Dark Souls 2 Armor Sets

Armor now works differently in Dark Souls 2. A piece's defenses now scale with the player's Vitality has and it affects how fast you can roll. Rolling and movement speeds have changed now but in order to fast roll properly you now need Adaptability. Poise has also made a return through armor sets as well.

NPC Armor can be bought from Merchant Hag Melentia in Majula if you murder that NPC.
Boss Armor can be bought from Maughlin the Armourer in Majula after you beat that particular boss.
Also see the Fashion Souls page for ideas on how to look gorgeous

Please don't delete any armor duplicates you may find, they are needed for forum tooltips links.


For all armors, a +5 state will improve the defense values of an armor by 50% (small differences may appear), and a +10 state will improve it by 100% of the base value (+0)
Click to Show/Hide Formula

For example, the Faraam Set has 295 in a base state, 442.5 (which is rounded up to 443 in the wiki page) as a +5 and 590 in a +10 state (which also differs a little from the wiki page).
More examples:
  • Havel's set, 747 base, 1120,5 as +5 (rounded up to 1121)
  • Dragonrider's set, 561 as base, 841,5 as +5 (840 on wiki page)

So all in all - to quickly fill the missing armor tables, one just needs to take the base armor rating and then multiply it by 1.5 and 2 for the +5 and +10 upgrade state respectively. Some minor differences can be expected, but it will never be a large difference.

Click on the set name or image to open it's page.

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Unique Pieces
DLC Armor

Unique Armor Pieces

These are mostly helms that do not fit with any other armor set. This section also covers transient states and equipment unavailable to the player.

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Icon Key:
Physical Defense
Magic Defense
Fire Defense
Lightning Defense
Poison Resist
Bleed Resist
Dark Resist
Petrify Resist
Curse Resist

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