00_level 11 icon-strength 9
icon-vigor 9 icon-dexterity 14
icon-endurance 7 icon-adaptability 3
icon-vitality 11 icon-intelligence 1
icon-attunement 2 icon-faith_22 8


The Bandit is a starting class in Dark Souls 2.

A merciless outlaw.
High dexterity, skilled with a bow;
Fights well at various ranges.


Bandit Starting Equipment and Items


Weapons: Hand Axe, Short Bow, Wood Arrow (x25)
Armor: Bandit Set
Items: Lifegem (x10)


Notes and Tips About Bandit

Notes: The Bandit's claim to fame is that they start with a Short Bow, though their lack of arrows makes its usefulness questionable. When you run out, your only choice is to unlock Blacksmith Lenigrast's shop, where you can get a free Short Bow anyway. Their intelligence is by far the lowest among all classes, which hurts the damage of fire or magic elemental weapons, but lightning is the better choice for most bosses anyway and this class starts with more Faith than the Warrior, Knight and Swordsman so use Gold Pine Resin. But it also makes the spell merchant Straid of Olaphis and Felkin the Outcast refuse to trade with you. and the Bandit's low attunement will make it difficult to equip a spell later on. Since ranged attacks aren't really needed in the first area of the game, it's probably a better idea to go with the more powerful Swordsman if you are interested in a high dexterity character. However, the Bandit is the best choice for players interested in a completely magic-free character, as their magical stats (Intelligence + Attunement + Faith) are the lowest of any class.

See builds for more information.


Cleric  ♦  Deprived  ♦  Explorer  ♦  Knight  ♦  Sorcerer  ♦  Swordsman  ♦  Warrior

Join the page discussion Tired of anon posting? Register!

    • Anonymous

      15 Apr 2020 08:58  

      To be fair, you have to have a very low IQ to understand the bandit class. The playstyle is extremely subtle, and without a solid grasp of rolling i-frames most of the low int related bullying from npcs will go over a typical player's head.

      • 22 Jan 2019 20:50  

        This class is special in that you start with 3 adaptability which makes it so you have extremely low i-frames on roll. You will gain 0.1 second i-frame from the first i-frame breakpoint from agility to normalise your i-frames a bit instead of the normal 0.03 second i-frame gain. It will be 0.03 gains after but you start extra gimped in rolls. It also begins with 1 intelligence which makes straid of olaphis not sell spells or make boss weapons for you. You get special dialogue for how dumb you are lmao.

        • Anonymous

          21 Jan 2019 10:52  

          Best class if you do not wish to cast spells and min/max. Though the game does feel really dead, there's still people who still play. Sometimes upwards of 2,000 players a day in 2019. Stats are great for melee builds, can easily power stance great or ultra weapons without leveling dex too much further, though you will need a lot strength. Also does Dexterity builds well. Has decent equip load, probably only class that can use the full set of drangleic armor without leveling for to do so. Great set up for a sword and board player. Lowest total caster stats (attunement/intelligence/faith). Alternatively, for 2 faith (bringing total to 10) or equipping the Black Hood from Straid (adds 2 faith and intelligence) You can use the Clerics Sacred Chime (Lowest faith requisite chime), Southern Ritual Band +2 (3 spell slots), and spice down miracles to 10 faith to cast them. Only costs a ring slot. Arguably this only let's you use healing miracles, as they will always heal set amounts over set amounts of time. Buff duration does scale with faith, and at 10 faith they will only last 10 seconds. And damaging miracles obviously get damage scaling, which at 10 faith would be... less than miraculous damage. Could possibly specialize in lightning weapons if you wish to meet the bare requirements of strength/dexterity and instead rely on faith as your main scaling stat and buff with lighting resin instead of a miracle buff.

          • Anonymous

            29 Jun 2017 11:47  

            Is there any way to check one's equipment load? I see how much I can "wear" but I can't seem to find how much I already wear. Do I have to count every item or what?

            • Anonymous

              18 Mar 2017 11:45  

              I play with a bandit and my opinion is that if you want a strong character with out magic go with the bandit

            Load more
            ⇈ ⇈