous Rogue  ♦  Dark Spirit - The Ghost of Princes Past  ♦  Dark Spirit - Underworld Deadeye  ♦  Darkdweller  ♦  Darksucker  ♦  Desert Sorceress  ♦  Dingy Cleric Phantom  ♦  Dragon  ♦  Dragon Acolyte  ♦  Dragon Knight  ♦  Dragonfang Villard  ♦  DragonRider  ♦  Drakekeeper  ♦  Drakekeeper Knight Phantom  ♦  Dual Avelyn Bell Keeper  ♦  Dual Avelyn Faraam  ♦  Dual Avelyn Phantom  ♦  Ducal Spider  ♦  Eleum Loyce Giant  ♦  elite knight  ♦  Enemies  ♦  Entity of Avarice  ♦  Executioner  ♦  Falconer  ♦  Faraam Knight Phantom  ♦  Fencer Sharron  ♦  Flame Lizard  ♦  Flexile Sentry  ♦  Foreign Wanderer (Under Traveler)  ♦  Forlorn  ♦  forrest Grotesque  ♦  Frozen Reindeer  ♦  Fume Sorcerer  ♦  Gaoler  ♦  Giant Warrior  ♦  grand Tusk  ♦  Grave Warden  ♦  Great Basilisk  ♦  Great Giant Warrior  ♦  Great Poison Brumer  ♦  Greatbow Phantom  ♦  Greatsword Bell Keeper  ♦  Greatsword Phantom  ♦  Guardian Dragon  ♦  Gyrm Warrior  ♦  Gyrm Worker  ♦  Hammersmith  ♦  Headless Vengarl  ♦  Heide Knight  ♦  Hollow Crawler  ♦  Hollow Infantry  ♦  Hollow Mage  ♦  Hollow Mage (Black)  ♦  Hollow Peasant  ♦  Hollow Priest  ♦  Hollow Primal Knight  ♦  Hollow Prisoner  ♦  Hollow Rogue  ♦  Hollow Royal Soldier  ♦  Hollow Varangian  ♦  Hunting Dog  ♦  Hunting Rat  ♦  Infantry  ♦  Invisible Hollow  ♦  Invisible Rogues  ♦  Iron Warrior  ♦  Ironclad Soldier  ♦  Knight Phantom  ♦  Leydia Pyromancer  ♦  Lion Clan Warrior  ♦  Looking Glass Varlet  ♦  Maldron the Assassin  ♦  Masked Manikin  ♦  Melinda the Butcher  ♦  Merciless Roenna  ♦  Mongrel Rat  ♦  Nameless Usurper  ♦  Nimble Shadow  ♦  Ogre  ♦  Old Ironclad Soldier  ♦  Oliver The Collector  ♦  Poison Statue Cluster  ♦  Possessed Armor  ♦  Primal Knight  ♦  Prisoned Sinner  ♦  Prowler Hound  ♦  Prowling Magus  ♦  Rampart Golem  ♦  Rampart Hedgehog  ♦  Rampart Soldier  ♦  Rampart Spearman  ♦  Rampart Stray Dog  ♦  Roaming Soul  ♦  Roaming Soul - Foreign Wanderer  ♦  Rotten Vermin  ♦  Royal Soldier  ♦  Royal Swordsman  ♦  Ruin Sentinel  ♦  Rupturing Hollow  ♦  Sanctum Knight  ♦  Sanctum Priestess  ♦  Sanctum Soldier  ♦  Screenshots  ♦  Skeleton  ♦  Spider Drone  ♦  Spiders  ♦  Stone Knight  ♦  Stone Soldier  ♦  Stray Hound  ♦  Swollen Mongrel  ♦  Syan Soldier  ♦  The Imperfect  ♦  The Pursuer  ♦  Tseldoran Settler  ♦  Undead Aberration  ♦  Undead Crypt Knight  ♦  Undead Devourer  ♦  Undead Huntsman  ♦  Undead Laborer  ♦  Vorgel the Sinner  ♦  Wall Spectre  ♦  Wall Watchman  ♦  Washing Pole Phantom  ♦  Witchtree  ♦  Woodland Child Gully  ♦  Woodland Child Victor



Tired of anon posting? Register!
    • Anonymous

      Feels like i'm fighting an anime protag with that lightning unsheathe attack which ends with them dramatically putting their katana back in the scabbard

      • Anonymous

        weeb knights. maybe they'd be an actual threat if they weren't so obsessed with their quickdraw. purtting the sword away is just allowing me to kill you dude, stop being embarassing.

        • A pretty reliable strategy I've found is to block their initial attack with an ultra greatsword's 2 handed block and then stunlock them with standard overhead attacks. with some of the swords (I tested it with the fume knight greatsword) their attacks will even have a rebound animation.

          • Anonymous

            Alonne knight: "see that dude over there?"
            Alonne captain "Yeah, fighting the ironclad and forlorn."
            Alonne knight "y-you know what would be funny.."

            • Anonymous

              They have a rare grab, one of those punched me right in the stomach causing my character to slowly drop on the floor, after that the captain alonne stabed me while i was in the ground

              all the animations were unique, it only happened to me once but i remember the one who did that was one of the red captain alonnes that appear near the iron keep entrance on ng+2

              • Anonymous

                For some reason, these guys are immune to head-shots, I've repeatedly tested this at the Ironheath Hall bonfire with the three captains nearby, and no matter the angle, I deal the same damage on both head and body with my arrows (Dragonrider bow +5)

              Load more
              ⇈ ⇈